Player Matchup

Hades
Hades
Dreackjam95
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,336 Elo+
Party 1
Discordia
Discordia
MonkyJerYT
Discordia
Level 129
God Stats
1W - 2L
1,358 SR
Queue Stats
99W - 147L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
Timobolito
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 80L
1,516 Elo+
Party 1
Team Averages
Level 85
1,453 SR
1,430 Elo+

VS

Team Averages
Level 56
1,594 SR
1,633 Elo+
Bellona
Bellona
MyInnerFire
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 2
Olorun
Olorun
PoocSlayer
Olorun
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 25L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
monkeysnuts
Hun Batz
Level 155
God Stats
4W - 1L
1,781 SR
Queue Stats
428W - 194L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
13,527
676
12,203
20,029
13,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MonkyJerYT
Discordia
18
6 / 7 / 8
13,832
692
25,163
17,973
10,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Timobolito
Cabrakan
15
3 / 6 / 6
12,071
604
12,011
21,512
33,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MyInnerFire
Bellona
18
5 / 4 / 6
13,261
663
13,565
26,181
42,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
PoocSlayer
Olorun
19
3 / 4 / 8
13,131
657
9,339
14,855
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
monkeysnuts
Hun Batz
20
10 / 6 / 5
15,567
778
26,344
23,823
11,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
18
18
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
L
Discordia
MonkyJerYT
Discordia
6
7
8
1.43
W
Bellona
MyInnerFire
Bellona
5
4
6
2
W
Olorun
PoocSlayer
Olorun
3
4
8
1.75
L
Cabrakan
Timobolito
Cabrakan
3
6
6
1
W
Hun Batz
monkeysnuts
Hun Batz
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
49,248
59,514
Taken
64,859
56,537
Mitigated
60,671
8,461
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,203
805
534
4,998
20,029
13,123
0
3,859
16,170
47,244
0
L
Discordia
MonkyJerYT
Discordia
25,163
1,246
0
2,929
17,973
10,173
113
2,132
15,841
63,019
0
W
Bellona
MyInnerFire
Bellona
13,565
2,925
0
5,607
26,181
42,738
375
17,530
8,651
0
33,387
W
Olorun
PoocSlayer
Olorun
9,339
5,004
125
2,572
14,855
6,724
2,065
13,680
1,175
36,936
3,560
L
Cabrakan
Timobolito
Cabrakan
12,011
1,823
0
0
21,512
33,241
0
2,772
18,740
30,084
0
W
Hun Batz
monkeysnuts
Hun Batz
26,344
9,294
0
1,283
23,823
11,209
560
18,544
5,279
0
85,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
41,959
200
Minions Killed
197
6
Camps Cleared
9
948,590
Distance Traveled
991,953
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,527
676
84
4
4
335,514
4
L
Discordia
13,832
692
89
4
1
324,717
6
W
Bellona
13,261
663
35
2
2
367,254
0
W
Olorun
13,131
657
58
3
1
283,541
0
L
Cabrakan
12,071
604
27
1
1
288,359
2
W
Hun Batz
15,567
778
104
5
6
341,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role