Player Matchup

Loki
Loki
MVanHalen21
Loki
Level 129
God Stats
57W - 48L
1,545 SR
Queue Stats
354W - 337L
1,534 Elo+
Solo
Bastet
Bastet
PhyresGhost
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,413 Elo+
Party 2
Shiva
Shiva
RICTORPHYRE
Shiva
Level 102
God Stats
1W - 2L
1,484 SR
Queue Stats
127W - 127L
1,425 Elo+
Party 2
Scylla
Scylla
RootedBear64757
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 233L
1,565 Elo+
Solo
Anhur
Anhur
TPB LEGIT4170
Anhur
Level 146
God Stats
6W - 6L
1,525 SR
Queue Stats
766W - 767L
1,493 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,486 Elo+

VS

Team Averages
Level 111
1,591 SR
1,623 Elo+
Izanami
Izanami
HerrDesNichts
Izanami
Level 123
God Stats
3W - 1L
1,866 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 1
Tiamat
Tiamat
ItClebb
Tiamat
Level 107
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 1
Mulan
Mulan
ONELIFEACHIEVER
Mulan
Level 107
God Stats
3W - 0L
1,755 SR
Queue Stats
5W - 1L
1,654 Elo+
Party 1
Anubis
Anubis
SupersizedOREO
Anubis
Level 128
God Stats
3W - 6L
1,260 SR
Queue Stats
163W - 190L
1,412 Elo+
Solo
Loki
Loki
THEFENRIRMAIN
Loki
Level 88
God Stats
1W - 0L
1,652 SR
Queue Stats
5W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,079
553
2,447
9,954
3,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
8
0 / 1 / 1
4,978
453
2,203
9,221
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 0
5,148
468
2,939
9,250
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,409
583
3,884
5,454
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,036
458
2,387
7,517
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 0 / 1
6,397
582
7,180
7,886
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ItClebb
Tiamat
11
1 / 0 / 3
6,376
580
4,887
4,588
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 2
7,347
668
5,087
6,760
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 0 / 2
6,352
577
4,918
4,817
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 3
6,156
560
4,528
5,726
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
0
1
1.5
W
Tiamat
ItClebb
Tiamat
1
0
3
2.5
L
0
4
1
0.13
W
3
1
2
4
L
Bastet
0
1
1
0.5
L
0
2
0
0
L
1
2
0
0.5
W
1
0
2
2
W
4
0
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
26,600
41,396
Taken
29,777
13,988
Mitigated
13,165
14,674
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,180
4,442
0
3,735
7,886
2,020
76
0
7,886
0
55,629
W
Tiamat
ItClebb
Tiamat
4,887
606
0
1,725
4,588
2,468
367
374
4,214
43,480
0
L
2,447
886
0
4,117
9,954
3,271
0
452
9,174
0
38,976
W
5,087
873
0
3,402
6,760
4,167
737
1,068
5,692
0
47,109
L
Bastet
2,203
753
0
2,930
9,221
2,692
0
3,186
6,035
0
22,594
L
2,939
114
419
3,208
9,250
3,988
0
2,088
7,162
0
14,789
L
3,884
519
0
1,215
5,454
1,806
0
3,345
2,109
45,129
0
W
4,918
586
306
2,565
4,817
2,691
366
2,135
2,682
32,750
0
W
4,528
1,134
0
2,550
5,726
1,819
0
307
5,419
0
20,324
L
2,387
1,155
384
2,401
7,517
2,231
0
734
6,783
0
36,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
32,628
312
Minions Killed
379
0
Camps Cleared
0
1,146,143
Distance Traveled
1,108,576
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,397
582
104
9
0
204,195
2
W
Tiamat
6,376
580
86
8
0
229,692
4
L
Loki
6,079
553
84
8
0
230,494
0
W
Mulan
7,347
668
107
10
0
219,697
5
L
Bastet
4,978
453
48
4
0
259,579
0
L
Shiva
5,148
468
27
2
0
248,129
2
L
Scylla
6,409
583
85
8
0
216,470
2
W
Anubis
6,352
577
44
4
0
190,545
1
W
Loki
6,156
560
38
3
0
264,447
0
L
Anhur
5,036
458
68
6
0
191,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role