Player Matchup

Horus
Horus
MrAceSpade
Horus
Level 75
God Stats
14W - 22L
1,435 SR
Queue Stats
338W - 342L
1,418 Elo+
Party 1
Mercury
Mercury
NastyMafia212
Mercury
Level 64
God Stats
11W - 7L
1,918 SR
Queue Stats
328W - 343L
1,373 Elo+
Party 1
Sobek
Sobek
RolloTheWalker
Sobek
Level 17
God Stats
7W - 13L
1,435 SR
Queue Stats
73W - 89L
1,300 Elo+
Party 1
Artemis
Artemis
TeasingAce
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 1
Hades
Hades
berserkshots
Hades
Level 123
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 1
Team Averages
Level 82
1,600 SR
1,369 Elo+

VS

Team Averages
Level 42
1,534 SR
1,465 Elo+
Cthulhu
Cthulhu
OutlawTheDon
Cthulhu
Level 48
God Stats
3W - 0L
1,819 SR
Queue Stats
218W - 226L
1,426 Elo+
Party 3
Thanatos
Thanatos
Quanewick
Thanatos
Level 8
God Stats
4W - 3L
1,314 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 3
The Morrigan
The Morrigan
RNAVoverILS
The Morrigan
Level 18
God Stats
10W - 4L
1,680 SR
Queue Stats
35W - 26L
1,600 Elo+
Party 2
Ganesha
Ganesha
Staltik1432
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,375 Elo+
Party 2
Cupid
Cupid
Vianite
Cupid
Level 74
God Stats
3W - 3L
1,358 SR
Queue Stats
59W - 41L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 2 / 0
8,169
511
7,580
9,184
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
13
4 / 6 / 2
8,294
518
2,658
12,524
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 4
7,128
446
4,089
19,242
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TeasingAce
Artemis
11
2 / 8 / 3
7,117
445
8,364
13,805
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 3
7,047
440
5,341
13,955
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OutlawTheDon
Cthulhu
16
0 / 0 / 2
9,684
605
4,253
8,939
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Quanewick
Thanatos
13
4 / 4 / 5
8,613
538
6,315
13,921
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
RNAVoverILS
The Morrigan
17
12 / 0 / 5
10,826
677
17,054
6,747
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Staltik1432
Ganesha
12
0 / 3 / 17
8,490
531
7,095
11,100
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Vianite
Cupid
14
11 / 4 / 6
9,739
609
15,148
10,214
4,389
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
27
27
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
0
0.5
L
Mercury
4
6
2
0.83
W
Cthulhu
OutlawTheDon
Cthulhu
0
0
2
1
W
Thanatos
Quanewick
Thanatos
4
4
5
1.63
W
The Morrigan
RNAVoverILS
The Morrigan
12
0
5
14.5
L
2
6
4
0.67
W
Ganesha
Staltik1432
Ganesha
0
3
17
2.83
L
Artemis
TeasingAce
Artemis
2
8
3
0.44
W
Cupid
Vianite
Cupid
11
4
6
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
49,865
68,710
Taken
50,921
38,669
Mitigated
33,511
12,595
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,580
3,223
0
2,471
9,184
6,539
0
3,913
4,931
0
64,702
L
Mercury
2,658
785
0
140
12,524
4,067
0
5,687
6,827
0
53,899
W
Cthulhu
OutlawTheDon
Cthulhu
4,253
472
0
4,084
8,939
6,349
0
0
8,433
65,134
0
W
Thanatos
Quanewick
Thanatos
6,315
2,130
0
12,341
13,921
7,421
488
1,427
12,399
0
64,400
W
The Morrigan
RNAVoverILS
The Morrigan
17,054
3,839
202
814
6,747
3,131
0
1,936
4,811
94,640
1,823
L
4,089
353
0
3,323
19,242
17,282
288
6,572
12,666
19,651
0
W
Ganesha
Staltik1432
Ganesha
7,095
1,273
0
936
11,100
12,221
102
4,105
6,995
19,550
0
L
Artemis
TeasingAce
Artemis
8,364
5,349
220
2,538
13,805
4,139
966
5,031
8,774
0
43,077
W
Cupid
Vianite
Cupid
15,148
8,430
129
1,114
10,214
4,389
948
1,962
8,252
0
56,397
L
5,341
308
351
3,552
13,955
6,642
0
5,142
8,813
40,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
47,352
380
Minions Killed
527
0
Camps Cleared
0
1,531,560
Distance Traveled
1,444,427
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,169
511
126
8
0
306,494
0
L
Mercury
8,294
518
79
5
0
378,353
2
W
Cthulhu
9,684
605
170
11
0
239,418
0
W
Thanatos
8,613
538
102
6
0
330,357
0
W
The Morrigan
10,826
677
156
10
0
312,394
3
L
Sobek
7,128
446
23
1
0
287,989
1
W
Ganesha
8,490
531
1
0
0
301,307
0
L
Artemis
7,117
445
73
5
0
270,169
1
W
Cupid
9,739
609
98
6
0
260,951
2
L
Hades
7,047
440
79
5
0
288,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role