Player Matchup

Geb
Geb
JanTheTran
Geb
Level 80
God Stats
3W - 3L
1,589 SR
Queue Stats
20W - 18L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Josephyyy
Danzaburou
Level 106
God Stats
7W - 6L
1,733 SR
Queue Stats
241W - 231L
1,530 Elo+
Party 2
Mulan
Mulan
SleepyFluffs
Mulan
Level 84
God Stats
1W - 2L
1,755 SR
Queue Stats
99W - 88L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
StrlinRed
The Morrigan
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 8L
1,593 Elo+
Party 2
Bellona
Bellona
Trieu
Bellona
Level 147
God Stats
3W - 2L
1,633 SR
Queue Stats
58W - 33L
1,654 Elo+
Party 2
Team Averages
Level 86
1,689 SR
1,573 Elo+

VS

Team Averages
Level 99
1,640 SR
1,714 Elo+
Baron Samedi
Baron Samedi
GreenX200
Baron Samedi
Level 65
God Stats
7W - 1L
1,781 SR
Queue Stats
276W - 150L
1,741 Elo+
Party 1
Lancelot
Lancelot
KoalaMang
Lancelot
Level 155
God Stats
9W - 12L
1,544 SR
Queue Stats
504W - 238L
1,797 Elo+
Party 1
Horus
Horus
Strawbridge25
Horus
Level 109
God Stats
25W - 19L
1,500 SR
Queue Stats
268W - 126L
1,784 Elo+
Party 1
Bacchus
Bacchus
goshx
Bacchus
Level 127
God Stats
9W - 7L
1,585 SR
Queue Stats
243W - 263L
1,431 Elo+
Solo
Charybdis
Charybdis
gymkana2123
Charybdis
Level 41
God Stats
13W - 3L
1,790 SR
Queue Stats
342W - 168L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,131
466
1,289
6,684
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Josephyyy
Danzaburou
8
0 / 1 / 0
5,025
457
4,380
5,522
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,800
527
3,410
9,256
3,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
StrlinRed
The Morrigan
9
0 / 3 / 0
5,334
485
1,842
3,991
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Trieu
Bellona
9
0 / 0 / 0
5,174
470
3,733
7,801
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GreenX200
Baron Samedi
11
2 / 0 / 1
6,237
567
2,839
4,670
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
KoalaMang
Lancelot
12
5 / 0 / 0
6,694
609
4,894
7,427
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,836
531
3,214
6,773
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
goshx
Bacchus
11
0 / 1 / 2
6,087
553
4,967
6,160
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
gymkana2123
Charybdis
11
1 / 0 / 2
6,598
600
2,124
4,537
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GreenX200
Baron Samedi
2
0
1
2.5
L
0
2
0
0
L
Danzaburou
Josephyyy
Danzaburou
0
1
0
0
W
Lancelot
KoalaMang
Lancelot
5
0
0
5
L
1
2
0
0.5
W
0
0
3
1.5
L
The Morrigan
StrlinRed
The Morrigan
0
3
0
0
L
Bellona
Trieu
Bellona
0
0
0
0
W
Bacchus
goshx
Bacchus
0
1
2
1
W
Charybdis
gymkana2123
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
18,038
33,254
Taken
29,567
14,864
Mitigated
17,739
6,582
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GreenX200
Baron Samedi
2,839
282
766
1,673
4,670
1,912
1,004
549
4,121
44,935
0
L
1,289
399
0
620
6,684
3,830
0
125
6,559
10,651
0
L
Danzaburou
Josephyyy
Danzaburou
4,380
2,246
0
2,601
5,522
1,594
0
404
5,108
0
36,437
W
Lancelot
KoalaMang
Lancelot
4,894
1,471
0
1,196
7,427
3,038
0
614
6,813
0
50,693
L
3,410
482
0
2,286
9,256
3,872
0
4,112
4,534
0
33,754
W
3,214
1,719
1,172
3,484
6,773
5,002
460
1,397
5,376
0
10,608
L
The Morrigan
StrlinRed
The Morrigan
1,842
339
0
500
3,991
1,389
0
1,808
2,066
31,308
0
L
Bellona
Trieu
Bellona
3,733
1,009
0
575
7,801
4,179
0
620
7,181
0
39,494
W
Bacchus
goshx
Bacchus
4,967
273
0
2,245
6,160
6,437
0
0
6,160
29,490
0
W
Charybdis
gymkana2123
Charybdis
2,124
1,425
0
2,796
4,537
1,350
0
571
3,966
0
45,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
31,452
282
Minions Killed
357
0
Camps Cleared
0
1,069,639
Distance Traveled
1,066,140
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,237
567
93
8
0
196,800
1
L
Geb
5,131
466
20
2
0
206,752
3
L
Danzaburou
5,025
457
61
6
0
198,589
3
W
Lancelot
6,694
609
95
9
0
266,047
3
L
Mulan
5,800
527
69
6
0
214,642
6
W
Horus
5,836
531
22
2
0
235,819
1
L
The Morrigan
5,334
485
62
6
0
185,384
0
L
Bellona
5,174
470
70
6
0
264,272
2
W
Bacchus
6,087
553
58
5
0
195,218
4
W
Charybdis
6,598
600
89
8
0
172,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role