Player Matchup

Tyr
Tyr
Only_Smite17
Tyr
Level 29
God Stats
13W - 14L
1,409 SR
Queue Stats
103W - 145L
1,450 Elo+
Party 1
Izanami
Izanami
g-rant59
Izanami
Level 119
God Stats
6W - 10L
1,454 SR
Queue Stats
87W - 110L
1,408 Elo+
Party 1
Nox
Nox
thegamerweo
Nox
Level 82
God Stats
12W - 11L
1,357 SR
Queue Stats
97W - 123L
1,433 Elo+
Party 1
Team Averages
Level 77
1,407 SR
1,431 Elo+

VS

Team Averages
Level 29
1,487 SR
1,133 Elo+
Baron Samedi
Baron Samedi
CODE BROWN55
Baron Samedi
Level 25
God Stats
0W - 4L
1,300 SR
Queue Stats
5W - 17L
999 Elo+
Party 2
Ymir
Ymir
Its Stratus
Ymir
Level 29
God Stats
7W - 10L
1,362 SR
Queue Stats
8W - 13L
1,178 Elo+
Party 2
Vamana
Vamana
KSIxBaton
Vamana
Level 33
God Stats
0W - 3L
1,798 SR
Queue Stats
31W - 39L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,318
717
12,635
15,110
12,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
g-rant59
Izanami
15
6 / 0 / 7
10,069
775
13,848
8,886
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 1 / 5
9,721
748
11,262
7,898
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CODE BROWN55
Baron Samedi
12
2 / 6 / 0
8,296
638
8,877
13,127
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 2
7,796
600
4,386
16,133
16,106
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
KSIxBaton
Vamana
12
0 / 2 / 2
7,925
610
9,300
16,958
18,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CODE BROWN55
Baron Samedi
2
6
0
0.33
L
0
5
2
0.2
L
Vamana
KSIxBaton
Vamana
0
2
2
0.5
W
2
1
10
7
W
Izanami
g-rant59
Izanami
6
0
7
9.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
22,563
31,894
Taken
46,218
20,816
Mitigated
42,274
10,257
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CODE BROWN55
Baron Samedi
8,877
480
1,086
1,189
13,127
7,420
0
2,600
10,527
22,124
0
L
4,386
1,152
1,143
1,496
16,133
16,106
27
3,252
12,881
19,408
0
L
Vamana
KSIxBaton
Vamana
9,300
5,538
794
5,563
16,958
18,748
128
5,889
11,069
0
38,212
W
12,635
2,024
0
5,011
15,110
12,602
651
5,350
9,760
0
33,585
W
Izanami
g-rant59
Izanami
13,848
9,798
635
2,425
8,886
4,317
1,329
4,329
4,557
0
39,176
W
11,262
1,178
263
1,923
7,898
3,897
955
3,923
3,975
29,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
24,017
143
Minions Killed
119
7
Camps Cleared
4
775,752
Distance Traveled
693,008
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,296
638
27
2
0
191,316
5
L
Ymir
7,796
600
36
3
0
229,206
1
L
Vamana
7,925
610
56
4
4
272,486
1
W
Tyr
9,318
717
42
3
3
286,721
2
W
Izanami
10,069
775
56
4
0
246,827
0
W
Nox
9,721
748
45
3
4
242,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role