Player Matchup

Skadi
Skadi
LJDuwe
Skadi
Level 73
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Yemoja
Yemoja
Lil_QT314
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
flordastate123
Poseidon
Level 106
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 16L
1,486 Elo+
Party 2
Team Averages
Level 61
1,581 SR
1,459 Elo+

VS

Team Averages
Level 62
1,373 SR
1,332 Elo+
Ah Puch
Ah Puch
F4T G4NDALF
Ah Puch
Level 89
God Stats
81W - 101L
1,474 SR
Queue Stats
126W - 197L
1,339 Elo+
Solo
Merlin
Merlin
MURDAH_MEE
Merlin
Level 82
God Stats
0W - 4L
1,414 SR
Queue Stats
43W - 56L
1,488 Elo+
Party 1
Hercules
Hercules
m9xs4le__
Hercules
Level 14
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LJDuwe
Skadi
18
5 / 0 / 6
12,245
720
12,782
12,739
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lil_QT314
Yemoja
17
1 / 1 / 7
12,337
726
2,374
8,067
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
18
5 / 3 / 5
12,017
707
14,385
14,296
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
F4T G4NDALF
Ah Puch
14
1 / 2 / 3
10,219
601
9,521
7,811
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
MURDAH_MEE
Merlin
15
2 / 6 / 2
11,109
653
13,725
11,620
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
m9xs4le__
Hercules
15
1 / 3 / 2
10,030
590
5,982
15,188
16,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
F4T G4NDALF
Ah Puch
1
2
3
1.25
W
Skadi
LJDuwe
Skadi
5
0
6
8
W
Yemoja
Lil_QT314
Yemoja
1
1
7
4.5
L
Merlin
MURDAH_MEE
Merlin
2
6
2
0.5
W
Poseidon
5
3
5
2.5
L
Hercules
m9xs4le__
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
29,228
35,102
Taken
34,619
20,795
Mitigated
26,628
6,501
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
F4T G4NDALF
Ah Puch
9,521
0
0
822
7,811
4,984
0
3,405
4,192
41,743
0
W
Skadi
LJDuwe
Skadi
12,782
5,749
0
1,510
12,739
7,062
2,684
6,851
5,888
0
53,913
W
Yemoja
Lil_QT314
Yemoja
2,374
247
1,510
2,220
8,067
6,850
0
7,177
890
15,559
0
L
Merlin
MURDAH_MEE
Merlin
13,725
335
0
499
11,620
4,932
0
6,882
4,396
57,429
0
W
Poseidon
14,385
2,022
0
1,261
14,296
6,883
689
9,730
4,566
67,527
0
L
Hercules
m9xs4le__
Hercules
5,982
792
135
3,634
15,188
16,712
0
6,318
8,462
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
31,358
229
Minions Killed
186
11
Camps Cleared
6
937,887
Distance Traveled
872,643
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,219
601
76
4
1
270,278
8
W
Skadi
12,245
720
88
5
3
340,673
0
W
Yemoja
12,337
726
19
1
0
276,740
0
L
Merlin
11,109
653
91
5
5
288,776
1
W
Poseidon
12,017
707
122
7
8
320,474
4
L
Hercules
10,030
590
19
1
0
313,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role