Player Matchup

Hou Yi
Hou Yi
FoliagedUncle
Hou Yi
Level 103
God Stats
0W - 2L
1,653 SR
Queue Stats
39W - 37L
1,587 Elo+
Party 2
Ymir
Ymir
ImActuallyUrSon
Ymir
Level 100
God Stats
0W - 2L
1,261 SR
Queue Stats
35W - 42L
1,530 Elo+
Party 2
Loki
Loki
KingChanChan
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,494 Elo+
Party 2
Achilles
Achilles
SIowerr
Achilles
Level 69
God Stats
13W - 18L
1,337 SR
Queue Stats
260W - 243L
1,552 Elo+
Solo
Aphrodite
Aphrodite
starfire739
Aphrodite
Level 123
God Stats
8W - 13L
1,488 SR
Queue Stats
208W - 178L
1,587 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,550 Elo+

VS

Team Averages
Level 116
1,575 SR
1,540 Elo+
Arachne
Arachne
Dattjacobs
Arachne
Level 146
God Stats
25W - 22L
1,480 SR
Queue Stats
258W - 240L
1,534 Elo+
Solo
Fafnir
Fafnir
EngulfedMage
Fafnir
Level 144
God Stats
12W - 16L
1,599 SR
Queue Stats
435W - 394L
1,500 Elo+
Party 1
Lancelot
Lancelot
IllmaticBrea
Lancelot
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,641 Elo+
Solo
Jing Wei
Jing Wei
TJHICKLAND
Jing Wei
Level 127
God Stats
26W - 21L
1,621 SR
Queue Stats
419W - 381L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
frozeya
Baron Samedi
Level 104
God Stats
9W - 6L
1,677 SR
Queue Stats
176W - 174L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,279
517
7,106
8,215
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 4
6,785
424
5,931
15,968
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 9 / 1
6,833
427
4,978
15,714
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
SIowerr
Achilles
13
2 / 2 / 0
7,611
476
8,950
15,089
10,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
starfire739
Aphrodite
14
0 / 1 / 1
7,700
481
6,444
12,619
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dattjacobs
Arachne
15
10 / 2 / 6
9,447
590
17,724
17,771
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
1 / 0 / 11
7,714
482
5,229
10,837
12,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
IllmaticBrea
Lancelot
15
5 / 1 / 0
9,692
606
15,650
12,940
9,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TJHICKLAND
Jing Wei
14
1 / 2 / 4
8,190
512
2,824
9,899
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
frozeya
Baron Samedi
15
1 / 0 / 3
9,130
571
6,145
8,006
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
19
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dattjacobs
Arachne
10
2
6
6.5
W
Fafnir
1
0
11
6.5
L
2
3
0
0.67
W
Lancelot
IllmaticBrea
Lancelot
5
1
0
5
L
0
4
4
0.5
L
1
9
1
0.17
L
Achilles
SIowerr
Achilles
2
2
0
1
W
Jing Wei
TJHICKLAND
Jing Wei
1
2
4
1.5
W
Baron Samedi
frozeya
Baron Samedi
1
0
3
2.5
L
Aphrodite
starfire739
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
47,572
67,605
Taken
59,453
38,490
Mitigated
37,443
21,144
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dattjacobs
Arachne
17,724
12,195
0
6,098
17,771
7,683
0
3,314
14,457
0
91,411
W
Fafnir
5,229
1,281
992
3,764
10,837
12,157
40
3,630
7,207
19,400
0
L
7,106
4,379
0
1,915
8,215
3,334
132
911
7,304
0
73,181
W
Lancelot
IllmaticBrea
Lancelot
15,650
2,159
0
5,947
12,940
9,695
360
695
12,245
0
75,671
L
5,931
1,366
0
2,983
15,968
12,818
0
4,546
11,422
21,841
0
L
4,978
1,607
0
3,958
15,714
5,464
0
693
15,021
0
40,073
L
Achilles
SIowerr
Achilles
8,950
2,835
0
3,303
15,089
10,595
0
592
14,497
0
52,872
W
Jing Wei
TJHICKLAND
Jing Wei
2,824
2,193
0
3,319
9,899
3,507
896
1,384
8,515
0
66,269
W
Baron Samedi
frozeya
Baron Samedi
6,145
750
914
3,355
8,006
4,401
630
3,352
4,654
86,937
0
L
Aphrodite
starfire739
Aphrodite
6,444
797
1,082
7,903
12,619
6,279
0
4,632
7,987
77,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
44,173
451
Minions Killed
524
0
Camps Cleared
0
1,467,419
Distance Traveled
1,578,018
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,447
590
105
7
0
352,397
3
W
Fafnir
7,714
482
15
1
0
299,187
3
L
Hou Yi
8,279
517
143
9
0
268,202
4
W
Lancelot
9,692
606
136
9
0
358,084
5
L
Ymir
6,785
424
22
1
0
291,154
1
L
Loki
6,833
427
65
4
0
292,399
0
L
Achilles
7,611
476
93
6
0
312,140
0
W
Jing Wei
8,190
512
104
7
0
285,934
7
W
Baron Samedi
9,130
571
164
10
0
282,416
6
L
Aphrodite
7,700
481
128
8
0
303,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role