Player Matchup

Apollo
Apollo
DaMeatTenderizer
Apollo
Level 95
God Stats
0W - 1L
1,319 SR
Queue Stats
65W - 100L
1,390 Elo+
Party 1
Hera
Hera
James421224
Hera
Level 74
God Stats
44W - 53L
1,430 SR
Queue Stats
55W - 74L
1,378 Elo+
Party 1
Ymir
Ymir
Supremeolives
Ymir
Level 56
God Stats
1W - 2L
1,261 SR
Queue Stats
52W - 85L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
TurtleGiraffe7
Cthulhu
Level 5
God Stats
2W - 2L
1,571 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Chaac
Chaac
WhorseGirl
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 84L
1,361 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,379 Elo+

VS

Team Averages
Level 58
1,477 SR
1,439 Elo+
Chronos
Chronos
Liveforever3883
Chronos
Level 80
God Stats
12W - 17L
1,529 SR
Queue Stats
551W - 589L
1,491 Elo+
Party 3
Xbalanque
Xbalanque
TheDugges
Xbalanque
Level 121
God Stats
9W - 10L
1,458 SR
Queue Stats
41W - 48L
1,427 Elo+
Party 2
Athena
Athena
TotTot23
Athena
Level 22
God Stats
40W - 46L
1,401 SR
Queue Stats
148W - 201L
1,397 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pankydot
Cu Chulainn
Level 17
God Stats
10W - 5L
1,600 SR
Queue Stats
14W - 14L
1,441 Elo+
Party 2
Thanatos
Thanatos
ºShadow
Thanatos
Level 48
God Stats
10W - 19L
1,399 SR
Queue Stats
301W - 383L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,013
430
5,550
12,328
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 0
6,215
444
7,336
12,104
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
6,294
450
6,172
13,320
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,713
408
2,678
9,839
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
10
0 / 4 / 0
6,194
442
6,249
13,601
9,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
8,744
625
11,013
9,538
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
TheDugges
Xbalanque
12
3 / 1 / 8
7,520
537
16,521
10,756
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
TotTot23
Athena
12
4 / 0 / 10
8,181
584
4,317
9,701
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
pankydot
Cu Chulainn
13
2 / 0 / 7
7,779
556
5,460
10,421
7,618
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ºShadow
Thanatos
13
4 / 2 / 8
8,064
576
9,832
10,513
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
22
23
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
6
0
0.17
W
9
0
3
10.5
L
1
5
1
0.3
W
Xbalanque
TheDugges
Xbalanque
3
1
8
7
W
Athena
TotTot23
Athena
4
0
10
9
L
0
3
0
0
L
Chaac
0
4
0
0
W
Cu Chulainn
pankydot
Cu Chulainn
2
0
7
5.5
W
Thanatos
ºShadow
Thanatos
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
47,143
61,192
Taken
50,929
32,170
Mitigated
27,655
16,021
Healing
25,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,550
2,491
0
3,210
12,328
4,361
0
2,113
10,215
0
39,794
L
7,336
1,711
81
3,039
12,104
4,794
525
6,072
6,032
40,156
0
W
11,013
5,802
0
5,347
9,538
4,268
70
5,911
3,627
48,894
0
L
6,172
850
0
3,230
13,320
6,777
723
4,951
8,369
34,402
0
W
Xbalanque
TheDugges
Xbalanque
16,521
6,926
0
4,188
10,756
4,112
1,211
1,768
8,988
0
62,955
W
Athena
TotTot23
Athena
4,317
1,221
0
2,916
9,701
6,079
242
3,189
6,512
20,599
0
L
2,678
363
321
1,657
9,839
6,278
0
1,166
8,673
13,551
0
L
Chaac
6,249
825
0
4,483
13,601
9,960
0
1,028
12,573
0
41,445
W
Cu Chulainn
pankydot
Cu Chulainn
5,460
985
0
1,673
10,421
7,618
408
1,743
8,678
0
42,677
W
Thanatos
ºShadow
Thanatos
9,832
2,715
0
11,458
10,513
5,578
0
3,739
6,774
0
61,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
40,288
277
Minions Killed
373
0
Camps Cleared
0
1,266,065
Distance Traveled
1,383,167
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,013
430
64
5
0
261,529
1
L
Hera
6,215
444
61
4
0
259,374
4
W
Chronos
8,744
625
79
6
0
275,943
1
L
Ymir
6,294
450
69
5
0
236,454
2
W
Xbalanque
7,520
537
98
7
0
236,782
0
W
Athena
8,181
584
28
2
0
298,132
0
L
Cthulhu
5,713
408
25
2
0
258,939
3
L
Chaac
6,194
442
58
4
0
249,769
0
W
Cu Chulainn
7,779
556
73
5
0
269,750
4
W
Thanatos
8,064
576
95
7
0
302,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role