Player Matchup

Neith
Neith
Beslaar
Neith
Level 6
God Stats
3W - 6L
1,259 SR
Queue Stats
4W - 6L
1,210 Elo+
Party 2
Horus
Horus
Hoagie01
Horus
Level 104
God Stats
7W - 7L
1,624 SR
Queue Stats
130W - 179L
1,460 Elo+
Party 2
Vulcan
Vulcan
MudLink
Vulcan
Level 69
God Stats
10W - 13L
1,359 SR
Queue Stats
114W - 170L
1,467 Elo+
Party 2
Khepri
Khepri
Zdragon57
Khepri
Level 84
God Stats
1W - 2L
1,547 SR
Queue Stats
63W - 86L
1,493 Elo+
Party 2
Lancelot
Lancelot
jefferysteele
Lancelot
Level 57
God Stats
37W - 24L
1,611 SR
Queue Stats
142W - 216L
1,447 Elo+
Party 2
Team Averages
Level 64
1,480 SR
1,415 Elo+

VS

Team Averages
Level 78
1,501 SR
1,512 Elo+
Charybdis
Charybdis
JunpeiEnjoyer
Charybdis
Level 69
God Stats
14W - 17L
1,470 SR
Queue Stats
95W - 122L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
SobekKing
Cabrakan
Level 96
God Stats
21W - 20L
1,541 SR
Queue Stats
173W - 182L
1,540 Elo+
Party 1
Scylla
Scylla
Toxicwaste534
Scylla
Level 124
God Stats
7W - 5L
1,592 SR
Queue Stats
156W - 163L
1,540 Elo+
Party 1
Susano
Susano
WoolyMamit
Susano
Level 48
God Stats
1W - 2L
1,403 SR
Queue Stats
116W - 119L
1,528 Elo+
Party 1
Bacchus
Bacchus
deadlypineapple2
Bacchus
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
129W - 142L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beslaar
Neith
7
0 / 3 / 1
4,526
377
2,205
6,895
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Hoagie01
Horus
13
5 / 3 / 0
7,890
658
7,087
8,303
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
MudLink
Vulcan
11
0 / 2 / 0
5,746
479
3,181
5,009
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Zdragon57
Khepri
8
1 / 3 / 0
5,488
457
2,608
8,682
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
jefferysteele
Lancelot
9
0 / 2 / 2
5,713
476
3,393
9,257
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JunpeiEnjoyer
Charybdis
10
3 / 1 / 4
6,222
519
7,480
7,530
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SobekKing
Cabrakan
10
3 / 0 / 5
6,972
581
3,974
6,447
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
7,163
597
4,625
3,036
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
WoolyMamit
Susano
11
1 / 1 / 8
6,231
519
6,450
8,123
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 0
7,000
583
4,787
8,985
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
13
13
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Beslaar
Neith
0
3
1
0.17
L
Horus
Hoagie01
Horus
5
3
0
1.67
W
Charybdis
JunpeiEnjoyer
Charybdis
3
1
4
5
L
Vulcan
MudLink
Vulcan
0
2
0
0
W
Cabrakan
SobekKing
Cabrakan
3
0
5
5.5
W
3
0
3
4.5
W
Susano
WoolyMamit
Susano
1
1
8
5
L
Khepri
Zdragon57
Khepri
1
3
0
0.33
W
3
4
0
0.75
L
Lancelot
jefferysteele
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
27,316
38,146
Taken
34,121
19,700
Mitigated
20,507
6,397
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beslaar
Neith
2,205
1,327
0
1,454
6,895
2,599
0
1,978
4,873
0
14,834
L
Horus
Hoagie01
Horus
7,087
3,318
0
1,458
8,303
4,479
0
4,353
3,516
0
53,745
W
Charybdis
JunpeiEnjoyer
Charybdis
7,480
4,227
0
4,894
7,530
2,938
942
1,762
5,768
0
47,042
L
Vulcan
MudLink
Vulcan
3,181
523
0
855
5,009
1,942
0
2,952
1,823
39,182
0
W
Cabrakan
SobekKing
Cabrakan
3,974
951
0
2,167
6,447
6,810
228
1,366
5,081
16,633
0
W
4,625
566
0
1,172
3,036
1,301
0
1,949
1,087
45,591
0
W
Susano
WoolyMamit
Susano
6,450
1,762
0
3,348
8,123
2,926
194
712
7,411
0
36,943
L
Khepri
Zdragon57
Khepri
2,608
276
284
1,667
8,682
7,243
0
2,224
6,454
13,102
0
W
4,787
822
0
2,015
8,985
6,532
0
0
8,985
29,816
0
L
Lancelot
jefferysteele
Lancelot
3,393
892
0
679
9,257
3,437
0
1,111
8,094
0
45,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
33,588
290
Minions Killed
306
0
Camps Cleared
0
1,119,319
Distance Traveled
1,130,366
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,526
377
30
3
0
162,988
0
L
Horus
7,890
658
98
8
0
232,892
2
W
Charybdis
6,222
519
73
6
0
200,612
3
L
Vulcan
5,746
479
72
6
0
246,168
4
W
Cabrakan
6,972
581
20
2
0
216,961
6
W
Scylla
7,163
597
94
8
0
229,567
4
W
Susano
6,231
519
63
5
0
280,785
2
L
Khepri
5,488
457
14
1
0
220,790
1
W
Bacchus
7,000
583
56
5
0
202,441
0
L
Lancelot
5,713
476
76
6
0
256,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role