Player Matchup

King Arthur
King Arthur
HotSausageWater
King Arthur
Level 77
God Stats
3W - 1L
1,873 SR
Queue Stats
148W - 176L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
MajinCreator2000
Zhong Kui
Level 78
God Stats
2W - 2L
1,466 SR
Queue Stats
100W - 88L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Sour Red Rocket
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,463 Elo+
Party 3
Bellona
Bellona
Spyrix
Bellona
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 3
Nike
Nike
TheDuckinQuack
Nike
Level 119
God Stats
3W - 3L
1,413 SR
Queue Stats
300W - 314L
1,446 Elo+
Party 1
Team Averages
Level 92
1,550 SR
1,396 Elo+

VS

Team Averages
Level 68
1,531 SR
1,441 Elo+
Yu Huang
Yu Huang
AsianBatSoup
Yu Huang
Level 101
God Stats
3W - 3L
1,477 SR
Queue Stats
179W - 203L
1,478 Elo+
Party 2
Chernobog
Chernobog
ICEMANdrake214
Chernobog
Level 25
God Stats
1W - 2L
1,806 SR
Queue Stats
92W - 122L
1,414 Elo+
Party 2
Mercury
Mercury
ThugNasty8393
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 153L
1,468 Elo+
Solo
Neith
Neith
dgkallday27
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,395 Elo+
Solo
Freya
Freya
luzzy_cx
Freya
Level 81
God Stats
2W - 5L
1,373 SR
Queue Stats
227W - 230L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HotSausageWater
King Arthur
17
6 / 5 / 16
11,128
742
9,602
21,259
24,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
19
10 / 2 / 18
12,075
805
17,211
18,739
17,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
19
5 / 1 / 19
11,686
779
18,853
17,142
8,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Spyrix
Bellona
17
3 / 2 / 20
11,616
774
7,057
18,743
17,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 20
12,055
804
19,466
27,154
30,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AsianBatSoup
Yu Huang
17
6 / 6 / 4
10,307
687
22,135
13,140
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ICEMANdrake214
Chernobog
16
2 / 5 / 9
9,400
627
12,727
13,288
6,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
13
0 / 11 / 5
8,374
558
8,018
19,658
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 4 / 9
9,792
653
16,140
14,897
7,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
luzzy_cx
Freya
16
3 / 6 / 5
9,395
626
14,830
18,482
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
32
Kills
12
13
Deaths
32
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AsianBatSoup
Yu Huang
6
6
4
1.33
W
King Arthur
HotSausageWater
King Arthur
6
5
16
2.8
L
Chernobog
ICEMANdrake214
Chernobog
2
5
9
1.3
W
Zhong Kui
10
2
18
9.5
W
Jing Wei
5
1
19
14.5
W
Bellona
Spyrix
Bellona
3
2
20
6.5
W
8
3
20
6
L
Mercury
0
11
5
0.23
L
1
4
9
1.38
L
Freya
luzzy_cx
Freya
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,189
Damage
73,850
103,037
Taken
79,465
99,741
Mitigated
38,598
42,276
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AsianBatSoup
Yu Huang
22,135
904
1,631
1,068
13,140
6,997
270
2,388
10,752
34,672
0
W
King Arthur
HotSausageWater
King Arthur
9,602
639
2,739
639
21,259
24,710
819
9,144
11,796
0
17,832
L
Chernobog
ICEMANdrake214
Chernobog
12,727
6,355
965
2,280
13,288
6,687
0
853
12,435
0
22,341
W
Zhong Kui
17,211
4,487
1,684
5,887
18,739
17,986
3,343
6,083
12,466
35,702
0
W
Jing Wei
18,853
12,068
2,181
4,890
17,142
8,570
4,045
7,998
8,140
0
49,267
W
Bellona
Spyrix
Bellona
7,057
913
4,530
4,406
18,743
17,905
1,133
5,392
13,089
0
13,627
W
19,466
1,922
6,804
8,516
27,154
30,570
0
6,834
19,487
0
33,491
L
Mercury
8,018
2,552
532
2,820
19,658
8,339
0
6,211
13,447
0
21,592
L
16,140
7,753
1,214
5,243
14,897
7,680
1,088
2,651
12,246
0
33,320
L
Freya
luzzy_cx
Freya
14,830
4,122
1,655
6,897
18,482
8,895
433
5,108
13,374
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
47,268
147
Minions Killed
124
0
Camps Cleared
0
1,393,657
Distance Traveled
1,244,212
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,307
687
34
2
0
235,087
0
W
King Arthur
11,128
742
11
1
0
258,084
0
L
Chernobog
9,400
627
15
1
0
269,123
0
W
Zhong Kui
12,075
805
37
2
0
263,487
0
W
Jing Wei
11,686
779
70
5
0
284,375
0
W
Bellona
11,616
774
18
1
0
296,691
0
W
Nike
12,055
804
11
1
0
291,020
0
L
Mercury
8,374
558
15
1
0
258,582
2
L
Neith
9,792
653
42
3
0
233,105
4
L
Freya
9,395
626
18
1
0
248,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role