Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
IckyAlbatross
Ah Puch
Level 158
God Stats
3W - 4L
1,622 SR
Queue Stats
166W - 185L
1,401 Elo+
Solo
Amaterasu
Amaterasu
MannyCrescent13
Amaterasu
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 17L
1,301 Elo+
Party 1
Charybdis
Charybdis
fydjhwdbn
Charybdis
Level 68
God Stats
1W - 1L
1,402 SR
Queue Stats
35W - 31L
1,447 Elo+
Party 1
Atlas
Atlas
vL0NE Vante
Atlas
Level 29
God Stats
18W - 11L
1,552 SR
Queue Stats
24W - 29L
1,310 Elo+
Party 1
Team Averages
Level 81
1,515 SR
1,392 Elo+

VS

Team Averages
Level 71
1,433 SR
1,397 Elo+
Janus
Janus
CapitalReeks
Janus
Level 29
God Stats
31W - 36L
1,423 SR
Queue Stats
72W - 71L
1,357 Elo+
Party 2
Nemesis
Nemesis
FeTtYwAp1738_yah
Nemesis
Level 87
God Stats
4W - 1L
1,612 SR
Queue Stats
57W - 54L
1,445 Elo+
Solo
Fafnir
Fafnir
Malambito
Fafnir
Level 66
God Stats
42W - 28L
1,451 SR
Queue Stats
50W - 42L
1,411 Elo+
Party 2
Mercury
Mercury
So1oGunz
Mercury
Level 58
God Stats
64W - 45L
1,511 SR
Queue Stats
89W - 81L
1,415 Elo+
Party 2
Neith
Neith
justauglykitty
Neith
Level 116
God Stats
2W - 1L
1,168 SR
Queue Stats
35W - 36L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 5 / 0
6,139
472
3,188
12,438
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
11
0 / 3 / 1
6,129
471
7,636
9,369
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MannyCrescent13
Amaterasu
10
0 / 5 / 0
6,117
471
2,538
11,923
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
fydjhwdbn
Charybdis
8
0 / 6 / 0
5,034
387
2,396
11,146
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
5,232
402
3,679
10,160
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,649
511
3,137
5,106
2,068
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 2
7,625
587
7,133
10,006
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Malambito
Fafnir
11
1 / 0 / 9
7,633
587
3,817
6,031
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
So1oGunz
Mercury
14
4 / 0 / 1
8,252
635
6,339
5,897
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 0 / 2
8,344
642
11,145
6,254
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
22
22
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
0
0.4
W
1
2
3
1.25
W
7
0
2
8
L
Ah Puch
0
3
1
0.17
W
Fafnir
Malambito
Fafnir
1
0
9
5.5
L
Amaterasu
MannyCrescent13
Amaterasu
0
5
0
0
W
Mercury
So1oGunz
Mercury
4
0
1
4.5
L
Charybdis
fydjhwdbn
Charybdis
0
6
0
0
W
9
0
2
10
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
31,571
55,036
Taken
33,294
26,119
Mitigated
15,673
17,666
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,188
781
0
8,816
12,438
4,542
0
470
11,968
0
33,031
W
3,137
70
0
250
5,106
2,068
483
4,053
1,053
43,323
0
W
7,133
4,519
206
3,499
10,006
3,839
0
2,998
7,008
0
45,180
L
Ah Puch
7,636
53
0
3,228
9,369
3,698
0
3,701
5,386
50,545
0
W
Fafnir
Malambito
Fafnir
3,817
611
0
3,956
6,031
4,552
1,163
1,926
4,105
21,157
0
L
Amaterasu
MannyCrescent13
Amaterasu
2,538
1,343
0
2,988
11,923
7,665
146
0
11,923
0
36,183
W
Mercury
So1oGunz
Mercury
6,339
4,142
0
2,325
5,897
2,300
1,799
0
5,897
0
56,947
L
Charybdis
fydjhwdbn
Charybdis
2,396
1,637
0
2,214
11,146
3,003
0
1,453
9,693
0
28,860
W
11,145
5,357
0
2,351
6,254
2,914
2,010
2,338
3,916
0
64,266
L
3,679
1,856
0
420
10,160
7,211
0
1,048
9,112
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
38,503
294
Minions Killed
436
0
Camps Cleared
0
1,059,040
Distance Traveled
1,246,845
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,139
472
61
5
0
208,330
5
W
Janus
6,649
511
102
8
0
232,743
0
W
Nemesis
7,625
587
73
6
0
270,841
1
L
Ah Puch
6,129
471
82
6
0
198,001
3
W
Fafnir
7,633
587
28
2
0
258,685
0
L
Amaterasu
6,117
471
76
6
0
233,928
1
W
Mercury
8,252
635
109
8
0
272,135
2
L
Charybdis
5,034
387
48
4
0
197,516
1
W
Neith
8,344
642
124
10
0
212,441
1
L
Atlas
5,232
402
27
2
0
221,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role