Player Matchup

Geb
Geb
Jeromeister
Geb
Level 40
God Stats
6W - 4L
1,538 SR
Queue Stats
37W - 41L
1,446 Elo+
Party 2
Bastet
Bastet
RCH036
Bastet
Level 153
God Stats
17W - 6L
1,669 SR
Queue Stats
447W - 497L
1,507 Elo+
Party 3
Discordia
Discordia
Ridic9
Discordia
Level 128
God Stats
6W - 8L
1,520 SR
Queue Stats
92W - 94L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
ST-anger555
Cu Chulainn
Level 109
God Stats
6W - 4L
1,377 SR
Queue Stats
139W - 149L
1,496 Elo+
Party 3
Neith
Neith
sesshy221
Neith
Level 6
God Stats
2W - 6L
1,183 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 2
Team Averages
Level 87
1,458 SR
1,409 Elo+

VS

Team Averages
Level 43
1,446 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Born4corn29
Baron Samedi
Level 15
God Stats
0W - 2L
1,321 SR
Queue Stats
17W - 23L
1,442 Elo+
Party 1
Bacchus
Bacchus
FerretTamer
Bacchus
Level 26
God Stats
13W - 17L
1,336 SR
Queue Stats
60W - 76L
1,423 Elo+
Party 1
Achilles
Achilles
LesterDoodis
Achilles
Level 47
God Stats
42W - 47L
1,514 SR
Queue Stats
252W - 270L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
smokeWeebeverday
Aphrodite
Level 81
God Stats
3W - 7L
1,559 SR
Queue Stats
578W - 630L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 23
11,696
1,170
14,048
16,673
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
RCH036
Bastet
17
9 / 0 / 15
12,064
1,206
20,536
11,499
6,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Ridic9
Discordia
17
2 / 0 / 19
10,646
1,065
27,802
6,598
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
ST-anger555
Cu Chulainn
18
11 / 0 / 7
11,865
1,187
15,448
13,184
14,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
sesshy221
Neith
17
1 / 0 / 18
10,234
1,023
15,913
9,277
5,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

294

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 0
9,261
926
11,159
19,910
9,336
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Born4corn29
Baron Samedi
15
0 / 8 / 0
9,137
914
7,807
18,862
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
FerretTamer
Bacchus
15
0 / 3 / 0
9,889
989
9,105
18,748
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LesterDoodis
Achilles
15
0 / 4 / 0
9,219
922
15,521
24,640
32,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
15
0 / 7 / 0
9,446
945
8,023
18,215
12,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
0
24
Kills
0
0
Deaths
24
82
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Baron Samedi
Born4corn29
Baron Samedi
0
8
0
0
L
Bacchus
FerretTamer
Bacchus
0
3
0
0
W
1
0
23
12.5
L
Achilles
LesterDoodis
Achilles
0
4
0
0
W
Bastet
RCH036
Bastet
9
0
15
16.5
W
Discordia
Ridic9
Discordia
2
0
19
11.5
W
Cu Chulainn
ST-anger555
Cu Chulainn
11
0
7
14.5
W
Neith
sesshy221
Neith
1
0
18
10
L
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,747
Damage
51,615
57,231
Taken
100,375
53,105
Mitigated
89,361
9,913
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,159
6,487
0
1,042
19,910
9,336
0
12,289
7,621
210
39,812
L
Baron Samedi
Born4corn29
Baron Samedi
7,807
339
2,288
1,663
18,862
10,207
0
8,026
10,836
14,289
0
L
Bacchus
FerretTamer
Bacchus
9,105
526
0
1,195
18,748
25,159
0
5,592
13,156
16,304
0
W
14,048
1,651
0
3,201
16,673
22,823
0
9,426
6,878
28,061
0
L
Achilles
LesterDoodis
Achilles
15,521
2,589
0
2,359
24,640
32,626
0
7,561
17,079
248
29,719
W
Bastet
RCH036
Bastet
20,536
5,628
0
3,196
11,499
6,510
0
3,895
7,448
0
30,202
W
Discordia
Ridic9
Discordia
27,802
1,147
0
0
6,598
3,477
0
2,293
4,118
47,373
0
W
Cu Chulainn
ST-anger555
Cu Chulainn
15,448
3,138
0
1,393
13,184
14,846
0
5,656
7,269
0
47,554
W
Neith
sesshy221
Neith
15,913
7,655
0
2,123
9,277
5,449
0
4,123
5,014
0
28,609
L
Aphrodite
8,023
181
6,686
6,029
18,215
12,033
0
8,382
9,833
36,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
46,952
201
Minions Killed
205
10
Camps Cleared
3
1,061,931
Distance Traveled
949,276
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,261
926
92
9
0
176,871
1
L
Baron Samedi
9,137
914
17
2
0
170,586
0
L
Bacchus
9,889
989
6
1
0
192,022
0
W
Geb
11,696
1,170
11
1
0
216,492
2
L
Achilles
9,219
922
16
2
2
212,828
0
W
Bastet
12,064
1,206
24
2
2
254,859
0
W
Discordia
10,646
1,065
49
5
1
206,342
3
W
Cu Chulainn
11,865
1,187
74
7
6
204,467
0
W
Neith
10,234
1,023
43
4
1
179,771
0
L
Aphrodite
9,446
945
74
7
1
196,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role