Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FIG1
Pele
Level 160
God Stats
6W - 2L
1,850 SR
Queue Stats
316W - 287L
1,509 Elo+
Party 4
Merlin
Merlin
Gothicmax
Merlin
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
198W - 168L
1,504 Elo+
Party 4
Charybdis
Charybdis
IxuAurum
Charybdis
Level 49
God Stats
8W - 2L
1,500 SR
Queue Stats
205W - 192L
1,512 Elo+
Party 4
Yemoja
Yemoja
one tap kidz
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,510 Elo+

VS

Team Averages
Level 47
1,626 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Calvite
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,570 SR
Queue Stats
95W - 110L
1,466 Elo+
Party 2
Neith
Neith
KCWilder
Neith
Level 19
God Stats
4W - 8L
1,431 SR
Queue Stats
80W - 90L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
Psychodic
Amaterasu
Level 47
God Stats
1W - 2L
1,678 SR
Queue Stats
106W - 90L
1,486 Elo+
Party 2
Mercury
Mercury
Scebo
Mercury
Level 104
God Stats
13W - 7L
1,688 SR
Queue Stats
384W - 377L
1,567 Elo+
Party 3
Ratatoskr
Ratatoskr
iHausch
Ratatoskr
Level 39
God Stats
18W - 11L
1,762 SR
Queue Stats
217W - 215L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 0 / 7
8,153
544
10,183
11,799
11,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
FIG1
Pele
16
10 / 1 / 4
9,541
636
14,973
11,321
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Gothicmax
Merlin
14
2 / 1 / 7
8,637
576
8,955
6,267
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
IxuAurum
Charybdis
13
0 / 1 / 1
7,706
514
5,388
8,753
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
13
2 / 1 / 9
8,260
551
3,867
12,031
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calvite
Morgan Le Fay
12
1 / 4 / 1
6,949
463
4,764
9,808
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KCWilder
Neith
13
1 / 2 / 0
7,378
492
5,104
10,134
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Psychodic
Amaterasu
12
0 / 4 / 1
7,067
471
5,783
15,035
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Scebo
Mercury
13
1 / 3 / 2
7,611
507
4,881
14,174
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
iHausch
Ratatoskr
10
1 / 2 / 2
6,754
450
4,794
14,489
9,947
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
7
4.5
L
Morgan Le Fay
Calvite
Morgan Le Fay
1
4
1
0.38
W
Pele
FIG1
Pele
10
1
4
12
W
Merlin
Gothicmax
Merlin
2
1
7
5.5
W
Charybdis
IxuAurum
Charybdis
0
1
1
0.5
L
Neith
KCWilder
Neith
1
2
0
0.5
L
Amaterasu
Psychodic
Amaterasu
0
4
1
0.13
L
Mercury
Scebo
Mercury
1
3
2
0.67
L
Ratatoskr
iHausch
Ratatoskr
1
2
2
1
W
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
25,326
50,171
Taken
63,640
33,934
Mitigated
32,313
18,389
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,183
1,333
0
1,000
11,799
11,976
0
0
11,799
0
59,296
L
Morgan Le Fay
Calvite
Morgan Le Fay
4,764
567
0
1,591
9,808
4,094
0
4,212
5,596
43,208
0
W
Pele
FIG1
Pele
14,973
3,741
0
3,197
11,321
5,040
0
325
10,996
0
76,335
W
Merlin
Gothicmax
Merlin
8,955
635
0
1,180
6,267
3,000
378
3,019
3,248
70,632
0
W
Charybdis
IxuAurum
Charybdis
5,388
2,964
0
2,141
8,753
3,039
1,188
0
8,753
0
68,730
L
Neith
KCWilder
Neith
5,104
1,831
0
5,555
10,134
3,790
0
1,331
8,803
0
61,700
L
Amaterasu
Psychodic
Amaterasu
5,783
2,683
0
6,061
15,035
8,839
0
962
14,073
0
45,284
L
Mercury
Scebo
Mercury
4,881
2,008
0
875
14,174
5,643
0
3,139
11,035
0
68,976
L
Ratatoskr
iHausch
Ratatoskr
4,794
1,062
0
3,246
14,489
9,947
0
3,178
11,311
0
16,748
W
Yemoja
3,867
885
5,772
5,099
12,031
10,879
0
1,420
10,611
22,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
35,759
482
Minions Killed
411
0
Camps Cleared
0
1,406,910
Distance Traveled
1,496,327
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,153
544
87
6
0
303,098
0
L
Morgan Le Fay
6,949
463
75
5
0
254,610
2
W
Pele
9,541
636
118
8
0
330,369
4
W
Merlin
8,637
576
125
8
0
258,372
2
W
Charybdis
7,706
514
124
8
0
253,562
1
L
Neith
7,378
492
112
7
0
260,924
1
L
Amaterasu
7,067
471
94
6
0
310,084
4
L
Mercury
7,611
507
107
7
0
335,964
4
L
Ratatoskr
6,754
450
23
2
0
334,745
3
W
Yemoja
8,260
551
28
2
0
261,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role