Player Matchup

Morgan Le Fay
Morgan Le Fay
TTVElieulump
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 78L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
TheBrownBear9
Kukulkan
Level 94
God Stats
4W - 1L
1,517 SR
Queue Stats
175W - 124L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Zanti
Guan Yu
Level 49
God Stats
4W - 4L
1,388 SR
Queue Stats
134W - 97L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
aGuyFarting10000
Cthulhu
Level 6
God Stats
8W - 7L
1,448 SR
Queue Stats
8W - 9L
1,421 Elo+
Party 1
Rama
Rama
francisco1212
Rama
Level 82
God Stats
58W - 40L
1,514 SR
Queue Stats
196W - 158L
1,522 Elo+
Party 1
Team Averages
Level 49
1,473 SR
1,524 Elo+

VS

Team Averages
Level 40
1,432 SR
1,304 Elo+
He Bo
He Bo
BxH Cannibal
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
Lutherpain
Danzaburou
Level 46
God Stats
12W - 11L
1,481 SR
Queue Stats
16W - 12L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
ReallyM1ke
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,013 Elo+
Party 2
Cthulhu
Cthulhu
TBell40
Cthulhu
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
19W - 28L
1,324 Elo+
Party 2
Chaac
Chaac
Zenpai999
Chaac
Level 42
God Stats
3W - 7L
1,414 SR
Queue Stats
80W - 99L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TTVElieulump
Morgan Le Fay
20
6 / 1 / 23
13,018
1,085
19,078
11,661
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TheBrownBear9
Kukulkan
20
15 / 0 / 22
15,322
1,277
48,193
9,549
5,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Zanti
Guan Yu
20
11 / 3 / 23
14,424
1,202
27,941
19,918
28,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 2 / 22
12,656
1,055
12,822
16,752
25,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 25
13,427
1,119
23,494
14,472
7,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
12,249
1,021
9,099
18,046
7,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lutherpain
Danzaburou
17
1 / 7 / 5
11,762
980
18,945
28,232
11,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ReallyM1ke
Ao Kuang
17
0 / 13 / 5
10,943
912
10,635
30,554
14,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TBell40
Cthulhu
17
1 / 6 / 6
11,305
942
13,915
24,940
25,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Zenpai999
Chaac
17
3 / 10 / 3
12,051
1,004
16,523
37,152
24,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
29
42
Kills
7
7
Deaths
42
115
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Danzaburou
Lutherpain
Danzaburou
1
7
5
0.5
L
Ao Kuang
ReallyM1ke
Ao Kuang
0
13
5
0.19
L
Cthulhu
TBell40
Cthulhu
1
6
6
0.67
W
Morgan Le Fay
TTVElieulump
Morgan Le Fay
6
1
23
17.5
W
Kukulkan
TheBrownBear9
Kukulkan
15
0
22
26
W
Guan Yu
Zanti
Guan Yu
11
3
23
7.5
L
Chaac
Zenpai999
Chaac
3
10
3
0.45
W
5
2
22
8
W
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,528
Damage
69,117
72,352
Taken
138,924
74,922
Mitigated
83,898
25,999
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,099
178
337
441
18,046
7,406
0
11,339
6,602
47,200
0
L
Danzaburou
Lutherpain
Danzaburou
18,945
8,644
0
2,249
28,232
11,624
0
13,273
14,910
0
41,501
L
Ao Kuang
ReallyM1ke
Ao Kuang
10,635
3,735
0
3,310
30,554
14,828
0
19,303
11,103
15,130
1,808
L
Cthulhu
TBell40
Cthulhu
13,915
813
253
704
24,940
25,319
0
14,845
9,634
26,728
0
W
Morgan Le Fay
TTVElieulump
Morgan Le Fay
19,078
4,110
587
1,524
11,661
6,888
0
4,825
6,805
32,396
0
W
Kukulkan
TheBrownBear9
Kukulkan
48,193
4,599
0
2,372
9,549
5,769
0
4,791
4,600
84,827
0
W
Guan Yu
Zanti
Guan Yu
27,941
3,324
5,210
6,828
19,918
28,441
0
8,520
10,962
1,357
40,278
L
Chaac
Zenpai999
Chaac
16,523
4,551
0
9,854
37,152
24,721
0
21,488
15,225
0
36,291
W
12,822
1,519
244
1,282
16,752
25,964
0
6,948
9,412
17,658
0
W
23,494
22,135
0
7,952
14,472
7,860
0
6,473
7,959
0
51,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,847
Gold Earned
58,310
262
Minions Killed
218
13
Camps Cleared
4
1,199,028
Distance Traveled
1,114,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,249
1,021
94
8
1
221,391
0
L
Danzaburou
11,762
980
41
3
1
223,847
0
L
Ao Kuang
10,943
912
16
1
2
188,203
0
L
Cthulhu
11,305
942
14
1
0
237,114
0
W
Morgan Le Fay
13,018
1,085
34
3
2
222,034
0
W
Kukulkan
15,322
1,277
97
8
2
268,670
0
W
Guan Yu
14,424
1,202
30
3
1
253,246
0
L
Chaac
12,051
1,004
53
4
0
243,903
1
W
Cthulhu
12,656
1,055
31
3
2
233,677
0
W
Rama
13,427
1,119
70
6
6
221,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role