Player Matchup

Nu Wa
Nu Wa
Ashys23
Nu Wa
Level 87
God Stats
8W - 6L
1,574 SR
Queue Stats
40W - 38L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
EnryuVinSmoke
Danzaburou
Level 148
God Stats
3W - 4L
1,578 SR
Queue Stats
53W - 50L
1,573 Elo+
Party 2
Khepri
Khepri
Lion150
Khepri
Level 149
God Stats
2W - 1L
1,587 SR
Queue Stats
73W - 71L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
MazinoBaylord
Gilgamesh
Level 115
God Stats
4W - 4L
1,571 SR
Queue Stats
37W - 30L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
Xanthrax1
Ne Zha
Level 86
God Stats
1W - 2L
1,314 SR
Queue Stats
90W - 117L
1,399 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,540 Elo+

VS

Team Averages
Level 117
1,526 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
GooseBear
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,256 SR
Queue Stats
18W - 40L
1,364 Elo+
Solo
Cthulhu
Cthulhu
GuayoBroZ
Cthulhu
Level 155
God Stats
52W - 45L
1,549 SR
Queue Stats
400W - 425L
1,533 Elo+
Party 1
Ra
Ra
Laughingcoffins
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
ZOMB97
Horus
Level 160
God Stats
6W - 5L
1,825 SR
Queue Stats
449W - 498L
1,545 Elo+
Party 1
Fenrir
Fenrir
ZeFloppies
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ashys23
Nu Wa
19
4 / 3 / 5
11,723
733
26,219
12,425
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
EnryuVinSmoke
Danzaburou
20
8 / 6 / 8
13,255
828
22,523
21,940
14,638
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Lion150
Khepri
18
1 / 1 / 11
11,639
727
6,837
17,823
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
MazinoBaylord
Gilgamesh
18
3 / 1 / 8
11,908
744
13,722
23,988
30,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Xanthrax1
Ne Zha
19
3 / 4 / 9
11,775
736
15,483
18,155
9,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GooseBear
Ah Muzen Cab
16
1 / 6 / 5
10,038
627
14,395
18,693
8,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
GuayoBroZ
Cthulhu
19
4 / 4 / 4
11,997
750
17,484
25,582
32,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 2
11,101
694
9,250
11,203
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
ZOMB97
Horus
18
2 / 4 / 7
10,736
671
10,946
24,544
24,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ZeFloppies
Fenrir
19
5 / 3 / 4
11,844
740
14,956
24,184
12,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
19
Kills
15
15
Deaths
19
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ashys23
Nu Wa
4
3
5
2.17
W
Danzaburou
EnryuVinSmoke
Danzaburou
8
6
8
2
L
Ah Muzen Cab
GooseBear
Ah Muzen Cab
1
6
5
0.58
L
Cthulhu
GuayoBroZ
Cthulhu
4
4
4
1.5
L
3
2
2
2
W
Khepri
Lion150
Khepri
1
1
11
6.5
W
Gilgamesh
MazinoBaylord
Gilgamesh
3
1
8
7
W
Ne Zha
Xanthrax1
Ne Zha
3
4
9
1.88
L
Horus
ZOMB97
Horus
2
4
7
1.38
L
Fenrir
ZeFloppies
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,784
Damage
67,031
94,331
Taken
104,206
84,932
Mitigated
84,347
11,073
Healing
25,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ashys23
Nu Wa
26,219
7,287
0
505
12,425
6,109
1,180
5,924
6,359
56,965
0
W
Danzaburou
EnryuVinSmoke
Danzaburou
22,523
13,409
0
3,874
21,940
14,638
2,256
5,990
15,727
0
60,394
L
Ah Muzen Cab
GooseBear
Ah Muzen Cab
14,395
5,104
0
4,328
18,693
8,337
56
5,223
13,470
0
37,049
L
Cthulhu
GuayoBroZ
Cthulhu
17,484
1,324
487
4,261
25,582
32,481
329
8,932
16,650
53,005
0
L
9,250
422
3,313
3,553
11,203
5,922
112
4,448
6,755
58,129
0
W
Khepri
Lion150
Khepri
6,837
1,013
0
1,928
17,823
24,466
133
3,729
13,854
20,470
0
W
Gilgamesh
MazinoBaylord
Gilgamesh
13,722
4,085
892
1,914
23,988
30,111
467
6,278
17,537
0
46,764
W
Ne Zha
Xanthrax1
Ne Zha
15,483
2,832
0
1,960
18,155
9,608
0
5,819
12,184
0
54,137
L
Horus
ZOMB97
Horus
10,946
3,067
1,514
6,191
24,544
24,973
0
7,841
16,703
4,400
25,334
L
Fenrir
ZeFloppies
Fenrir
14,956
4,916
0
2,156
24,184
12,634
0
6,612
17,572
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,300
Gold Earned
55,716
347
Minions Killed
314
0
Camps Cleared
0
1,726,475
Distance Traveled
1,588,889
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,723
733
90
6
0
319,886
2
W
Danzaburou
13,255
828
79
5
0
322,371
1
L
Ah Muzen Cab
10,038
627
51
3
0
305,494
0
L
Cthulhu
11,997
750
58
4
0
370,506
0
L
Ra
11,101
694
117
7
0
279,096
0
W
Khepri
11,639
727
36
2
0
361,382
2
W
Gilgamesh
11,908
744
57
4
0
369,263
2
W
Ne Zha
11,775
736
85
5
0
353,573
0
L
Horus
10,736
671
47
3
0
297,236
0
L
Fenrir
11,844
740
41
3
0
336,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role