Player Matchup

Chiron
Chiron
A117oJUJUBEE
Chiron
Level 107
God Stats
7W - 5L
1,931 SR
Queue Stats
58W - 66L
1,581 Elo+
Party 1
Atlas
Atlas
Lamplamb
Atlas
Level 79
God Stats
63W - 39L
1,697 SR
Queue Stats
240W - 209L
1,657 Elo+
Solo
Scylla
Scylla
ViscidGodas
Scylla
Level 135
God Stats
4W - 1L
1,586 SR
Queue Stats
87W - 83L
1,631 Elo+
Party 1
Team Averages
Level 107
1,738 SR
1,623 Elo+

VS

Team Averages
Level 102
1,301 SR
1,479 Elo+
Jing Wei
Jing Wei
NSDxJuice
Jing Wei
Level 88
God Stats
0W - 2L
1,167 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
Ymir
Ymir
NSDxKilote
Ymir
Level 112
God Stats
0W - 2L
1,237 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Chaac
Chaac
PanicNinja
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 2 / 10
12,500
694
19,686
14,106
7,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Lamplamb
Atlas
19
5 / 0 / 14
13,986
777
21,270
19,703
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
18
8 / 1 / 10
13,201
733
25,133
10,452
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NSDxJuice
Jing Wei
15
1 / 7 / 1
10,232
568
7,244
20,965
9,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
10,361
576
6,973
29,232
40,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
14
1 / 7 / 1
10,422
579
14,321
26,638
20,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
3
3
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
10
5.5
W
Atlas
Lamplamb
Atlas
5
0
14
12
L
Jing Wei
NSDxJuice
Jing Wei
1
7
1
0.21
L
1
5
1
0.3
L
Chaac
1
7
1
0.21
W
Scylla
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,089
Damage
28,538
44,261
Taken
76,835
41,048
Mitigated
70,463
15,211
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,686
8,067
1,533
4,775
14,106
7,578
1,622
2,825
11,281
0
51,819
W
Atlas
Lamplamb
Atlas
21,270
7,369
0
6,866
19,703
28,666
434
3,608
16,095
50,259
0
L
Jing Wei
NSDxJuice
Jing Wei
7,244
5,215
0
2,986
20,965
9,657
0
12,942
7,697
0
35,156
L
6,973
1,116
0
2,172
29,232
40,803
0
17,938
10,704
27,898
0
L
Chaac
14,321
2,734
0
5,381
26,638
20,003
0
14,693
11,485
0
37,852
W
Scylla
25,133
2,012
0
2,037
10,452
4,804
520
1,137
9,315
73,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
31,015
220
Minions Killed
143
11
Camps Cleared
4
1,042,344
Distance Traveled
822,636
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,500
694
78
4
3
344,987
2
W
Atlas
13,986
777
36
2
1
353,884
3
L
Jing Wei
10,232
568
50
3
1
269,079
3
L
Ymir
10,361
576
39
2
0
284,908
4
L
Chaac
10,422
579
54
3
3
268,649
2
W
Scylla
13,201
733
106
6
7
343,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role