Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bubonic_Bruh
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 19L
1,289 Elo+
Party 2
Sun Wukong
Sun Wukong
DooDoo_Pood
Sun Wukong
Level 43
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 35L
1,289 Elo+
Party 2
Olorun
Olorun
smoking monkey7
Olorun
Level 42
God Stats
6W - 9L
1,472 SR
Queue Stats
64W - 86L
1,277 Elo+
Solo
Team Averages
Level 38
1,632 SR
1,285 Elo+

VS

Team Averages
Level 101
1,520 SR
1,461 Elo+
Kukulkan
Kukulkan
IAMUNCLEDREW356
Kukulkan
Level 5
God Stats
2W - 0L
1,820 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Iambigdamge
Guan Yu
Level 159
God Stats
28W - 34L
1,419 SR
Queue Stats
623W - 644L
1,461 Elo+
Party 1
Ymir
Ymir
OUTOGETYOU
Ymir
Level 139
God Stats
2W - 4L
1,321 SR
Queue Stats
267W - 295L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bubonic_Bruh
Ah Muzen Cab
17
2 / 10 / 2
11,698
616
17,256
18,664
7,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
DooDoo_Pood
Sun Wukong
15
1 / 5 / 3
11,231
591
14,368
22,252
14,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 3
12,703
669
16,087
22,564
9,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 3 / 11
11,622
612
5,056
10,083
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Iambigdamge
Guan Yu
20
14 / 3 / 6
14,902
784
24,158
29,793
23,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 0 / 12
14,979
788
25,831
28,951
35,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
21
22
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bubonic_Bruh
Ah Muzen Cab
2
10
2
0.3
L
Sun Wukong
DooDoo_Pood
Sun Wukong
1
5
3
0.5
W
Kukulkan
0
3
11
1.83
W
Guan Yu
Iambigdamge
Guan Yu
14
3
6
5.67
W
7
0
12
13
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,711
Damage
55,045
63,480
Taken
68,827
31,727
Mitigated
64,171
8,163
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bubonic_Bruh
Ah Muzen Cab
17,256
6,001
0
1,693
18,664
7,538
789
8,788
9,876
0
47,467
L
Sun Wukong
DooDoo_Pood
Sun Wukong
14,368
3,277
0
905
22,252
14,782
208
8,637
13,615
0
37,268
W
Kukulkan
5,056
544
0
852
10,083
5,165
584
2,356
7,727
28,185
0
W
Guan Yu
Iambigdamge
Guan Yu
24,158
6,454
3,194
7,547
29,793
23,461
962
6,425
23,368
0
69,985
W
25,831
5,230
0
11,258
28,951
35,545
756
7,846
21,105
76,440
0
L
16,087
9,236
826
4,739
22,564
9,407
492
13,954
8,610
41,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
41,503
162
Minions Killed
225
4
Camps Cleared
10
910,916
Distance Traveled
1,054,603
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,698
616
70
4
2
308,454
0
L
Sun Wukong
11,231
591
39
2
2
332,024
2
W
Kukulkan
11,622
612
55
3
0
313,315
0
W
Guan Yu
14,902
784
89
5
8
387,863
3
W
Ymir
14,979
788
81
4
2
353,425
4
L
Olorun
12,703
669
53
3
0
270,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role