Player Matchup

Heimdallr
Heimdallr
Abante Custodis
Heimdallr
Level 48
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 1
Bastet
Bastet
HeilungHel
Bastet
Level 58
God Stats
1W - 4L
1,382 SR
Queue Stats
48W - 84L
1,280 Elo+
Party 1
Baba Yaga
Baba Yaga
PopePalpatini
Baba Yaga
Level 122
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Hel
Hel
drroskii
Hel
Level 158
God Stats
0W - 1L
1,461 SR
Queue Stats
8W - 13L
1,152 Elo+
Party 1
Chaac
Chaac
xXHoodBatsXx
Chaac
Level 135
God Stats
8W - 15L
1,338 SR
Queue Stats
56W - 105L
1,267 Elo+
Party 1
Team Averages
Level 104
1,316 SR
1,247 Elo+

VS

Team Averages
Level 127
1,468 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chef_Peppin
Medusa
Level 105
God Stats
1W - 2L
1,215 SR
Queue Stats
54W - 63L
1,471 Elo+
Party 2
Bacchus
Bacchus
Joo Dee Fong
Bacchus
Level 129
God Stats
6W - 4L
1,996 SR
Queue Stats
188W - 169L
1,549 Elo+
Party 3
Mercury
Mercury
Periquiando_Cuh
Mercury
Level 119
God Stats
1W - 3L
1,214 SR
Queue Stats
53W - 61L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Tsareavus
Nu Wa
Level 129
God Stats
7W - 9L
1,416 SR
Queue Stats
201W - 186L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abante Custodis
Heimdallr
14
1 / 5 / 2
7,575
689
5,415
12,752
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
HeilungHel
Bastet
14
0 / 3 / 1
7,593
690
5,231
11,757
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
PopePalpatini
Baba Yaga
14
2 / 1 / 0
7,621
693
7,611
8,304
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 1
8,103
737
7,907
13,395
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 2
7,761
706
7,946
18,371
14,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 0 / 6
9,289
844
15,607
12,677
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
17
4 / 1 / 5
9,069
824
9,482
8,202
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Joo Dee Fong
Bacchus
16
4 / 0 / 8
9,425
857
11,077
10,647
8,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,415
765
6,405
10,919
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Tsareavus
Nu Wa
17
3 / 0 / 6
9,714
883
10,727
6,960
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
6
8
L
Heimdallr
Abante Custodis
Heimdallr
1
5
2
0.4
W
Medusa
4
1
5
6.5
L
Bastet
HeilungHel
Bastet
0
3
1
0.17
W
Bacchus
Joo Dee Fong
Bacchus
4
0
8
8
W
2
3
3
1.17
L
Baba Yaga
PopePalpatini
Baba Yaga
2
1
0
2
W
Nu Wa
Tsareavus
Nu Wa
3
0
6
6
L
1
6
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
53,298
64,579
Taken
49,405
35,065
Mitigated
28,227
20,938
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,607
3,340
0
2,837
12,677
8,061
332
2,755
9,822
872
31,024
L
Heimdallr
Abante Custodis
Heimdallr
5,415
2,781
0
611
12,752
5,736
0
2,373
10,127
0
18,851
W
Medusa
9,482
3,158
0
1,074
8,202
3,751
212
3,666
4,434
0
39,036
L
Bastet
HeilungHel
Bastet
5,231
1,036
0
3,038
11,757
5,270
9
2,943
8,350
0
21,677
W
Bacchus
Joo Dee Fong
Bacchus
11,077
856
0
3,956
10,647
8,861
0
2,512
7,998
22,016
0
W
6,405
2,083
0
1,234
10,919
4,617
0
3,573
7,224
0
22,777
L
Baba Yaga
PopePalpatini
Baba Yaga
7,611
321
0
1,254
8,304
3,487
0
2,294
5,700
20,853
0
W
Nu Wa
Tsareavus
Nu Wa
10,727
2,486
0
500
6,960
2,937
1,183
2,333
4,409
42,165
0
L
7,907
303
3,686
4,915
13,395
5,801
0
5,748
7,059
32,411
0
L
7,946
1,518
398
7,036
18,371
14,771
0
6,611
11,261
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,653
Gold Earned
45,912
222
Minions Killed
257
0
Camps Cleared
0
1,077,595
Distance Traveled
1,269,615
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,289
844
42
4
0
268,469
2
L
Heimdallr
7,575
689
26
2
0
200,359
0
W
Medusa
9,069
824
65
6
0
240,805
0
L
Bastet
7,593
690
46
4
0
234,308
2
W
Bacchus
9,425
857
39
4
0
269,245
0
W
Mercury
8,415
765
34
3
0
257,677
0
L
Baba Yaga
7,621
693
30
3
0
216,254
0
W
Nu Wa
9,714
883
77
7
0
233,419
3
L
Hel
8,103
737
75
7
0
205,650
1
L
Chaac
7,761
706
45
4
0
221,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role