Player Matchup

Geb
Geb
CaitSithPlushie
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,363 Elo+
Party 3
Rama
Rama
Reavis43
Rama
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 207L
1,210 Elo+
Party 2
Serqet
Serqet
Sasori680
Serqet
Level 160
God Stats
8W - 12L
1,595 SR
Queue Stats
1,325W - 1,362L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
SugmaCrit
Cernunnos
Level 123
God Stats
5W - 2L
1,633 SR
Queue Stats
590W - 581L
1,497 Elo+
Party 2
Freya
Freya
VincentRCroft
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,304 Elo+
Party 3
Team Averages
Level 88
1,546 SR
1,383 Elo+

VS

Team Averages
Level 71
1,453 SR
1,456 Elo+
Zeus
Zeus
Dekukira
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,389 Elo+
Party 4
Tiamat
Tiamat
Freelancer1007
Tiamat
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,415 Elo+
Solo
Thanatos
Thanatos
LovelyBunny946
Thanatos
Level 157
God Stats
2W - 0L
1,434 SR
Queue Stats
142W - 131L
1,420 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Shemerson
Morgan Le Fay
Level 27
God Stats
12W - 12L
1,386 SR
Queue Stats
288W - 333L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WorthlessCarpet
Ah Muzen Cab
Level 126
God Stats
9W - 7L
1,446 SR
Queue Stats
413W - 471L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
10,304
644
17,453
24,966
30,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
14
2 / 10 / 2
8,942
559
3,045
18,002
7,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Sasori680
Serqet
19
7 / 8 / 5
11,564
723
13,369
17,688
10,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SugmaCrit
Cernunnos
20
3 / 7 / 7
12,129
758
11,809
18,477
7,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 11 / 4
10,483
655
8,117
18,871
7,627
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 6 / 22
10,689
668
13,109
13,107
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 25
12,785
799
16,781
16,463
14,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
17 / 4 / 17
13,314
832
20,365
17,631
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Shemerson
Morgan Le Fay
20
13 / 5 / 19
12,843
803
17,085
18,316
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
WorthlessCarpet
Ah Muzen Cab
20
8 / 3 / 27
14,035
877
22,222
15,302
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
157
17
Kills
47
47
Deaths
21
25
Assists
110
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
W
Zeus
1
6
22
2
W
8
3
25
6.83
W
Thanatos
17
4
17
6.38
L
Rama
2
10
2
0.3
L
Serqet
Sasori680
Serqet
7
8
5
1.19
W
Morgan Le Fay
Shemerson
Morgan Le Fay
13
5
19
4.5
L
Cernunnos
SugmaCrit
Cernunnos
3
7
7
0.93
L
3
11
4
0.45
W
Ah Muzen Cab
WorthlessCarpet
Ah Muzen Cab
8
3
27
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,793
Damage
89,562
98,004
Taken
80,819
63,346
Mitigated
47,823
11,392
Healing
40,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,453
736
653
1,509
24,966
30,180
30
9,616
14,845
23,906
0
W
Zeus
13,109
1,167
1,647
1,694
13,107
5,169
874
3,892
9,091
27,373
0
W
16,781
1,176
1,478
7,402
16,463
14,043
654
5,834
10,245
36,279
0
W
Thanatos
20,365
3,354
2,386
13,032
17,631
11,227
1,437
5,516
11,862
0
26,107
L
Rama
3,045
2,827
0
1,191
18,002
7,539
0
9,584
8,186
0
11,541
L
Serqet
Sasori680
Serqet
13,369
1,156
1,966
1,548
17,688
10,094
0
8,272
9,120
0
20,370
W
Morgan Le Fay
Shemerson
Morgan Le Fay
17,085
1,055
2,130
4,587
18,316
9,467
724
5,775
12,097
30,222
0
L
Cernunnos
SugmaCrit
Cernunnos
11,809
2,897
509
2,556
18,477
7,906
0
8,283
9,892
0
44,546
L
8,117
3,136
0
1,460
18,871
7,627
0
10,558
8,104
19,516
0
W
Ah Muzen Cab
WorthlessCarpet
Ah Muzen Cab
22,222
6,449
1,288
4,563
15,302
7,917
3,392
4,553
9,975
0
56,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
63,666
174
Minions Killed
176
0
Camps Cleared
0
1,223,523
Distance Traveled
1,576,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,304
644
18
1
0
272,437
0
W
Zeus
10,689
668
26
2
0
275,943
0
W
Tiamat
12,785
799
37
2
0
315,799
3
W
Thanatos
13,314
832
11
1
0
333,049
0
L
Rama
8,942
559
19
1
0
198,048
1
L
Serqet
11,564
723
19
1
0
281,321
0
W
Morgan Le Fay
12,843
803
34
2
0
306,844
0
L
Cernunnos
12,129
758
83
5
0
258,317
1
L
Freya
10,483
655
35
2
0
213,400
0
W
Ah Muzen Cab
14,035
877
68
4
0
345,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role