Player Matchup

Kumbhakarna
Kumbhakarna
Derceus
Kumbhakarna
Level 122
God Stats
1W - 0L
1,486 SR
Queue Stats
13W - 5L
1,485 Elo+
Party 2
Loki
Loki
MAKEOU7Hil
Loki
Level 108
God Stats
2W - 1L
1,167 SR
Queue Stats
3W - 6L
1,140 Elo+
Solo
Terra
Terra
MoonChildKD
Terra
Level 123
God Stats
6W - 6L
1,379 SR
Queue Stats
192W - 214L
1,217 Elo+
Solo
Jing Wei
Jing Wei
bigbosssnowman
Jing Wei
Level 69
God Stats
4W - 3L
1,239 SR
Queue Stats
256W - 335L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
paryhunk
Zhong Kui
Level 121
God Stats
1W - 0L
1,581 SR
Queue Stats
10W - 5L
1,424 Elo+
Party 2
Team Averages
Level 109
1,370 SR
1,311 Elo+

VS

Team Averages
Level 77
1,397 SR
1,299 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Stoniesyew0
Skadi
Level 108
God Stats
5W - 4L
1,398 SR
Queue Stats
12W - 8L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
alienovel
Sun Wukong
Level 103
God Stats
5W - 9L
1,371 SR
Queue Stats
368W - 402L
1,365 Elo+
Solo
Loki
Loki
allstar_ny
Loki
Level 69
God Stats
5W - 13L
1,216 SR
Queue Stats
122W - 174L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
lightstone9
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Derceus
Kumbhakarna
15
2 / 1 / 3
9,947
432
8,945
24,310
27,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 5
10,514
457
13,743
19,701
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 3
10,833
471
13,050
21,677
19,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
16
2 / 1 / 5
9,678
421
13,993
13,423
6,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
paryhunk
Zhong Kui
17
3 / 5 / 5
11,121
484
15,238
23,618
19,217
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 3
10,270
447
13,880
12,310
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 1 / 2
9,899
430
10,468
14,693
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
alienovel
Sun Wukong
15
2 / 3 / 1
10,194
443
15,939
23,334
19,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 4
9,752
424
12,541
24,023
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
lightstone9
Cthulhu
14
1 / 3 / 2
9,312
405
11,182
21,119
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
11
11
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
3
1.13
W
Kumbhakarna
Derceus
Kumbhakarna
2
1
3
3.5
W
4
3
5
2.17
W
4
1
3
5.5
L
0
1
2
1
L
Sun Wukong
alienovel
Sun Wukong
2
3
1
0.83
L
5
5
4
1.4
W
Jing Wei
2
1
5
4.5
L
Cthulhu
lightstone9
Cthulhu
1
3
2
0.67
W
Zhong Kui
paryhunk
Zhong Kui
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,969
Damage
64,010
102,729
Taken
95,479
82,576
Mitigated
65,480
42,165
Healing
25,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,880
773
470
3,025
12,310
5,220
1,376
4,559
7,751
72,450
0
W
Kumbhakarna
Derceus
Kumbhakarna
8,945
724
478
6,452
24,310
27,932
31
6,569
17,629
46,755
0
W
13,743
4,006
0
5,594
19,701
9,041
921
2,698
16,900
0
82,569
W
13,050
2,025
4,376
9,682
21,677
19,451
710
2,828
18,721
79,120
0
L
10,468
4,902
573
3,173
14,693
6,697
1,156
3,070
11,623
0
104,407
L
Sun Wukong
alienovel
Sun Wukong
15,939
2,825
0
9,948
23,334
19,674
82
9,754
13,580
0
86,694
L
12,541
6,151
0
3,447
24,023
10,555
907
11,961
12,062
0
44,025
W
Jing Wei
13,993
13,029
220
4,711
13,423
6,935
150
4,591
8,768
0
70,322
L
Cthulhu
lightstone9
Cthulhu
11,182
979
1,318
3,854
21,119
23,334
23
7,889
13,230
30,670
0
W
Zhong Kui
paryhunk
Zhong Kui
15,238
3,793
0
10,652
23,618
19,217
2,267
7,305
15,649
91,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
49,427
519
Minions Killed
469
0
Camps Cleared
0
2,073,672
Distance Traveled
1,927,533
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,270
447
105
5
0
386,050
1
W
Kumbhakarna
9,947
432
47
2
0
432,415
7
W
Loki
10,514
457
99
4
0
472,111
6
W
Terra
10,833
471
115
5
0
460,749
0
L
Skadi
9,899
430
140
6
0
385,151
0
L
Sun Wukong
10,194
443
125
5
0
382,302
6
L
Loki
9,752
424
54
2
0
419,698
0
W
Jing Wei
9,678
421
119
5
0
360,177
3
L
Cthulhu
9,312
405
45
2
0
354,332
1
W
Zhong Kui
11,121
484
139
6
0
348,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role