Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DshoemakEZ
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,270 Elo+
Party 3
Jing Wei
Jing Wei
FrostIsIcy
Jing Wei
Level 63
God Stats
1W - 0L
1,422 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
GAVERR
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
SiderealWolf26
Fenrir
Level 104
God Stats
1W - 0L
1,774 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 3
Ratatoskr
Ratatoskr
TheCloneNnja
Ratatoskr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 3
Team Averages
Level 54
1,539 SR
1,433 Elo+

VS

Team Averages
Level 125
1,371 SR
1,456 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
COD_SHELLSHOCK
Sol
Level 129
God Stats
1W - 2L
1,252 SR
Queue Stats
151W - 137L
1,517 Elo+
Party 1
Tyr
Tyr
Don-Don_1010
Tyr
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 1
Baba Yaga
Baba Yaga
Roc Daddi
Baba Yaga
Level 144
God Stats
0W - 2L
1,286 SR
Queue Stats
121W - 126L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DshoemakEZ
Ah Muzen Cab
19
3 / 3 / 6
10,608
707
17,772
15,938
7,958
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
FrostIsIcy
Jing Wei
18
1 / 4 / 6
9,402
627
9,789
11,766
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
GAVERR
Xbalanque
14
2 / 8 / 4
8,708
581
8,669
13,996
6,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 3 / 8
10,290
686
7,876
16,223
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
TheCloneNnja
Ratatoskr
18
4 / 4 / 5
10,307
687
4,965
15,974
15,399
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 15
9,322
621
4,089
8,026
16,060
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
 
Chronos
14
2 / 2 / 12
9,154
610
8,019
9,082
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 7
11,706
780
18,823
11,909
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

17
6 / 5 / 8
10,231
682
16,844
17,647
7,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Roc Daddi
Baba Yaga
20
5 / 1 / 13
11,149
743
20,690
12,898
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
12
Kills
22
22
Deaths
12
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
15
4.25
L
Chronos
 
Chronos
2
2
12
4
L
8
2
7
5.75
L
6
5
8
2
W
Ah Muzen Cab
DshoemakEZ
Ah Muzen Cab
3
3
6
2
W
Jing Wei
FrostIsIcy
Jing Wei
1
4
6
1
W
Xbalanque
GAVERR
Xbalanque
2
8
4
0.5
L
Baba Yaga
Roc Daddi
Baba Yaga
5
1
13
11.5
W
2
3
8
2
W
Ratatoskr
TheCloneNnja
Ratatoskr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
68,465
73,897
Taken
59,562
55,886
Mitigated
40,424
18,021
Healing
27,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,089
342
344
1,903
8,026
16,060
299
0
7,841
9,473
0
L
Chronos
 
Chronos
8,019
2,439
1,227
2,689
9,082
3,866
680
0
9,000
12,314
0
L
18,823
1,852
0
5,993
11,909
5,230
293
0
11,756
44,024
0
L
16,844
1,953
267
5,552
17,647
7,748
429
0
17,347
0
26,744
W
Ah Muzen Cab
DshoemakEZ
Ah Muzen Cab
17,772
4,118
1,240
4,147
15,938
7,958
0
10,382
5,166
0
48,876
W
Jing Wei
FrostIsIcy
Jing Wei
9,789
6,327
0
790
11,766
6,291
0
8,249
3,235
0
22,927
W
Xbalanque
GAVERR
Xbalanque
8,669
3,096
874
525
13,996
6,526
198
10,936
2,810
0
18,803
L
Baba Yaga
Roc Daddi
Baba Yaga
20,690
98
2,105
7,601
12,898
7,520
57
0
12,826
38,599
0
W
7,876
1,672
2,451
3,938
16,223
19,712
0
9,499
6,260
0
10,027
W
Ratatoskr
TheCloneNnja
Ratatoskr
4,965
1,148
0
4,056
15,974
15,399
0
10,849
4,805
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
51,562
154
Minions Killed
173
0
Camps Cleared
0
1,395,951
Distance Traveled
1,368,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,322
621
10
1
0
217,779
0
L
Chronos
9,154
610
18
1
0
231,596
0
L
Sol
11,706
780
69
5
0
316,454
0
L
Tyr
10,231
682
26
2
0
251,899
0
W
Ah Muzen Cab
10,608
707
76
5
0
305,683
0
W
Jing Wei
9,402
627
34
2
0
275,363
1
W
Xbalanque
8,708
581
32
2
0
216,769
2
L
Baba Yaga
11,149
743
50
3
0
350,883
2
W
Fenrir
10,290
686
6
0
0
318,429
0
W
Ratatoskr
10,307
687
6
0
0
279,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role