Player Matchup

Bastet
Bastet
ReturnofThePac
Bastet
Level 43
God Stats
16W - 21L
1,320 SR
Queue Stats
100W - 116L
1,422 Elo+
Party 1
Bacchus
Bacchus
RoadHermit
Bacchus
Level 28
God Stats
1W - 6L
1,463 SR
Queue Stats
52W - 79L
1,404 Elo+
Party 3
Hera
Hera
VintageBus
Hera
Level 26
God Stats
0W - 1L
1,306 SR
Queue Stats
110W - 100L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
mrivera917141
Sun Wukong
Level 61
God Stats
0W - 3L
1,245 SR
Queue Stats
176W - 185L
1,392 Elo+
Party 1
Neith
Neith
watermelonade
Neith
Level 65
God Stats
12W - 12L
1,732 SR
Queue Stats
61W - 87L
1,448 Elo+
Party 3
Team Averages
Level 45
1,413 SR
1,418 Elo+

VS

Team Averages
Level 71
1,577 SR
1,515 Elo+
Ullr
Ullr
DaGr8Anubis
Ullr
Level 135
God Stats
3W - 4L
1,532 SR
Queue Stats
217W - 193L
1,531 Elo+
Party 2
Hercules
Hercules
Elcuhhh
Hercules
Level 109
God Stats
25W - 10L
1,666 SR
Queue Stats
81W - 68L
1,543 Elo+
Party 2
Ymir
Ymir
OgMamaCoco
Ymir
Level 62
God Stats
17W - 14L
1,688 SR
Queue Stats
74W - 53L
1,577 Elo+
Party 2
Izanami
Izanami
SoggyAppleVirus
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Agni
Agni
yahir_123
Agni
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 100L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,335
489
5,652
13,857
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RoadHermit
Bacchus
11
1 / 4 / 5
7,429
495
4,558
10,295
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 1
6,721
448
7,360
10,167
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mrivera917141
Sun Wukong
12
2 / 5 / 1
7,367
491
5,266
13,887
8,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 1
7,262
484
10,325
8,275
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,274
552
9,252
15,555
6,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Elcuhhh
Hercules
16
9 / 1 / 6
9,850
657
14,621
12,547
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 4
8,351
557
2,973
13,666
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 5
7,458
497
8,480
7,897
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
13
5 / 1 / 1
8,565
571
4,241
9,077
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
22
22
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Hercules
Elcuhhh
Hercules
9
1
6
12
W
3
2
4
2.5
L
1
4
2
0.5
L
Bacchus
RoadHermit
Bacchus
1
4
5
0.88
W
2
2
5
2.25
L
0
7
1
0.07
L
Sun Wukong
mrivera917141
Sun Wukong
2
5
1
0.5
L
3
2
1
1.75
W
Agni
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
39,567
56,481
Taken
58,742
32,118
Mitigated
35,086
12,962
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,252
4,476
0
3,548
15,555
6,664
1,819
2,343
13,212
0
52,813
W
Hercules
Elcuhhh
Hercules
14,621
6,328
0
6,740
12,547
7,382
1
1,435
11,112
0
81,295
W
2,973
956
418
1,970
13,666
14,293
460
2,647
11,019
19,640
0
L
5,652
1,508
0
5,347
13,857
5,047
0
1,764
12,093
0
43,525
L
Bacchus
RoadHermit
Bacchus
4,558
817
138
1,744
10,295
11,567
0
1,612
8,683
20,033
0
W
8,480
5,978
501
2,164
7,897
2,951
747
1,369
6,528
0
68,323
L
7,360
2,528
0
490
10,167
3,703
243
2,477
7,690
43,527
0
L
Sun Wukong
mrivera917141
Sun Wukong
5,266
1,123
0
3,058
13,887
8,737
0
405
13,482
0
45,411
L
10,325
5,240
10
2,175
8,275
3,064
0
956
7,319
0
46,118
W
Agni
4,241
740
0
663
9,077
3,796
2,114
4,124
4,953
49,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
42,498
322
Minions Killed
438
0
Camps Cleared
0
1,459,152
Distance Traveled
1,501,640
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,274
552
79
5
0
294,780
0
W
Hercules
9,850
657
130
9
0
337,915
3
W
Ymir
8,351
557
25
2
0
295,524
4
L
Bastet
7,335
489
73
5
0
333,868
0
L
Bacchus
7,429
495
23
2
0
304,139
4
W
Izanami
7,458
497
108
7
0
277,538
4
L
Hera
6,721
448
79
5
0
274,537
2
L
Sun Wukong
7,367
491
72
5
0
290,075
6
L
Neith
7,262
484
75
5
0
256,533
4
W
Agni
8,565
571
96
6
0
295,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role