Player Matchup

Discordia
Discordia
ImmortileGod
Discordia
Level 97
God Stats
4W - 2L
1,674 SR
Queue Stats
127W - 120L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
Mr Shimo 7
Jormungandr
Level 156
God Stats
10W - 1L
1,956 SR
Queue Stats
391W - 343L
1,641 Elo+
Party 2
Terra
Terra
Plusheverything
Terra
Level 143
God Stats
5W - 2L
1,571 SR
Queue Stats
234W - 223L
1,555 Elo+
Party 1
Skadi
Skadi
Wolfheart117
Skadi
Level 147
God Stats
4W - 3L
1,463 SR
Queue Stats
262W - 227L
1,591 Elo+
Party 2
Raijin
Raijin
balla932
Raijin
Level 148
God Stats
7W - 4L
1,539 SR
Queue Stats
353W - 295L
1,648 Elo+
Party 2
Team Averages
Level 138
1,641 SR
1,595 Elo+

VS

Team Averages
Level 149
1,606 SR
1,499 Elo+
Anubis
Anubis
Mobius187
Anubis
Level 145
God Stats
12W - 10L
1,588 SR
Queue Stats
375W - 395L
1,603 Elo+
Party 3
Merlin
Merlin
Mr Dudeman
Merlin
Level 154
God Stats
16W - 11L
1,708 SR
Queue Stats
332W - 313L
1,538 Elo+
Solo
Fafnir
Fafnir
ajmoney40
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Chang'e
Chang'e
beefimus
Chang'e
Level 159
God Stats
7W - 7L
1,622 SR
Queue Stats
711W - 753L
1,540 Elo+
Party 3
Vamana
Vamana
xGEMx Angel
Vamana
Level 160
God Stats
13W - 9L
1,614 SR
Queue Stats
652W - 657L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImmortileGod
Discordia
17
5 / 3 / 9
10,045
670
20,819
13,285
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Mr Shimo 7
Jormungandr
19
5 / 2 / 10
10,943
730
15,711
15,547
19,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 11
9,285
619
10,510
14,845
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 10
9,296
620
14,702
12,233
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
balla932
Raijin
19
3 / 1 / 12
10,837
722
14,890
10,340
5,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mobius187
Anubis
18
4 / 2 / 3
10,769
718
14,909
14,588
9,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Mr Dudeman
Merlin
19
2 / 3 / 4
10,577
705
15,669
12,886
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ajmoney40
Fafnir
15
1 / 3 / 5
10,066
671
9,722
24,321
25,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
beefimus
Chang'e
14
0 / 2 / 4
8,559
571
5,481
14,799
7,513
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
15
2 / 6 / 5
10,118
675
11,408
22,621
16,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
16
Kills
9
10
Deaths
16
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
ImmortileGod
Discordia
5
3
9
3.17
L
Anubis
Mobius187
Anubis
4
2
3
2.75
L
Merlin
Mr Dudeman
Merlin
2
3
4
1.33
W
Jormungandr
Mr Shimo 7
Jormungandr
5
2
10
5
W
1
2
11
3.25
W
2
2
10
3.5
L
Fafnir
ajmoney40
Fafnir
1
3
5
1.17
W
Raijin
balla932
Raijin
3
1
12
9
L
Chang'e
beefimus
Chang'e
0
2
4
1
L
Vamana
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,632
Damage
57,189
66,250
Taken
89,215
45,990
Mitigated
65,229
40,125
Healing
47,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ImmortileGod
Discordia
20,819
509
3,878
2,538
13,285
6,359
376
8,145
5,140
32,468
0
L
Anubis
Mobius187
Anubis
14,909
536
3,193
4,973
14,588
9,795
486
12,330
2,258
38,427
0
L
Merlin
Mr Dudeman
Merlin
15,669
644
2,154
2,756
12,886
6,178
746
9,767
3,119
43,646
0
W
Jormungandr
Mr Shimo 7
Jormungandr
15,711
2,972
966
3,228
15,547
19,975
216
10,225
5,322
29,508
0
W
10,510
1,110
19,459
8,028
14,845
7,871
280
10,851
3,994
17,878
0
W
14,702
5,622
0
1,005
12,233
6,263
451
9,038
3,195
0
27,249
L
Fafnir
ajmoney40
Fafnir
9,722
4,080
427
8,694
24,321
25,259
0
17,432
6,889
16,224
0
W
Raijin
balla932
Raijin
14,890
1,116
398
625
10,340
5,522
273
7,522
2,818
39,822
0
L
Chang'e
beefimus
Chang'e
5,481
43
10,026
5,206
14,799
7,513
458
13,393
1,406
9,732
0
L
Vamana
11,408
5,940
2,771
7,074
22,621
16,484
50
9,008
13,613
0
17,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
50,089
161
Minions Killed
147
0
Camps Cleared
0
1,414,195
Distance Traveled
1,361,340
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,045
670
19
1
0
311,455
3
L
Anubis
10,769
718
50
3
0
287,487
0
L
Merlin
10,577
705
60
4
0
269,522
7
W
Jormungandr
10,943
730
23
2
0
257,897
8
W
Terra
9,285
619
23
2
0
286,008
0
W
Skadi
9,296
620
17
1
0
261,469
2
L
Fafnir
10,066
671
13
1
0
271,677
2
W
Raijin
10,837
722
79
5
0
297,366
0
L
Chang'e
8,559
571
13
1
0
287,928
4
L
Vamana
10,118
675
11
1
0
244,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role