Player Matchup

Heimdallr
Heimdallr
GutanTags
Heimdallr
Level 131
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
King Arthur
King Arthur
MattAckerman
King Arthur
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 54L
1,514 Elo+
Party 3
Vulcan
Vulcan
PoorTurtles
Vulcan
Level 120
God Stats
2W - 1L
1,748 SR
Queue Stats
91W - 90L
1,506 Elo+
Solo
Guan Yu
Guan Yu
TetaB10nica
Guan Yu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Thoth
Thoth
TheRealJohnny
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,453 Elo+
Party 3
Team Averages
Level 123
1,578 SR
1,385 Elo+

VS

Team Averages
Level 119
1,435 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
Dewark1161
Discordia
Level 129
God Stats
3W - 5L
1,227 SR
Queue Stats
316W - 314L
1,500 Elo+
Party 2
Tiamat
Tiamat
Mario__kid
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 204L
1,518 Elo+
Party 2
Chaac
Chaac
WhiskyFrag
Chaac
Level 97
God Stats
2W - 2L
1,423 SR
Queue Stats
114W - 108L
1,490 Elo+
Party 4
Nike
Nike
yair3005y345
Nike
Level 89
God Stats
2W - 1L
1,527 SR
Queue Stats
373W - 374L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GutanTags
Heimdallr
18
4 / 10 / 5
10,905
727
14,297
20,564
10,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
MattAckerman
King Arthur
17
5 / 7 / 7
10,959
731
18,851
24,883
27,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
19
5 / 8 / 5
11,978
799
15,623
15,707
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TetaB10nica
Guan Yu
14
0 / 7 / 6
8,672
578
8,117
20,598
25,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 4
9,802
653
12,367
14,648
6,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 3 / 20
11,985
799
15,552
15,081
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Dewark1161
Discordia
18
7 / 3 / 17
11,244
750
18,619
10,931
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Mario__kid
Tiamat
20
13 / 3 / 18
12,204
814
17,682
14,487
13,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
19
9 / 6 / 20
12,370
825
22,212
24,137
22,203
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 2 / 25
11,682
779
12,630
21,798
28,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
17
Kills
40
40
Deaths
17
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
20
5.67
W
Discordia
Dewark1161
Discordia
7
3
17
5.17
L
Heimdallr
GutanTags
Heimdallr
4
10
5
0.65
W
Tiamat
Mario__kid
Tiamat
13
3
18
7.33
L
King Arthur
MattAckerman
King Arthur
5
7
7
1.21
L
Vulcan
5
8
5
0.94
L
Guan Yu
TetaB10nica
Guan Yu
0
7
6
0.43
L
3
8
4
0.63
W
Chaac
9
6
20
3.17
W
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,255
Damage
86,695
96,400
Taken
86,434
76,946
Mitigated
76,501
22,604
Healing
43,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,552
1,188
9,370
8,199
15,081
7,520
2,162
6,500
8,581
37,966
0
W
Discordia
Dewark1161
Discordia
18,619
1,181
1,964
1,995
10,931
5,470
2,269
3,292
7,639
32,495
0
L
Heimdallr
GutanTags
Heimdallr
14,297
5,794
117
2,238
20,564
10,228
1,334
11,455
9,109
0
27,620
W
Tiamat
Mario__kid
Tiamat
17,682
2,660
1,797
4,596
14,487
13,227
1,274
3,702
10,785
36,169
0
L
King Arthur
MattAckerman
King Arthur
18,851
905
947
4,042
24,883
27,944
0
12,199
12,684
0
30,699
L
Vulcan
15,623
5,964
1,229
1,046
15,707
7,203
444
7,824
7,883
34,253
0
L
Guan Yu
TetaB10nica
Guan Yu
8,117
820
5,823
5,568
20,598
25,397
239
11,717
8,881
0
12,392
L
12,367
414
977
617
14,648
6,174
23
8,658
5,990
24,093
0
W
Chaac
22,212
4,755
729
7,030
24,137
22,203
2,633
7,721
16,411
0
41,979
W
12,630
1,571
2,780
4,854
21,798
28,081
390
6,775
15,023
0
24,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
59,485
169
Minions Killed
179
0
Camps Cleared
0
1,276,380
Distance Traveled
1,489,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,985
799
54
4
0
309,226
1
W
Discordia
11,244
750
24
2
0
288,654
0
L
Heimdallr
10,905
727
36
2
0
220,405
0
W
Tiamat
12,204
814
40
3
0
264,551
1
L
King Arthur
10,959
731
25
2
0
251,440
4
L
Vulcan
11,978
799
55
4
0
249,932
0
L
Guan Yu
8,672
578
9
1
0
303,748
1
L
Thoth
9,802
653
44
3
0
250,855
0
W
Chaac
12,370
825
41
3
0
325,271
1
W
Nike
11,682
779
20
1
0
301,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role