Player Matchup

Fenrir
Fenrir
Avestaliss
Fenrir
Level 106
God Stats
2W - 1L
1,581 SR
Queue Stats
18W - 38L
1,287 Elo+
Party 2
Hachiman
Hachiman
Just_Quinnn
Hachiman
Level 104
God Stats
1W - 1L
1,348 SR
Queue Stats
17W - 24L
1,297 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Konkellu
Morgan Le Fay
Level 108
God Stats
10W - 14L
1,366 SR
Queue Stats
32W - 48L
1,321 Elo+
Party 2
Team Averages
Level 106
1,432 SR
1,302 Elo+

VS

Team Averages
Level 100
1,428 SR
1,397 Elo+
Gilgamesh
Gilgamesh
LordRichard96
Gilgamesh
Level 107
God Stats
13W - 24L
1,319 SR
Queue Stats
129W - 168L
1,426 Elo+
Solo
Neith
Neith
xJoeKeRx
Neith
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,500 Elo+
Party 1
Scylla
Scylla
xRobCx
Scylla
Level 139
God Stats
0W - 2L
1,465 SR
Queue Stats
49W - 101L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avestaliss
Fenrir
13
5 / 2 / 5
8,625
784
7,186
8,009
3,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
Just_Quinnn
Hachiman
13
4 / 0 / 5
8,239
749
5,035
7,497
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Konkellu
Morgan Le Fay
13
1 / 1 / 8
7,963
724
7,083
5,551
2,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordRichard96
Gilgamesh
11
2 / 3 / 1
7,322
666
5,133
10,080
8,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
xJoeKeRx
Neith
10
1 / 3 / 0
6,695
609
2,461
6,575
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
xRobCx
Scylla
12
0 / 4 / 3
7,111
646
6,182
6,313
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avestaliss
Fenrir
5
2
5
3.75
W
Hachiman
Just_Quinnn
Hachiman
4
0
5
6.5
W
Morgan Le Fay
Konkellu
Morgan Le Fay
1
1
8
5
L
Gilgamesh
LordRichard96
Gilgamesh
2
3
1
0.83
L
Neith
xJoeKeRx
Neith
1
3
0
0.33
L
Scylla
xRobCx
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
13,776
21,057
Taken
22,968
8,609
Mitigated
13,441
1,720
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avestaliss
Fenrir
7,186
1,630
0
956
8,009
3,575
410
3,046
4,963
0
16,625
W
Hachiman
Just_Quinnn
Hachiman
5,035
2,217
0
415
7,497
2,706
1,760
2,616
4,881
0
21,972
W
Morgan Le Fay
Konkellu
Morgan Le Fay
7,083
308
0
349
5,551
2,328
384
1,104
4,447
25,844
0
L
Gilgamesh
LordRichard96
Gilgamesh
5,133
1,085
105
466
10,080
8,333
0
4,178
5,902
0
22,111
L
Neith
xJoeKeRx
Neith
2,461
214
175
474
6,575
2,971
0
1,333
5,242
0
12,051
L
Scylla
xRobCx
Scylla
6,182
852
168
558
6,313
2,137
0
2,025
4,288
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
21,128
101
Minions Killed
113
5
Camps Cleared
5
578,314
Distance Traveled
589,331
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,625
784
18
2
3
214,005
2
W
Hachiman
8,239
749
43
4
0
164,892
0
W
Morgan Le Fay
7,963
724
40
4
2
199,417
2
L
Gilgamesh
7,322
666
30
3
2
214,933
5
L
Neith
6,695
609
31
3
1
190,673
0
L
Scylla
7,111
646
52
5
2
183,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role