Player Matchup

Heimdallr
Heimdallr
Hacksaw114
Heimdallr
Level 101
God Stats
0W - 2L
1,599 SR
Queue Stats
25W - 38L
1,335 Elo+
Solo
Hera
Hera
Traxcomgarza
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Arachne
Arachne
Zurmox
Arachne
Level 6
God Stats
3W - 7L
1,074 SR
Queue Stats
3W - 7L
1,075 Elo+
Party 2
Cthulhu
Cthulhu
sMaLlBoYrAnDy
Cthulhu
Level 43
God Stats
0W - 3L
1,134 SR
Queue Stats
18W - 28L
1,246 Elo+
Party 2
Danzaburou
Danzaburou
scup_1
Danzaburou
Level 44
God Stats
4W - 10L
1,123 SR
Queue Stats
29W - 43L
1,007 Elo+
Party 2
Team Averages
Level 42
1,286 SR
1,233 Elo+

VS

Team Averages
Level 87
1,572 SR
1,373 Elo+
Nemesis
Nemesis
BadCompany1497
Nemesis
Level 48
God Stats
19W - 16L
1,529 SR
Queue Stats
29W - 39L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
C1ouDZiNThESky
Baron Samedi
Level 87
God Stats
1W - 0L
1,629 SR
Queue Stats
15W - 22L
1,460 Elo+
Party 1
Cerberus
Cerberus
OliverKlozoff69
Cerberus
Level 19
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 1
Vamana
Vamana
Uhappynow
Vamana
Level 160
God Stats
11W - 9L
1,462 SR
Queue Stats
255W - 263L
1,353 Elo+
Solo
Danzaburou
Danzaburou
dadmcab
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hacksaw114
Heimdallr
18
2 / 7 / 4
11,667
648
14,868
19,370
9,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 7 / 3
11,678
649
16,147
13,893
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Zurmox
Arachne
20
6 / 7 / 7
13,728
763
20,190
22,293
14,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
20
4 / 7 / 7
12,624
701
15,594
18,926
24,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
scup_1
Danzaburou
19
3 / 4 / 6
11,667
648
15,303
17,753
8,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 7
14,143
786
17,273
19,098
11,005
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
C1ouDZiNThESky
Baron Samedi
20
3 / 4 / 15
12,460
692
18,318
18,995
11,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
1 / 2 / 9
11,974
665
6,889
19,187
20,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Uhappynow
Vamana
20
5 / 6 / 12
13,089
727
15,381
32,479
34,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
dadmcab
Danzaburou
20
9 / 3 / 12
14,684
816
20,784
20,175
11,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
18
Kills
32
32
Deaths
18
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
14
3
7
5.83
W
Baron Samedi
C1ouDZiNThESky
Baron Samedi
3
4
15
2.63
L
Heimdallr
Hacksaw114
Heimdallr
2
7
4
0.57
W
Cerberus
1
2
9
2.75
L
3
7
3
0.64
W
Vamana
Uhappynow
Vamana
5
6
12
1.83
L
Arachne
Zurmox
Arachne
6
7
7
1.36
W
Danzaburou
dadmcab
Danzaburou
9
3
12
5
L
Cthulhu
4
7
7
1.07
L
Danzaburou
scup_1
Danzaburou
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,102
Damage
78,645
92,235
Taken
109,934
64,862
Mitigated
88,341
11,740
Healing
38,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,273
10,237
0
2,099
19,098
11,005
2,188
2,888
16,080
0
55,903
W
Baron Samedi
C1ouDZiNThESky
Baron Samedi
18,318
2,431
5,661
7,911
18,995
11,336
963
5,413
13,450
53,078
0
L
Heimdallr
Hacksaw114
Heimdallr
14,868
6,493
0
1,655
19,370
9,898
46
7,320
12,050
0
47,325
W
Cerberus
6,889
385
750
2,591
19,187
20,658
1,811
6,121
12,554
23,348
0
L
16,147
4,398
58
1,271
13,893
7,198
915
3,253
10,640
41,558
0
W
Vamana
Uhappynow
Vamana
15,381
8,310
0
11,731
32,479
34,281
32
8,983
23,167
0
48,359
L
Arachne
Zurmox
Arachne
20,190
14,636
0
3,221
22,293
14,620
0
3,267
19,026
0
37,605
W
Danzaburou
dadmcab
Danzaburou
20,784
8,209
0
7,529
20,175
11,061
1,554
6,875
12,942
0
80,614
L
Cthulhu
15,594
530
452
238
18,926
24,239
0
6,546
12,380
31,599
0
L
Danzaburou
scup_1
Danzaburou
15,303
5,805
0
4,845
17,753
8,907
0
4,821
12,932
0
44,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
66,350
258
Minions Killed
325
0
Camps Cleared
0
1,553,449
Distance Traveled
1,790,137
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,143
786
65
4
0
408,517
0
W
Baron Samedi
12,460
692
67
4
0
305,781
1
L
Heimdallr
11,667
648
56
3
0
281,154
1
W
Cerberus
11,974
665
38
2
0
317,655
1
L
Hera
11,678
649
67
4
0
284,033
1
W
Vamana
13,089
727
46
3
0
372,588
0
L
Arachne
13,728
763
44
2
0
351,829
1
W
Danzaburou
14,684
816
109
6
0
385,596
1
L
Cthulhu
12,624
701
38
2
0
294,342
0
L
Danzaburou
11,667
648
53
3
0
342,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role