Player Matchup

Chaac
Chaac
DOCT0R K
Chaac
Level 67
God Stats
3W - 1L
1,676 SR
Queue Stats
308W - 319L
1,499 Elo+
Solo
Bacchus
Bacchus
Drfancypants
Bacchus
Level 41
God Stats
1W - 4L
1,162 SR
Queue Stats
32W - 38L
1,463 Elo+
Solo
Yu Huang
Yu Huang
GirlOnFire5
Yu Huang
Level 117
God Stats
1W - 1L
1,765 SR
Queue Stats
126W - 140L
1,480 Elo+
Solo
Loki
Loki
KiNG Bo1876
Loki
Level 101
God Stats
7W - 7L
1,529 SR
Queue Stats
415W - 414L
1,526 Elo+
Solo
Shiva
Shiva
likehulk-i-smash
Shiva
Level 154
God Stats
0W - 2L
1,558 SR
Queue Stats
67W - 59L
1,483 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,490 Elo+

VS

Team Averages
Level 134
1,514 SR
1,432 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ISRATROLL
Shiva
Level 89
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
TrishulaY2J
Zhong Kui
Level 156
God Stats
4W - 2L
1,496 SR
Queue Stats
129W - 146L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
judgment551
Cthulhu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 69L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DOCT0R K
Chaac
20
4 / 6 / 18
13,273
664
16,812
38,292
53,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Drfancypants
Bacchus
20
7 / 7 / 17
13,282
664
25,021
24,744
38,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
GirlOnFire5
Yu Huang
20
6 / 4 / 18
14,425
721
34,287
15,724
8,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 8 / 11
12,619
631
19,037
22,340
9,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 6 / 17
12,920
646
27,361
41,560
29,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 5 / 16
13,666
683
25,041
20,641
13,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
19
3 / 6 / 16
12,206
610
19,395
22,827
18,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
ISRATROLL
Shiva
20
5 / 5 / 18
12,983
649
20,117
30,594
33,406
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TrishulaY2J
Zhong Kui
20
9 / 7 / 17
14,722
736
33,232
34,787
29,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
judgment551
Cthulhu
20
5 / 5 / 18
15,671
784
25,145
34,073
49,827
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
114
28
Kills
29
31
Deaths
28
81
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
16
3
W
Serqet
 
Serqet
3
6
16
1.83
L
Chaac
DOCT0R K
Chaac
4
6
18
2.17
L
Bacchus
Drfancypants
Bacchus
7
7
17
2.21
L
Yu Huang
GirlOnFire5
Yu Huang
6
4
18
3.75
W
Shiva
ISRATROLL
Shiva
5
5
18
2.8
L
7
8
11
1.56
W
Zhong Kui
TrishulaY2J
Zhong Kui
9
7
17
2.5
W
Cthulhu
judgment551
Cthulhu
5
5
18
2.8
L
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,518
Damage
122,930
142,660
Taken
142,922
139,499
Mitigated
144,131
50,694
Healing
51,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
25,041
1,231
2,362
4,357
20,641
13,241
1,567
8,614
12,027
49,625
0
W
Serqet
 
Serqet
19,395
3,680
3,586
2,491
22,827
18,053
2,335
8,517
14,310
0
24,478
L
Chaac
DOCT0R K
Chaac
16,812
940
2,838
14,215
38,292
53,066
401
19,222
17,994
0
34,346
L
Bacchus
Drfancypants
Bacchus
25,021
1,886
705
835
24,744
38,815
797
15,055
8,851
30,447
0
L
Yu Huang
GirlOnFire5
Yu Huang
34,287
2,552
1,633
1,631
15,724
8,449
1,632
11,657
3,483
70,313
0
W
Shiva
ISRATROLL
Shiva
20,117
3,436
5,339
4,011
30,594
33,406
1,832
14,126
16,468
0
30,756
L
19,037
2,493
1,648
4,682
22,340
9,543
1,585
16,095
5,825
0
38,391
W
Zhong Kui
TrishulaY2J
Zhong Kui
33,232
2,581
6,055
11,988
34,787
29,604
3,749
15,209
19,578
66,429
0
W
Cthulhu
judgment551
Cthulhu
25,145
2,208
6,551
4,527
34,073
49,827
432
12,842
21,231
54,501
0
L
27,361
2,203
5,243
17,264
41,560
29,626
1,749
21,389
19,631
0
41,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
69,248
195
Minions Killed
213
0
Camps Cleared
0
1,660,040
Distance Traveled
1,719,426
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,666
683
69
3
0
331,498
1
W
Serqet
12,206
610
8
0
0
343,311
3
L
Chaac
13,273
664
31
2
0
300,408
1
L
Bacchus
13,282
664
11
1
0
341,953
0
L
Yu Huang
14,425
721
86
4
0
336,370
3
W
Shiva
12,983
649
11
1
0
363,085
0
L
Loki
12,619
631
40
2
0
344,898
2
W
Zhong Kui
14,722
736
63
3
0
327,838
0
W
Cthulhu
15,671
784
62
3
0
353,694
0
L
Shiva
12,920
646
27
1
0
336,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role