Player Matchup

Bellona
Bellona
Silver V
Bradforton
Bellona
Silver V
Level 107
God Stats
11W - 11L
1,603 SR
Queue Stats
162W - 173L
580 MMR
Solo
Nike
Nike
Silver V
Mayorvtaco
Nike
Silver V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 215L
615 MMR
Solo
Janus
Janus
Silver III
Neemzzz
Janus
Silver III
Level 124
God Stats
25W - 22L
1,656 SR
Queue Stats
69W - 85L
928 MMR
Solo
Agni
Agni
Silver II
PrOyEcToX_LuOeZ
Agni
Silver II
Level 139
God Stats
0W - 1L
1,662 SR
Queue Stats
36W - 48L
1,054 MMR
Solo
Cupid
Cupid
Bronze II
v4ayoTTV
Cupid
Bronze II
Level 71
God Stats
11W - 8L
1,540 SR
Queue Stats
110W - 134L
223 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,592 SR
680 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,347 SR
680 MMR
Anubis
Anubis
Silver IV
BlackGayProud
Anubis
Silver IV
Level 81
God Stats
4W - 6L
1,189 SR
Queue Stats
66W - 80L
626 MMR
Solo
Fenrir
Fenrir
Silver V
BryxMax
Fenrir
Silver V
Level 141
God Stats
4W - 6L
1,238 SR
Queue Stats
205W - 228L
568 MMR
Solo
Yemoja
Yemoja
Bronze II
Maikol1307
Yemoja
Bronze II
Level 122
God Stats
11W - 12L
1,583 SR
Queue Stats
270W - 288L
189 MMR
Solo
Poseidon
Poseidon
Silver II
iBorealis
Poseidon
Silver II
Level 109
God Stats
8W - 3L
1,616 SR
Queue Stats
293W - 301L
1,097 MMR
Solo
Danzaburou
Danzaburou
Silver IV
katoteshikauri
Danzaburou
Silver IV
Level 121
God Stats
2W - 3L
1,107 SR
Queue Stats
26W - 42L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bradforton
Bellona
19
6 / 3 / 1
12,255
613
16,347
23,667
25,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 6 / 3
8,946
447
13,332
19,846
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Neemzzz
Janus
13
0 / 6 / 3
8,453
423
8,545
19,034
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 3 / 2
9,120
456
12,057
11,539
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
v4ayoTTV
Cupid
14
1 / 3 / 1
8,846
442
7,062
14,084
5,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DiscordiaLancelotKaliIzanami

VS

Bans
SerqetSusanoAtlasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,585
579
13,827
14,955
8,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
BryxMax
Fenrir
17
10 / 4 / 2
10,859
543
15,828
20,829
11,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Maikol1307
Yemoja
15
2 / 1 / 12
10,193
510
6,076
16,690
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
iBorealis
Poseidon
20
5 / 2 / 4
12,018
601
13,242
13,298
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
katoteshikauri
Danzaburou
16
1 / 1 / 4
10,494
525
8,312
17,081
8,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
21
21
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Bellona
Bradforton
Bellona
6
3
1
2.17
W
Fenrir
BryxMax
Fenrir
10
4
2
2.75
W
Yemoja
Maikol1307
Yemoja
2
1
12
8
L
2
6
3
0.58
L
Janus
Neemzzz
Janus
0
6
3
0.25
L
3
3
2
1.33
W
Poseidon
iBorealis
Poseidon
5
2
4
3.5
W
Danzaburou
katoteshikauri
Danzaburou
1
1
4
3
L
Cupid
v4ayoTTV
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
57,285
88,170
Taken
82,853
62,066
Mitigated
56,110
26,893
Healing
31,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,827
2,627
0
7,368
14,955
8,425
417
832
14,123
81,135
0
L
Bellona
Bradforton
Bellona
16,347
5,853
0
11,111
23,667
25,270
0
12,942
10,725
0
100,746
W
Fenrir
BryxMax
Fenrir
15,828
2,644
1
5,925
20,829
11,555
348
4,367
16,462
0
79,515
W
Yemoja
Maikol1307
Yemoja
6,076
1,684
4,139
3,551
16,690
21,512
0
6,318
10,372
28,551
0
L
13,332
1,573
0
2,438
19,846
19,084
0
7,535
12,311
0
38,800
L
Janus
Neemzzz
Janus
8,545
756
196
6,083
19,034
6,937
0
4,671
14,363
65,685
0
L
12,057
1,668
0
1,070
11,539
4,921
0
5,522
6,017
62,614
0
W
Poseidon
iBorealis
Poseidon
13,242
1,723
0
3,566
13,298
6,382
710
5,235
8,063
141,648
0
W
Danzaburou
katoteshikauri
Danzaburou
8,312
4,056
0
7,317
17,081
8,236
82
4,202
12,879
0
75,798
L
Cupid
v4ayoTTV
Cupid
7,062
4,219
646
5,349
14,084
5,854
0
2,475
11,609
0
69,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
55,149
549
Minions Killed
610
0
Camps Cleared
0
1,965,885
Distance Traveled
1,896,915
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,585
579
147
7
0
291,496
1
L
Bellona
12,255
613
183
9
0
407,299
8
W
Fenrir
10,859
543
102
5
0
432,323
4
W
Yemoja
10,193
510
35
2
0
363,027
0
L
Nike
8,946
447
28
1
0
399,775
7
L
Janus
8,453
423
108
5
0
403,610
3
L
Agni
9,120
456
109
5
0
371,386
6
W
Poseidon
12,018
601
220
11
0
424,278
7
W
Danzaburou
10,494
525
106
5
0
385,791
8
L
Cupid
8,846
442
121
6
0
383,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role