Player Matchup

Merlin
Merlin
EchoicFungus864
Merlin
Level 84
God Stats
18W - 12L
1,657 SR
Queue Stats
406W - 363L
1,521 Elo+
Party 1
Lancelot
Lancelot
HavocsKeeper
Lancelot
Level 128
God Stats
25W - 23L
1,527 SR
Queue Stats
329W - 291L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
OdinsDirtyBeard
Danzaburou
Level 40
God Stats
36W - 20L
1,784 SR
Queue Stats
92W - 67L
1,617 Elo+
Party 2
Xing Tian
Xing Tian
Vlad Flacid
Xing Tian
Level 43
God Stats
3W - 4L
1,435 SR
Queue Stats
110W - 86L
1,522 Elo+
Party 1
Ravana
Ravana
x FaTaL BeRZeRk
Ravana
Level 156
God Stats
6W - 4L
1,378 SR
Queue Stats
89W - 58L
1,619 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,563 Elo+

VS

Team Averages
Level 91
1,527 SR
1,446 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
II Kid uz II
Heimdallr
Level 57
God Stats
4W - 6L
1,492 SR
Queue Stats
14W - 15L
1,395 Elo+
Party 3
Thoth
Thoth
MrBuch1337
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,510 Elo+
Party 3
Loki
Loki
Mxrky23
Loki
Level 139
God Stats
40W - 33L
1,644 SR
Queue Stats
105W - 103L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
PickledHorsemeat
Xing Tian
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,984
570
6,246
7,862
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
HavocsKeeper
Lancelot
13
0 / 1 / 5
7,954
568
6,528
8,680
4,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
OdinsDirtyBeard
Danzaburou
12
4 / 1 / 0
7,729
552
6,196
7,733
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Vlad Flacid
Xing Tian
11
2 / 0 / 1
7,303
522
2,150
7,923
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 1
8,258
590
4,312
5,920
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 2 / 0
7,404
529
5,515
9,219
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
II Kid uz II
Heimdallr
10
1 / 3 / 0
6,236
445
3,183
7,758
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
9
0 / 4 / 0
6,319
451
2,398
9,430
3,980
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Mxrky23
Loki
11
0 / 5 / 2
6,666
476
6,231
9,982
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
10
0 / 2 / 1
6,252
447
2,964
8,031
5,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
2
0
1.5
W
3
1
3
4.5
W
Lancelot
HavocsKeeper
Lancelot
0
1
5
2.5
L
Heimdallr
II Kid uz II
Heimdallr
1
3
0
0.33
L
Thoth
0
4
0
0
L
Loki
Mxrky23
Loki
0
5
2
0.2
W
Danzaburou
OdinsDirtyBeard
Danzaburou
4
1
0
4
L
Xing Tian
0
2
1
0.25
W
Xing Tian
Vlad Flacid
Xing Tian
2
0
1
2.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
20,291
38,118
Taken
44,420
17,933
Mitigated
21,723
13,285
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,515
1,195
0
3,909
9,219
4,173
0
1,706
7,444
0
55,096
W
6,246
429
0
2,517
7,862
3,300
0
0
7,862
55,526
0
W
Lancelot
HavocsKeeper
Lancelot
6,528
1,742
0
3,262
8,680
4,102
0
2,821
5,859
0
57,349
L
Heimdallr
II Kid uz II
Heimdallr
3,183
1,269
0
1,871
7,758
3,195
170
265
7,493
0
35,892
L
Thoth
2,398
315
0
2,664
9,430
3,980
0
1,140
8,222
30,971
0
L
Loki
Mxrky23
Loki
6,231
2,092
0
1,404
9,982
4,399
0
4,424
5,231
0
52,544
W
Danzaburou
OdinsDirtyBeard
Danzaburou
6,196
2,380
0
1,692
7,733
3,087
1,308
1,930
5,803
0
50,282
L
Xing Tian
2,964
629
0
806
8,031
5,976
0
397
7,634
29,854
0
W
Xing Tian
Vlad Flacid
Xing Tian
2,150
142
0
2,586
7,923
4,955
0
690
7,233
23,491
0
W
4,312
1,495
0
3,228
5,920
2,489
432
164
5,756
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
32,877
432
Minions Killed
359
0
Camps Cleared
0
1,457,421
Distance Traveled
1,393,707
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,404
529
102
7
0
338,815
3
W
Merlin
7,984
570
104
7
0
253,883
1
W
Lancelot
7,954
568
114
8
0
308,100
0
L
Heimdallr
6,236
445
66
5
0
257,843
0
L
Thoth
6,319
451
51
4
0
240,405
6
L
Loki
6,666
476
89
6
0
282,886
0
W
Danzaburou
7,729
552
84
6
0
308,971
3
L
Xing Tian
6,252
447
51
4
0
273,758
10
W
Xing Tian
7,303
522
34
2
0
270,178
1
W
Ravana
8,258
590
96
7
0
316,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role