Player Matchup

Sylvanus
Sylvanus
Eckhart52102
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,523 Elo+
Party 1
Anubis
Anubis
QuadThulhu
Anubis
Level 125
God Stats
1W - 1L
1,855 SR
Queue Stats
62W - 51L
1,545 Elo+
Party 1
Vamana
Vamana
ShepherdofBlood
Vamana
Level 90
God Stats
4W - 1L
1,513 SR
Queue Stats
8W - 5L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
soreNbored
Kukulkan
Level 44
God Stats
2W - 2L
1,478 SR
Queue Stats
33W - 24L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zeonlygreatone
Ah Muzen Cab
Level 126
God Stats
7W - 4L
1,496 SR
Queue Stats
23W - 19L
1,502 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,527 Elo+

VS

Team Averages
Level 78
1,628 SR
1,586 Elo+
Mercury
Mercury
Derelikmahballs
Mercury
Level 85
God Stats
6W - 7L
1,750 SR
Queue Stats
188W - 171L
1,541 Elo+
Party 2
Izanami
Izanami
HuckVenom
Izanami
Level 68
God Stats
19W - 13L
1,625 SR
Queue Stats
115W - 98L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
JailGuard61
Nu Wa
Level 158
God Stats
2W - 3L
1,593 SR
Queue Stats
313W - 289L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
ONETAPRANDY
Sylvanus
Level 48
God Stats
22W - 18L
1,654 SR
Queue Stats
150W - 144L
1,546 Elo+
Party 2
Chaac
Chaac
zapeHN
Chaac
Level 32
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eckhart52102
Sylvanus
19
0 / 1 / 17
13,417
479
5,573
21,769
30,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
QuadThulhu
Anubis
20
14 / 4 / 10
15,428
551
27,737
25,724
13,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 7
14,312
511
19,600
31,312
32,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
soreNbored
Kukulkan
20
7 / 1 / 12
15,115
540
22,467
12,877
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
zeonlygreatone
Ah Muzen Cab
20
10 / 3 / 8
15,779
564
29,587
30,242
14,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
10,367
370
9,274
24,959
10,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
HuckVenom
Izanami
19
3 / 7 / 2
12,857
459
18,481
25,532
11,491
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 5 / 5
13,201
471
33,144
19,679
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ONETAPRANDY
Sylvanus
14
0 / 8 / 3
9,893
353
5,372
33,793
46,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
zapeHN
Chaac
16
1 / 9 / 1
11,198
400
12,297
35,683
27,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
37
Kills
9
11
Deaths
37
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Sylvanus
Eckhart52102
Sylvanus
0
1
17
8.5
L
Izanami
HuckVenom
Izanami
3
7
2
0.57
L
4
5
5
1.3
L
Sylvanus
ONETAPRANDY
Sylvanus
0
8
3
0.19
W
Anubis
QuadThulhu
Anubis
14
4
10
4.75
W
6
2
7
4.75
W
Kukulkan
soreNbored
Kukulkan
7
1
12
13
L
Chaac
zapeHN
Chaac
1
9
1
0.17
W
Ah Muzen Cab
zeonlygreatone
Ah Muzen Cab
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,964
Damage
78,568
121,924
Taken
139,646
98,185
Mitigated
105,697
54,423
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,274
4,354
0
430
24,959
10,996
0
11,508
13,451
0
87,529
W
Sylvanus
Eckhart52102
Sylvanus
5,573
2,083
2,319
7,145
21,769
30,561
601
7,474
14,295
31,954
0
L
Izanami
HuckVenom
Izanami
18,481
10,418
0
4,695
25,532
11,491
227
7,178
18,354
0
110,986
L
33,144
4,757
0
1,800
19,679
9,859
13
7,766
11,913
132,681
0
L
Sylvanus
ONETAPRANDY
Sylvanus
5,372
1,952
1,606
5,185
33,793
46,162
0
18,566
15,227
33,721
0
W
Anubis
QuadThulhu
Anubis
27,737
1,148
0
13,801
25,724
13,868
1,117
11,900
13,824
154,346
0
W
19,600
10,822
435
10,117
31,312
32,802
3,615
5,157
26,155
0
96,926
W
Kukulkan
soreNbored
Kukulkan
22,467
1,860
0
650
12,877
6,917
1,050
6,774
6,103
145,207
0
L
Chaac
zapeHN
Chaac
12,297
2,036
0
10,314
35,683
27,189
117
10,759
24,924
0
79,577
W
Ah Muzen Cab
zeonlygreatone
Ah Muzen Cab
29,587
18,265
0
19,956
30,242
14,037
5,935
8,635
21,607
0
156,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,051
Gold Earned
57,516
820
Minions Killed
642
0
Camps Cleared
0
2,628,180
Distance Traveled
2,434,197
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,367
370
121
4
0
570,333
0
W
Sylvanus
13,417
479
64
2
0
504,729
11
L
Izanami
12,857
459
195
7
0
470,911
3
L
Nu Wa
13,201
471
159
6
0
484,600
10
L
Sylvanus
9,893
353
57
2
0
451,252
9
W
Anubis
15,428
551
204
7
0
508,170
3
W
Vamana
14,312
511
118
4
0
574,516
8
W
Kukulkan
15,115
540
229
8
0
529,946
0
L
Chaac
11,198
400
110
4
0
457,101
3
W
Ah Muzen Cab
15,779
564
205
7
0
510,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role