Player Matchup

Loki
Loki
Bereỏ
Loki
Level 160
God Stats
1W - 0L
1,943 SR
Queue Stats
126W - 12L
1,894 Elo+
Party 3
Baron Samedi
Baron Samedi
Herο
Baron Samedi
Level 160
God Stats
17W - 1L
2,155 SR
Queue Stats
198W - 13L
2,107 Elo+
Party 3
The Morrigan
The Morrigan
Lovely
The Morrigan
Level 160
God Stats
18W - 1L
2,197 SR
Queue Stats
353W - 14L
2,299 Elo+
Party 3
Charybdis
Charybdis
Reformed
Charybdis
Level 158
God Stats
12W - 4L
1,678 SR
Queue Stats
328W - 70L
1,832 Elo+
Party 3
Gilgamesh
Gilgamesh
mwec
Gilgamesh
Level 160
God Stats
3W - 0L
1,985 SR
Queue Stats
82W - 19L
1,881 Elo+
Party 3
Team Averages
Level 160
1,991 SR
2,003 Elo+

VS

Team Averages
Level 148
1,560 SR
1,626 Elo+
Persephone
Persephone
IcySeduction
Persephone
Level 156
God Stats
49W - 38L
1,590 SR
Queue Stats
372W - 349L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Invincius
Tsukuyomi
Level 141
God Stats
8W - 7L
1,561 SR
Queue Stats
209W - 204L
1,624 Elo+
Solo
Sobek
Sobek
Possssed
Sobek
Level 160
God Stats
9W - 6L
1,673 SR
Queue Stats
70W - 63L
1,667 Elo+
Party 1
Chaac
Chaac
RaSnipedJFK
Chaac
Level 123
God Stats
1W - 3L
1,418 SR
Queue Stats
127W - 117L
1,693 Elo+
Party 1
Artemis
Artemis
pieceofpeace
Artemis
Level 159
God Stats
1W - 2L
1,557 SR
Queue Stats
215W - 185L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bereỏ
Loki
20
10 / 1 / 11
12,338
823
18,302
15,855
8,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Herο
Baron Samedi
19
5 / 0 / 20
12,609
841
9,660
17,458
28,124
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Lovely
The Morrigan
20
8 / 1 / 11
13,316
888
27,480
12,149
7,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Reformed
Charybdis
20
5 / 0 / 16
12,294
820
16,529
16,444
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
mwec
Gilgamesh
18
4 / 2 / 19
11,375
758
15,965
22,831
24,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IcySeduction
Persephone
16
2 / 6 / 2
10,426
695
13,997
14,212
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Invincius
Tsukuyomi
16
1 / 8 / 2
9,504
634
10,772
18,643
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Possssed
Sobek
15
0 / 7 / 4
9,394
626
6,595
23,816
26,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
1 / 4 / 2
11,179
745
10,018
20,846
14,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
pieceofpeace
Artemis
16
0 / 7 / 3
9,545
636
7,200
20,423
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
32
Kills
4
4
Deaths
32
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
Bereỏ
Loki
10
1
11
15.5
W
Baron Samedi
Herο
Baron Samedi
5
0
20
15
L
Persephone
IcySeduction
Persephone
2
6
2
0.5
L
Tsukuyomi
Invincius
Tsukuyomi
1
8
2
0.25
W
The Morrigan
Lovely
The Morrigan
8
1
11
13.5
L
Sobek
Possssed
Sobek
0
7
4
0.29
L
1
4
2
0.5
W
Charybdis
Reformed
Charybdis
5
0
16
13
W
Gilgamesh
mwec
Gilgamesh
4
2
19
6.75
L
Artemis
pieceofpeace
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,936
Damage
48,582
84,737
Taken
97,940
78,003
Mitigated
64,062
36,814
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bereỏ
Loki
18,302
3,700
0
5,742
15,855
8,973
930
3,185
12,670
0
52,301
W
Baron Samedi
Herο
Baron Samedi
9,660
506
4,023
6,349
17,458
28,124
372
4,601
12,857
25,967
0
L
Persephone
IcySeduction
Persephone
13,997
775
0
1,359
14,212
5,876
0
7,818
6,160
43,409
0
L
Tsukuyomi
Invincius
Tsukuyomi
10,772
3,893
0
2,216
18,643
8,240
0
3,748
14,473
0
27,672
W
The Morrigan
Lovely
The Morrigan
27,480
4,449
68
3,642
12,149
7,185
2,404
3,806
8,326
89,271
5,420
L
Sobek
Possssed
Sobek
6,595
299
0
2,436
23,816
26,704
0
7,905
15,473
15,377
0
L
10,018
917
0
7,986
20,846
14,414
0
7,475
13,022
0
59,763
W
Charybdis
Reformed
Charybdis
16,529
8,675
0
7,819
16,444
9,260
4,578
3,705
12,739
0
57,725
W
Gilgamesh
mwec
Gilgamesh
15,965
3,038
761
8,410
22,831
24,461
649
5,295
17,536
0
35,626
L
Artemis
pieceofpeace
Artemis
7,200
1,360
0
3,506
20,423
8,828
0
6,969
13,181
0
40,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,932
Gold Earned
50,048
343
Minions Killed
255
0
Camps Cleared
0
1,739,543
Distance Traveled
1,455,561
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,338
823
73
5
0
362,191
0
W
Baron Samedi
12,609
841
24
2
0
347,184
0
L
Persephone
10,426
695
41
3
0
273,281
2
L
Tsukuyomi
9,504
634
45
3
0
307,097
3
W
The Morrigan
13,316
888
139
9
0
327,590
2
L
Sobek
9,394
626
14
1
0
288,083
2
L
Chaac
11,179
745
88
6
0
326,356
1
W
Charybdis
12,294
820
84
6
0
335,879
3
W
Gilgamesh
11,375
758
23
2
0
366,699
1
L
Artemis
9,545
636
67
4
0
260,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role