Player Matchup

Horus
Horus
DangerDonkey333
Horus
Level 68
God Stats
0W - 1L
1,388 SR
Queue Stats
20W - 18L
1,543 Elo+
Party 1
Chang'e
Chang'e
DaveNBake
Chang'e
Level 145
God Stats
3W - 6L
1,640 SR
Queue Stats
29W - 28L
1,525 Elo+
Party 1
Ra
Ra
XptcvboyX
Ra
Level 146
God Stats
36W - 49L
1,477 SR
Queue Stats
833W - 905L
1,476 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,514 Elo+

VS

Team Averages
Level 117
1,567 SR
1,565 Elo+
Geb
Geb
KumquatMilk
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
RoyalKushMaster
Neith
Level 133
God Stats
2W - 1L
1,656 SR
Queue Stats
32W - 26L
1,611 Elo+
Party 2
Chiron
Chiron
stonedbamboo
Chiron
Level 128
God Stats
3W - 1L
1,546 SR
Queue Stats
44W - 46L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
11,233
661
14,438
21,263
21,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
DaveNBake
Chang'e
18
6 / 5 / 10
12,952
762
15,926
24,610
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 7 / 5
11,039
649
13,328
15,983
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 7
13,040
767
10,900
18,340
21,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 9
11,955
703
19,089
15,455
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
17
6 / 7 / 7
13,025
766
22,652
17,434
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
15
16
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
L
Chang'e
DaveNBake
Chang'e
6
5
10
2.2
W
6
5
7
1.9
W
3
4
9
1.88
L
5
7
5
1.07
W
Chiron
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,692
Damage
52,641
61,856
Taken
51,229
36,932
Mitigated
36,607
20,113
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,438
5,614
2,404
2,740
21,263
21,508
310
4,631
16,300
145
20,658
L
Chang'e
DaveNBake
Chang'e
15,926
1,095
3,755
7,228
24,610
9,343
583
3,688
20,507
46,930
0
W
10,900
2,315
0
2,151
18,340
21,321
276
9,455
8,477
26,232
0
W
19,089
7,552
0
2,608
15,455
7,806
316
9,106
6,056
0
47,059
L
13,328
765
2,115
1,871
15,983
6,081
440
3,043
12,706
52,411
0
W
Chiron
22,652
13,295
994
3,690
17,434
7,480
2,258
10,631
6,491
0
66,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
38,020
162
Minions Killed
170
10
Camps Cleared
5
794,203
Distance Traveled
792,048
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,233
661
8
0
3
277,909
2
L
Chang'e
12,952
762
72
4
3
248,684
1
W
Geb
13,040
767
25
1
0
285,654
7
W
Neith
11,955
703
51
3
3
266,481
2
L
Ra
11,039
649
82
5
4
267,610
4
W
Chiron
13,025
766
94
6
2
239,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role