Player Matchup

Hera
Hera
Honor__Lion
Hera
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,590 Elo+
Party 2
Bakasura
Bakasura
deathslayer1209
Bakasura
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 85L
980 Elo+
Party 2
Freya
Freya
lion_brother649
Freya
Level 21
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 25L
746 Elo+
Party 2
Team Averages
Level 22
1,437 SR
1,105 Elo+

VS

Team Averages
Level 38
1,497 SR
1,257 Elo+
Neith
Neith
Ocwazychris_
Neith
Level 29
God Stats
5W - 5L
1,433 SR
Queue Stats
20W - 36L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
Spiritualgod03
Ah Puch
Level 46
God Stats
2W - 0L
1,559 SR
Queue Stats
71W - 89L
1,330 Elo+
Party 1
Vamana
Vamana
tonti89
Vamana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,580
658
7,589
8,422
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
1 / 1 / 4
7,366
737
9,691
9,690
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 1
7,287
729
5,375
7,240
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,945
795
6,180
6,943
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 3
8,000
800
9,259
11,543
5,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
tonti89
Vamana
10
1 / 1 / 3
7,211
721
4,145
11,314
7,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
6
6
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
3
2
3
2.25
W
2
2
3
1.75
L
Bakasura
1
1
4
3
L
4
1
1
4.5
W
Vamana
tonti89
Vamana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
19,584
25,352
Taken
29,800
12,486
Mitigated
15,455
4,973
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
1,081
203
1,323
8,422
3,301
0
3,441
4,981
23,302
0
W
6,180
2,567
523
1,643
6,943
2,882
1,443
3,501
3,387
0
15,616
W
9,259
1,272
488
4,594
11,543
5,025
296
2,967
8,145
34,260
0
L
Bakasura
9,691
5,996
291
2,393
9,690
6,029
0
4,734
4,956
0
27,996
L
5,375
1,211
0
763
7,240
3,156
0
2,610
4,630
12,190
0
W
Vamana
tonti89
Vamana
4,145
870
0
1,404
11,314
7,548
48
6,546
4,668
3,970
9,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,233
Gold Earned
23,156
115
Minions Killed
91
8
Camps Cleared
1
598,486
Distance Traveled
597,940
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,580
658
45
5
0
184,594
1
W
Neith
7,945
795
15
2
0
173,329
0
W
Ah Puch
8,000
800
55
6
1
189,203
5
L
Bakasura
7,366
737
56
6
8
220,166
1
L
Freya
7,287
729
14
1
0
193,726
0
W
Vamana
7,211
721
21
2
0
235,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role