Player Matchup

Kukulkan
Kukulkan
Cuddles Kisses
Kukulkan
Level 127
God Stats
15W - 6L
1,755 SR
Queue Stats
941W - 851L
1,575 Elo+
Party 2
Ra
Ra
Loebster14
Ra
Level 126
God Stats
9W - 3L
1,591 SR
Queue Stats
784W - 732L
1,591 Elo+
Party 2
Awilix
Awilix
MyDadIsBroke
Awilix
Level 34
God Stats
1W - 2L
1,169 SR
Queue Stats
109W - 88L
1,605 Elo+
Party 1
Pele
Pele
TheFishDream
Pele
Level 39
God Stats
5W - 1L
1,838 SR
Queue Stats
110W - 87L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
WontBeForgotten
Nu Wa
Level 143
God Stats
5W - 1L
1,383 SR
Queue Stats
193W - 163L
1,503 Elo+
Party 2
Team Averages
Level 94
1,547 SR
1,576 Elo+

VS

Team Averages
Level 125
1,425 SR
1,625 Elo+
Discordia
Discordia
Daniellerino
Discordia
Level 155
God Stats
5W - 8L
1,523 SR
Queue Stats
388W - 356L
1,650 Elo+
Party 3
Zhong Kui
Zhong Kui
Garcian
Zhong Kui
Level 69
God Stats
0W - 2L
1,317 SR
Queue Stats
124W - 113L
1,639 Elo+
Party 3
Hou Yi
Hou Yi
GlueGunStanlee
Hou Yi
Level 129
God Stats
7W - 8L
1,532 SR
Queue Stats
263W - 277L
1,566 Elo+
Solo
Rama
Rama
Ninjasauce
Rama
Level 149
God Stats
8W - 13L
1,476 SR
Queue Stats
498W - 491L
1,641 Elo+
Party 3
Terra
Terra
namechanged9987
Terra
Level 125
God Stats
1W - 3L
1,276 SR
Queue Stats
411W - 366L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 2 / 13
9,892
899
12,519
6,125
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 14
9,143
831
4,913
12,404
11,216
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
17
8 / 4 / 5
9,951
905
10,182
13,118
6,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 5 / 14
9,820
893
14,449
14,452
6,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 13
8,611
783
11,554
7,356
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daniellerino
Discordia
16
5 / 3 / 9
9,554
869
12,239
9,856
4,742
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Garcian
Zhong Kui
14
2 / 5 / 9
8,388
763
7,554
11,749
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 10
9,430
857
14,794
14,856
8,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 11
9,237
840
7,375
12,610
6,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 10
8,554
778
3,536
17,140
19,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
19
Kills
15
15
Deaths
20
59
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
13
4.75
L
Discordia
Daniellerino
Discordia
5
3
9
3.17
L
Zhong Kui
Garcian
Zhong Kui
2
5
9
1.3
L
4
4
10
2.25
W
2
2
14
4.5
W
Awilix
8
4
5
2.63
L
2
4
11
1.88
W
5
5
14
2.4
W
1
2
13
3.75
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
45,498
53,455
Taken
66,211
31,173
Mitigated
47,787
22,629
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,519
747
1,270
383
6,125
3,098
1,320
3,043
3,082
29,748
0
L
Discordia
Daniellerino
Discordia
12,239
107
1,613
684
9,856
4,742
1,225
5,418
4,384
30,789
0
L
Zhong Kui
Garcian
Zhong Kui
7,554
780
1,418
998
11,749
9,192
696
4,991
6,708
14,044
0
L
14,794
5,963
1,588
3,753
14,856
8,095
1,787
4,989
9,843
0
29,558
W
4,913
635
5,415
4,648
12,404
11,216
1,170
3,900
8,504
19,198
0
W
Awilix
10,182
2,214
1,303
2,260
13,118
6,650
2,466
5,573
7,545
0
18,335
L
7,375
2,831
1,729
1,527
12,610
6,600
813
5,497
7,081
0
31,030
W
14,449
2,439
1,978
3,579
14,452
6,796
1,839
6,845
7,607
0
28,005
W
11,554
2,394
1,054
739
7,356
3,413
1,864
3,968
3,388
23,306
0
L
3,536
391
10,213
4,397
17,140
19,158
483
7,917
9,209
6,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
45,163
127
Minions Killed
141
0
Camps Cleared
0
1,091,071
Distance Traveled
1,011,175
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,892
899
53
5
0
210,766
0
L
Discordia
9,554
869
35
3
0
219,397
1
L
Zhong Kui
8,388
763
25
2
0
205,514
0
L
Hou Yi
9,430
857
29
3
0
191,417
2
W
Ra
9,143
831
27
2
0
227,585
5
W
Awilix
9,951
905
8
1
0
216,357
0
L
Rama
9,237
840
51
5
0
183,757
1
W
Pele
9,820
893
18
2
0
214,920
2
W
Nu Wa
8,611
783
21
2
0
221,443
2
L
Terra
8,554
778
1
0
0
211,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role