Player Matchup

Thoth
Thoth
FracturedLink
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Ocwazychris_
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Medusa
Medusa
Spiritualgod03
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Cerberus
Cerberus
fastkiller13
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
tonti89
Chaac
Level 39
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,591 Elo+

VS

Team Averages
Level 87
1,432 SR
1,380 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ArcMajor1600810
Kuzenbo
Level 85
God Stats
2W - 4L
1,484 SR
Queue Stats
57W - 68L
1,452 Elo+
Party 1
Vamana
Vamana
Blackparrothd
Vamana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
King Arthur
King Arthur
Leopardplume
King Arthur
Level 87
God Stats
1W - 1L
1,143 SR
Queue Stats
35W - 42L
1,329 Elo+
Party 1
Pele
Pele
osmani92000
Pele
Level 106
God Stats
4W - 2L
1,533 SR
Queue Stats
473W - 485L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
10,684
763
13,204
13,229
6,924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 9
10,208
729
7,700
12,318
13,907
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 9 / 9
9,952
711
19,981
20,149
10,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
fastkiller13
Cerberus
10
0 / 5 / 7
7,514
537
2,610
10,786
9,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
tonti89
Chaac
17
3 / 8 / 9
9,533
681
9,805
24,335
28,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 4 / 9
11,750
839
20,795
14,452
7,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 3 / 13
10,096
721
6,363
15,054
16,904
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 6 / 9
12,941
924
22,830
29,939
29,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Leopardplume
King Arthur
19
7 / 3 / 15
11,395
814
12,651
19,016
22,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 12
10,062
719
13,250
15,835
7,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
15
Kills
32
32
Deaths
18
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
9
2.88
W
1
3
13
2.5
W
13
6
9
2.92
L
6
5
6
1.8
W
King Arthur
Leopardplume
King Arthur
7
3
15
4.83
L
4
5
9
1.7
L
2
9
9
0.72
L
Cerberus
fastkiller13
Cerberus
0
5
7
0.7
W
4
2
12
5
L
Chaac
tonti89
Chaac
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
75,889
80,817
Taken
94,296
68,957
Mitigated
83,022
15,151
Healing
30,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,795
14,987
1,006
4,542
14,452
7,150
6,161
3,967
10,485
0
51,708
W
6,363
2,602
1,807
1,427
15,054
16,904
551
2,732
9,784
16,986
0
W
22,830
14,704
1,634
9,835
29,939
29,220
0
6,956
22,307
514
34,993
L
13,204
1,049
437
2,464
13,229
6,924
0
184
13,045
34,206
0
W
King Arthur
Leopardplume
King Arthur
12,651
1,760
416
962
19,016
22,642
305
4,517
14,499
0
23,863
L
7,700
1,148
651
1,196
12,318
13,907
0
1,656
10,662
13,457
0
L
19,981
9,984
1,705
3,435
20,149
10,012
0
1,318
18,831
0
39,359
L
Cerberus
fastkiller13
Cerberus
2,610
328
116
2,713
10,786
9,913
0
877
9,909
4,148
0
W
13,250
2,183
2,029
6,693
15,835
7,106
848
5,342
10,493
0
23,597
L
Chaac
tonti89
Chaac
9,805
2,620
0
2,434
24,335
28,201
0
2,343
21,992
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
56,244
126
Minions Killed
135
0
Camps Cleared
0
997,330
Distance Traveled
1,276,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,750
839
64
5
0
218,490
0
W
Kuzenbo
10,096
721
18
1
0
247,885
0
W
Vamana
12,941
924
15
1
0
279,036
0
L
Thoth
10,684
763
37
3
0
218,083
0
W
King Arthur
11,395
814
24
2
0
292,359
0
L
Nox
10,208
729
13
1
0
238,333
0
L
Medusa
9,952
711
49
4
0
199,365
2
L
Cerberus
7,514
537
12
1
0
125,062
0
W
Pele
10,062
719
14
1
0
238,390
0
L
Chaac
9,533
681
15
1
0
216,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role