Player Matchup

Merlin
Merlin
Masters
SeñorGokú
Merlin
Masters
Level 107
God Stats
7W - 2L
1,779 SR
Queue Stats
206W - 142L
2,920 MMR
Solo
Cupid
Cupid
Diamond I
Sharkzero
Cupid
Diamond I
Level 76
God Stats
3W - 1L
1,699 SR
Queue Stats
79W - 45L
2,700 MMR
Party 3
Kuzenbo
Kuzenbo
Masters
klvssic
Kuzenbo
Masters
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 37L
2,687 MMR
Solo
Mercury
Mercury
Masters
partyperson123
Mercury
Masters
Level 160
God Stats
71W - 22L
1,881 SR
Queue Stats
487W - 420L
2,991 MMR
Solo
Shiva
Shiva
Masters
thundeгbird
Shiva
Masters
Level 160
God Stats
31W - 17L
1,664 SR
Queue Stats
420W - 388L
2,907 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 115
1,705 SR
2,841 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,735 SR
2,565 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Akira
He Bo
Masters
Level 160
God Stats
2W - 3L
1,735 SR
Queue Stats
237W - 219L
2,708 MMR
Party 2
Fafnir
Fafnir
Masters
Dashboarřd
Fafnir
Masters
Level 160
God Stats
96W - 96L
1,615 SR
Queue Stats
1,639W - 1,585L
2,951 MMR
Party 1
Hou Yi
Hou Yi
Masters
Plead
Hou Yi
Masters
Level 68
God Stats
5W - 3L
1,852 SR
Queue Stats
150W - 127L
3,009 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Yengar
Ah Muzen Cab
Masters
Level 158
God Stats
3W - 6L
1,973 SR
Queue Stats
226W - 177L
2,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 2 / 4
14,926
597
24,133
22,379
12,690
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sharkzero
Cupid
20
5 / 4 / 3
15,128
605
23,634
21,281
11,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
klvssic
Kuzenbo
17
1 / 2 / 7
13,031
521
9,227
23,471
42,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 4 / 6
16,195
648
14,113
28,185
13,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 6
16,266
651
32,962
33,478
35,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FreyaBellonaLancelotThoth

VS

Bans
CliodhnaRavanaKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
2 / 2 / 3
12,532
501
22,458
40,997
40,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Akira
He Bo
20
5 / 5 / 5
13,088
524
17,794
22,041
11,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
17
2 / 3 / 7
11,455
458
10,896
27,844
36,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Plead
Hou Yi
19
3 / 5 / 5
12,577
503
13,464
17,513
9,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Yengar
Ah Muzen Cab
19
2 / 7 / 6
12,233
489
20,326
23,008
12,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
22
Kills
14
14
Deaths
22
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
3
1.75
L
He Bo
Akira
He Bo
5
5
5
1.5
L
Fafnir
2
3
7
1.83
L
Hou Yi
Plead
Hou Yi
3
5
5
1.1
W
Merlin
1
2
4
1.5
W
Cupid
Sharkzero
Cupid
5
4
3
1.63
L
Ah Muzen Cab
Yengar
Ah Muzen Cab
2
7
6
0.71
W
Kuzenbo
klvssic
Kuzenbo
1
2
7
2.25
W
9
4
6
3
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,069
Damage
84,938
128,794
Taken
131,403
115,414
Mitigated
109,861
41,792
Healing
53,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
22,458
6,468
0
25,085
40,997
40,127
0
8,186
32,563
0
119,514
L
He Bo
Akira
He Bo
17,794
184
0
11,459
22,041
11,022
0
5,658
16,183
136,188
0
L
Fafnir
10,896
1,445
0
6,950
27,844
36,479
0
7,043
19,579
26,562
0
L
Hou Yi
Plead
Hou Yi
13,464
6,486
0
4,612
17,513
9,281
0
2,952
14,519
0
115,740
W
Merlin
24,133
1,257
186
6,821
22,379
12,690
4,005
4,566
17,582
149,975
0
W
Cupid
Sharkzero
Cupid
23,634
13,612
1,857
9,545
21,281
11,023
7,099
9,305
11,829
0
149,035
L
Ah Muzen Cab
Yengar
Ah Muzen Cab
20,326
8,315
0
4,915
23,008
12,952
0
9,741
12,911
0
144,869
W
Kuzenbo
klvssic
Kuzenbo
9,227
3,158
0
2,654
23,471
42,004
442
5,326
18,096
38,380
0
W
14,113
7,739
0
5,368
28,185
13,896
6,399
5,143
22,886
0
172,554
W
32,962
6,210
588
14,773
33,478
35,801
734
5,588
26,851
0
128,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,546
Gold Earned
61,885
919
Minions Killed
765
0
Camps Cleared
0
2,612,614
Distance Traveled
2,448,716
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,532
501
191
8
0
535,791
4
L
He Bo
13,088
524
178
7
0
524,378
5
L
Fafnir
11,455
458
23
1
0
494,377
11
L
Hou Yi
12,577
503
171
7
0
425,201
3
W
Merlin
14,926
597
249
10
0
461,130
9
W
Cupid
15,128
605
219
9
0
467,930
4
L
Ah Muzen Cab
12,233
489
202
8
0
468,969
2
W
Kuzenbo
13,031
521
53
2
0
516,327
11
W
Mercury
16,195
648
198
8
0
618,660
5
W
Shiva
16,266
651
200
8
0
548,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role