Player Matchup

Sun Wukong
Sun Wukong
BerretBeast
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,145 Elo+
Party 1
Bacchus
Bacchus
bigpeter69xl
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,106 Elo+
Party 1
Nu Wa
Nu Wa
jerm99
Nu Wa
Level 52
God Stats
0W - 3L
1,197 SR
Queue Stats
23W - 36L
1,271 Elo+
Party 1
Team Averages
Level 35
1,399 SR
1,174 Elo+

VS

Team Averages
Level 83
1,554 SR
1,490 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SHEN_TOMOKARI
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Party 2
Thanatos
Thanatos
ShenTomokari
Thanatos
Level 27
God Stats
2W - 0L
1,661 SR
Queue Stats
64W - 47L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerretBeast
Sun Wukong
8
1 / 10 / 2
6,169
771
5,758
15,537
8,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
bigpeter69xl
Bacchus
8
0 / 4 / 1
5,770
721
4,270
11,994
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
jerm99
Nu Wa
9
1 / 6 / 1
6,037
755
3,375
8,855
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 0 / 13
8,015
1,002
12,692
6,443
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 13
7,572
947
9,213
8,655
7,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ShenTomokari
Thanatos
12
9 / 3 / 11
8,322
1,040
8,973
8,547
3,558
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
13
12.5
L
Sun Wukong
BerretBeast
Sun Wukong
1
10
2
0.2
W
5
0
13
11.5
W
Thanatos
ShenTomokari
Thanatos
9
3
11
4.83
L
Bacchus
bigpeter69xl
Bacchus
0
4
1
0.13
L
Nu Wa
jerm99
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,403
Damage
30,878
36,386
Taken
23,645
23,292
Mitigated
13,849
3,140
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,692
1,484
93
2,992
6,443
2,912
882
3,013
3,280
48,572
0
L
Sun Wukong
BerretBeast
Sun Wukong
5,758
2,142
0
1,237
15,537
8,563
0
4,349
10,899
0
14,800
W
9,213
4,024
0
3,055
8,655
7,379
421
2,257
6,248
0
16,529
W
Thanatos
ShenTomokari
Thanatos
8,973
2,627
502
7,158
8,547
3,558
613
2,196
6,191
0
18,356
L
Bacchus
bigpeter69xl
Bacchus
4,270
645
116
1,787
11,994
11,526
0
4,449
7,361
10,468
0
L
Nu Wa
jerm99
Nu Wa
3,375
674
0
0
8,855
3,203
0
4,120
4,607
13,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,976
Gold Earned
23,909
60
Minions Killed
114
1
Camps Cleared
6
434,988
Distance Traveled
510,317
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,015
1,002
78
10
3
157,174
1
L
Sun Wukong
6,169
771
16
2
0
133,095
0
W
Vamana
7,572
947
14
2
1
180,155
1
W
Thanatos
8,322
1,040
22
3
2
172,988
2
L
Bacchus
5,770
721
9
1
0
159,510
0
L
Nu Wa
6,037
755
35
4
1
142,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role