Player Matchup

Aphrodite
Aphrodite
DTT001
Aphrodite
Level 140
God Stats
2W - 6L
1,615 SR
Queue Stats
182W - 212L
1,421 Elo+
Solo
Lancelot
Lancelot
Ethan522011
Lancelot
Level 105
God Stats
5W - 9L
1,042 SR
Queue Stats
425W - 506L
1,337 Elo+
Solo
Thoth
Thoth
RoadHermit
Thoth
Level 28
God Stats
2W - 2L
1,456 SR
Queue Stats
52W - 79L
1,395 Elo+
Party 2
Izanami
Izanami
SubduedDeity
Izanami
Level 87
God Stats
0W - 1L
1,313 SR
Queue Stats
16W - 19L
1,342 Elo+
Party 2
Ganesha
Ganesha
watermelonade
Ganesha
Level 65
God Stats
19W - 31L
1,585 SR
Queue Stats
61W - 87L
1,438 Elo+
Party 2
Team Averages
Level 85
1,402 SR
1,386 Elo+

VS

Team Averages
Level 107
1,464 SR
1,457 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AWize
Charybdis
Level 122
God Stats
5W - 8L
1,557 SR
Queue Stats
156W - 159L
1,477 Elo+
Party 1
Bacchus
Bacchus
Lemon1992
Bacchus
Level 24
God Stats
1W - 2L
1,169 SR
Queue Stats
17W - 26L
1,357 Elo+
Party 1
Ullr
Ullr
TheSwaatyGenji
Ullr
Level 123
God Stats
13W - 12L
1,592 SR
Queue Stats
154W - 144L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DTT001
Aphrodite
15
0 / 4 / 5
9,605
506
8,089
18,206
14,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Ethan522011
Lancelot
16
5 / 6 / 2
9,635
507
13,070
17,952
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
15
0 / 4 / 1
9,414
495
4,084
9,172
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SubduedDeity
Izanami
14
4 / 2 / 1
8,829
465
9,235
7,789
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
14
1 / 1 / 4
9,276
488
4,709
11,903
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 1 / 3
11,081
583
15,850
15,929
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
14
6 / 4 / 1
9,540
502
6,900
19,020
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
AWize
Charybdis
15
1 / 3 / 2
9,051
476
8,071
14,217
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Lemon1992
Bacchus
14
0 / 2 / 7
9,384
494
3,241
11,934
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 8
10,606
558
12,135
11,526
5,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
17
17
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
3
6.5
W
Ao Kuang
 
Ao Kuang
6
4
1
1.63
W
Charybdis
AWize
Charybdis
1
3
2
0.67
L
Aphrodite
DTT001
Aphrodite
0
4
5
0.63
L
Lancelot
Ethan522011
Lancelot
5
6
2
1
W
Bacchus
Lemon1992
Bacchus
0
2
7
1.75
L
Thoth
0
4
1
0.13
L
Izanami
SubduedDeity
Izanami
4
2
1
2.25
W
5
0
8
9
L
Ganesha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
46,197
65,022
Taken
72,626
44,649
Mitigated
45,812
20,363
Healing
25,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,850
2,010
0
8,613
15,929
12,611
1,124
5,835
9,718
94,561
0
W
Ao Kuang
 
Ao Kuang
6,900
1,806
0
8,245
19,020
7,876
0
2,264
16,556
54,843
0
W
Charybdis
AWize
Charybdis
8,071
2,815
0
5,589
14,217
5,800
0
2,556
11,661
0
91,171
L
Aphrodite
DTT001
Aphrodite
8,089
690
2,115
11,374
18,206
14,166
393
11,424
6,782
58,991
0
L
Lancelot
Ethan522011
Lancelot
13,070
1,572
0
2,659
17,952
9,816
0
6,514
11,438
0
74,833
W
Bacchus
Lemon1992
Bacchus
3,241
363
0
1,361
11,934
13,570
64
2,603
9,271
25,206
0
L
Thoth
4,084
0
0
750
9,172
3,646
720
4,586
4,586
70,165
0
L
Izanami
SubduedDeity
Izanami
9,235
5,815
0
676
7,789
3,300
384
848
6,941
0
71,058
W
12,135
5,244
0
1,589
11,526
5,955
4,052
2,920
8,538
0
83,154
L
Ganesha
4,709
401
487
2,302
11,903
13,721
0
2,619
9,284
29,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
49,662
541
Minions Killed
532
0
Camps Cleared
0
1,812,341
Distance Traveled
1,817,061
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,081
583
161
8
0
314,556
7
W
Ao Kuang
9,540
502
81
4
0
361,710
0
W
Charybdis
9,051
476
127
7
0
356,140
5
L
Aphrodite
9,605
506
119
6
0
312,086
1
L
Lancelot
9,635
507
101
5
0
382,002
1
W
Bacchus
9,384
494
39
2
0
391,874
0
L
Thoth
9,414
495
141
7
0
361,976
8
L
Izanami
8,829
465
174
9
0
362,461
2
W
Ullr
10,606
558
124
7
0
392,781
3
L
Ganesha
9,276
488
6
0
0
393,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role