Player Matchup

Gilgamesh
Gilgamesh
BlueisSacred74
Gilgamesh
Level 11
God Stats
5W - 2L
1,593 SR
Queue Stats
20W - 7L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
Fluffycutecat
Baron Samedi
Level 115
God Stats
3W - 2L
1,623 SR
Queue Stats
91W - 109L
1,433 Elo+
Party 2
Charybdis
Charybdis
Shortcake625958
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
Th3miniman11
Cliodhna
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,520 Elo+
Party 2
Kali
Kali
kmann_99
Kali
Level 160
God Stats
8W - 2L
1,825 SR
Queue Stats
382W - 377L
1,460 Elo+
Party 2
Team Averages
Level 63
1,608 SR
1,508 Elo+

VS

Team Averages
Level 98
1,428 SR
1,474 Elo+
Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Hey V here
Merlin
Level 127
God Stats
2W - 7L
1,281 SR
Queue Stats
136W - 139L
1,474 Elo+
Party 1
Mercury
Mercury
miserycrow
Mercury
Level 41
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 2L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueisSacred74
Gilgamesh
9
3 / 0 / 3
6,144
512
5,704
8,075
4,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Fluffycutecat
Baron Samedi
12
3 / 0 / 2
6,933
578
3,126
4,357
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Shortcake625958
Charybdis
12
0 / 0 / 1
6,466
539
1,674
6,596
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Th3miniman11
Cliodhna
12
2 / 3 / 1
7,016
585
9,392
11,597
4,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kali
10
2 / 0 / 4
6,259
522
6,312
9,502
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 2 / 0
6,944
579
8,597
13,834
6,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
 
Charybdis
10
0 / 1 / 0
5,442
454
3,405
4,768
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
8
0 / 3 / 0
5,342
445
4,124
10,376
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Hey V here
Merlin
10
0 / 1 / 0
5,922
494
1,745
4,186
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
miserycrow
Mercury
7
0 / 3 / 0
4,897
408
1,819
8,339
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
3
3
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
0
1.5
L
Charybdis
 
Charybdis
0
1
0
0
L
Atlas
 
Atlas
0
3
0
0
W
Gilgamesh
BlueisSacred74
Gilgamesh
3
0
3
4.5
W
Baron Samedi
Fluffycutecat
Baron Samedi
3
0
2
4
L
Merlin
Hey V here
Merlin
0
1
0
0
W
Charybdis
Shortcake625958
Charybdis
0
0
1
0.5
W
Cliodhna
Th3miniman11
Cliodhna
2
3
1
0.83
W
Kali
2
0
4
4
L
Mercury
miserycrow
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
19,690
40,127
Taken
41,503
16,258
Mitigated
19,564
16,493
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,597
5,498
0
5,924
13,834
6,898
0
0
13,834
0
53,317
L
Charybdis
 
Charybdis
3,405
2,413
0
2,905
4,768
1,387
0
58
4,710
0
43,203
L
Atlas
 
Atlas
4,124
1,789
151
2,344
10,376
6,973
0
555
9,821
20,203
0
W
Gilgamesh
BlueisSacred74
Gilgamesh
5,704
2,106
1,426
2,073
8,075
4,130
0
2,535
5,540
0
19,208
W
Baron Samedi
Fluffycutecat
Baron Samedi
3,126
366
159
1,796
4,357
1,898
0
1,366
2,991
49,084
0
L
Merlin
Hey V here
Merlin
1,745
71
0
500
4,186
1,481
0
1,301
2,885
42,342
0
W
Charybdis
Shortcake625958
Charybdis
1,674
1,097
0
4,086
6,596
1,872
0
779
5,817
0
53,281
W
Cliodhna
Th3miniman11
Cliodhna
9,392
2,437
0
4,387
11,597
4,814
915
0
11,597
0
50,276
W
Kali
6,312
2,913
0
2,566
9,502
3,544
0
1,189
8,313
0
42,555
L
Mercury
miserycrow
Mercury
1,819
562
0
807
8,339
2,825
0
1,212
7,127
0
25,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
28,547
389
Minions Killed
343
0
Camps Cleared
0
1,149,982
Distance Traveled
979,147
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,944
579
103
9
0
200,404
1
L
Charybdis
5,442
454
84
7
0
191,118
3
L
Atlas
5,342
445
29
2
0
197,950
4
W
Gilgamesh
6,144
512
38
3
0
241,204
8
W
Baron Samedi
6,933
578
87
7
0
226,619
5
L
Merlin
5,922
494
87
7
0
206,334
3
W
Charybdis
6,466
539
94
8
0
204,693
1
W
Cliodhna
7,016
585
93
8
0
221,577
0
W
Kali
6,259
522
77
6
0
255,889
3
L
Mercury
4,897
408
40
3
0
183,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role