Player Matchup

Horus
Horus
BofadezNoots
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,687 Elo+
Party 2
Erlang Shen
Erlang Shen
Gxliath
Erlang Shen
Level 160
God Stats
9W - 2L
1,841 SR
Queue Stats
507W - 446L
1,622 Elo+
Party 2
Freya
Freya
LordRekop
Freya
Level 128
God Stats
15W - 11L
1,616 SR
Queue Stats
251W - 243L
1,578 Elo+
Party 3
Charybdis
Charybdis
THIRDEYEGLOCK
Charybdis
Level 125
God Stats
3W - 4L
1,437 SR
Queue Stats
143W - 124L
1,570 Elo+
Party 3
Ratatoskr
Ratatoskr
TheBigBaboon
Ratatoskr
Level 146
God Stats
3W - 5L
1,349 SR
Queue Stats
239W - 227L
1,593 Elo+
Party 2
Team Averages
Level 117
1,549 SR
1,610 Elo+

VS

Team Averages
Level 86
1,766 SR
1,774 Elo+
Bellona
Bellona
HarambeVsReptar
Bellona
Level 59
God Stats
4W - 2L
1,822 SR
Queue Stats
40W - 15L
1,794 Elo+
Party 1
Tyr
Tyr
RxIxPxTide
Tyr
Level 109
God Stats
0W - 1L
1,589 SR
Queue Stats
46W - 35L
1,715 Elo+
Party 1
Cupid
Cupid
TinkerTinkz
Cupid
Level 31
God Stats
2W - 1L
2,093 SR
Queue Stats
38W - 15L
1,740 Elo+
Party 1
Set
Set
WAZOOOOO
Set
Level 110
God Stats
0W - 2L
1,470 SR
Queue Stats
71W - 33L
1,852 Elo+
Party 1
Hel
Hel
cMocs
Hel
Level 119
God Stats
0W - 1L
1,856 SR
Queue Stats
79W - 44L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,109
464
3,255
8,280
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Gxliath
Erlang Shen
13
8 / 0 / 3
7,253
659
8,821
10,196
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
LordRekop
Freya
11
3 / 1 / 2
6,296
572
6,172
8,281
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
THIRDEYEGLOCK
Charybdis
12
1 / 0 / 1
6,510
592
2,588
6,089
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
TheBigBaboon
Ratatoskr
11
2 / 2 / 1
6,372
579
6,646
9,440
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,493
499
6,693
12,811
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 1
5,404
491
4,302
8,913
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,407
492
1,833
5,076
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 0
5,620
511
3,334
9,373
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
cMocs
Hel
10
1 / 5 / 1
5,964
542
3,684
6,824
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Erlang Shen
Gxliath
Erlang Shen
8
0
3
9.5
L
0
4
2
0.25
W
Freya
LordRekop
Freya
3
1
2
4
L
1
2
1
0.75
W
Charybdis
THIRDEYEGLOCK
Charybdis
1
0
1
1.5
W
Ratatoskr
TheBigBaboon
Ratatoskr
2
2
1
1.25
L
1
1
0
1
L
2
3
0
0.67
L
Hel
cMocs
Hel
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
19,846
42,286
Taken
42,997
20,263
Mitigated
22,368
21,761
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,255
1,679
487
1,602
8,280
4,900
26
304
7,946
0
15,688
W
Erlang Shen
Gxliath
Erlang Shen
8,821
5,090
0
6,832
10,196
6,044
0
356
9,792
0
60,804
L
6,693
3,719
0
5,622
12,811
10,197
0
96
12,715
0
32,953
W
Freya
LordRekop
Freya
6,172
2,445
0
4,277
8,281
3,133
84
2,503
5,514
42,792
0
L
4,302
936
0
2,618
8,913
4,601
0
2,281
6,453
0
12,465
W
Charybdis
THIRDEYEGLOCK
Charybdis
2,588
1,878
0
4,718
6,089
1,986
0
171
5,910
0
58,003
W
Ratatoskr
TheBigBaboon
Ratatoskr
6,646
2,674
0
3,845
9,440
4,200
0
0
9,440
0
41,608
L
1,833
889
222
1,789
5,076
1,246
0
0
5,053
0
34,984
L
3,334
1,108
0
1,297
9,373
3,502
0
710
8,637
0
34,535
L
Hel
cMocs
Hel
3,684
414
521
1,445
6,824
2,822
0
3,085
3,679
39,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
27,888
385
Minions Killed
299
0
Camps Cleared
0
1,129,108
Distance Traveled
1,050,329
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,109
464
24
2
0
229,926
2
W
Erlang Shen
7,253
659
100
9
0
271,633
3
L
Bellona
5,493
499
51
5
0
190,127
3
W
Freya
6,296
572
75
7
0
204,800
5
L
Tyr
5,404
491
21
2
0
246,319
7
W
Charybdis
6,510
592
106
10
0
185,591
0
W
Ratatoskr
6,372
579
80
7
0
237,158
2
L
Cupid
5,407
492
66
6
0
193,018
5
L
Set
5,620
511
71
6
0
225,479
5
L
Hel
5,964
542
90
8
0
195,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role