Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Angels8265
Chiron
Level 97
God Stats
0W - 1L
1,196 SR
Queue Stats
36W - 49L
1,372 Elo+
Solo
King Arthur
King Arthur
PiN3APPL3z808
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sobek
Sobek
dary7985
Sobek
Level 103
God Stats
5W - 7L
1,538 SR
Queue Stats
188W - 217L
1,326 Elo+
Party 1
Team Averages
Level 95
1,447 SR
1,440 Elo+

VS

Team Averages
Level 103
1,346 SR
1,379 Elo+
Jormungandr
Jormungandr
FilthyFrank4282
Jormungandr
Level 108
God Stats
4W - 2L
1,349 SR
Queue Stats
167W - 178L
1,371 Elo+
Solo
Chiron
Chiron
Jbonez
Chiron
Level 56
God Stats
1W - 1L
1,177 SR
Queue Stats
80W - 80L
1,405 Elo+
Solo
Ymir
Ymir
SeymourButtz007
Ymir
Level 120
God Stats
3W - 3L
1,353 SR
Queue Stats
298W - 330L
1,275 Elo+
Solo
Izanami
Izanami
cancerkid94
Izanami
Level 88
God Stats
9W - 5L
1,403 SR
Queue Stats
356W - 377L
1,380 Elo+
Solo
Atlas
Atlas
chocobpa
Atlas
Level 144
God Stats
14W - 19L
1,446 SR
Queue Stats
475W - 535L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 6 / 1
11,334
756
16,979
12,132
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
 
Chronos
15
1 / 8 / 3
8,970
598
4,407
15,489
7,447
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Angels8265
Chiron
15
1 / 9 / 3
9,175
612
10,040
17,026
7,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PiN3APPL3z808
King Arthur
15
2 / 7 / 5
9,060
604
5,321
19,680
19,479
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
dary7985
Sobek
16
0 / 6 / 7
9,503
634
7,683
21,784
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FilthyFrank4282
Jormungandr
18
3 / 3 / 21
10,918
728
10,356
17,925
18,045
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Jbonez
Chiron
18
8 / 3 / 14
11,419
761
12,472
13,182
6,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 5 / 18
10,318
688
8,384
14,478
17,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cancerkid94
Izanami
20
17 / 2 / 13
12,889
859
25,948
10,338
6,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
chocobpa
Atlas
20
4 / 2 / 25
11,556
770
17,326
17,510
19,954
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
11
Kills
36
36
Deaths
15
19
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
6
1
1.25
L
Chronos
 
Chronos
1
8
3
0.31
L
Chiron
Angels8265
Chiron
1
9
3
0.28
W
Jormungandr
FilthyFrank4282
Jormungandr
3
3
21
4.5
W
Chiron
Jbonez
Chiron
8
3
14
5
L
King Arthur
PiN3APPL3z808
King Arthur
2
7
5
0.64
W
4
5
18
2.6
W
Izanami
cancerkid94
Izanami
17
2
13
11.75
W
Atlas
chocobpa
Atlas
4
2
25
8.25
L
Sobek
dary7985
Sobek
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
74,486
86,111
Taken
73,433
68,645
Mitigated
68,606
18,322
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,979
3,724
545
1,469
12,132
6,529
0
5,756
6,376
44,084
0
L
Chronos
 
Chronos
4,407
1,748
1,010
1,873
15,489
7,447
0
5,606
9,883
9,724
0
L
Chiron
Angels8265
Chiron
10,040
3,528
985
2,648
17,026
7,638
65
6,259
10,767
0
23,425
W
Jormungandr
FilthyFrank4282
Jormungandr
10,356
1,184
2,148
4,754
17,925
18,045
732
6,398
11,527
34,817
0
W
Chiron
Jbonez
Chiron
12,472
4,690
3,334
5,082
13,182
6,978
2,936
4,609
8,573
0
25,539
L
King Arthur
PiN3APPL3z808
King Arthur
5,321
639
1,015
1,218
19,680
19,479
0
11,413
8,267
0
10,026
W
8,384
866
745
221
14,478
17,543
0
4,996
9,482
18,206
0
W
Izanami
cancerkid94
Izanami
25,948
13,900
1,099
2,175
10,338
6,086
3,186
6,642
3,696
0
49,576
W
Atlas
chocobpa
Atlas
17,326
6,335
3,738
4,601
17,510
19,954
92
6,424
11,086
36,378
0
L
Sobek
dary7985
Sobek
7,683
431
1,584
5,975
21,784
27,552
0
7,032
14,752
13,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
57,100
112
Minions Killed
156
0
Camps Cleared
0
1,157,616
Distance Traveled
1,333,732
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,334
756
56
4
0
246,209
1
L
Chronos
8,970
598
13
1
0
189,487
0
L
Chiron
9,175
612
21
1
0
188,215
0
W
Jormungandr
10,918
728
36
2
0
279,439
3
W
Chiron
11,419
761
22
1
0
275,826
2
L
King Arthur
9,060
604
10
1
0
251,926
1
W
Ymir
10,318
688
13
1
0
222,841
2
W
Izanami
12,889
859
43
3
0
272,239
1
W
Atlas
11,556
770
42
3
0
283,387
3
L
Sobek
9,503
634
12
1
0
281,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role