Player Matchup

Medusa
Medusa
Cmplexity
Medusa
Level 157
God Stats
1W - 1L
1,522 SR
Queue Stats
16W - 9L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Mattlilcoomer
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,660 Elo+
Party 1
Achilles
Achilles
TotalBaconation
Achilles
Level 128
God Stats
3W - 3L
1,302 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 1
Team Averages
Level 104
1,441 SR
1,612 Elo+

VS

Team Averages
Level 69
1,428 SR
1,424 Elo+
Hachiman
Hachiman
Prismorphin
Hachiman
Level 59
God Stats
0W - 2L
1,290 SR
Queue Stats
32W - 41L
1,419 Elo+
Solo
Chronos
Chronos
VirginityMan87
Chronos
Level 144
God Stats
3W - 6L
1,493 SR
Queue Stats
134W - 163L
1,354 Elo+
Party 2
Hercules
Hercules
Virginityman88
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cmplexity
Medusa
16
6 / 1 / 9
10,447
746
14,392
8,842
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Mattlilcoomer
Kukulkan
15
4 / 1 / 11
9,944
710
13,368
8,370
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
15
6 / 0 / 10
10,351
739
8,795
13,335
16,873
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Prismorphin
Hachiman
12
0 / 6 / 2
7,822
559
7,509
11,540
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 0
8,662
619
7,695
12,866
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
0 / 6 / 1
8,485
606
5,901
17,246
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cmplexity
Medusa
6
1
9
10.5
W
Kukulkan
Mattlilcoomer
Kukulkan
4
1
11
9.5
L
Hachiman
Prismorphin
Hachiman
0
6
2
0.17
W
Achilles
6
0
10
11
L
2
4
0
0.5
L
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
21,105
30,547
Taken
41,652
24,821
Mitigated
33,932
8,028
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cmplexity
Medusa
14,392
5,796
0
1,182
8,842
3,919
1,966
1,807
7,035
0
59,728
W
Kukulkan
Mattlilcoomer
Kukulkan
13,368
1,704
0
2,189
8,370
4,029
196
3,381
4,989
36,980
0
L
Hachiman
Prismorphin
Hachiman
7,509
3,852
0
0
11,540
5,964
400
3,280
8,260
0
20,471
W
Achilles
8,795
2,026
0
4,657
13,335
16,873
470
2,116
11,219
0
20,495
L
7,695
2,933
0
1,364
12,866
7,335
346
5,712
7,154
40,676
3,436
L
Hercules
5,901
595
0
2,826
17,246
20,633
0
4,601
12,645
0
15,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
24,969
164
Minions Killed
130
6
Camps Cleared
6
761,525
Distance Traveled
700,643
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,447
746
90
6
2
250,105
2
W
Kukulkan
9,944
710
50
4
2
242,078
1
L
Hachiman
7,822
559
40
3
2
219,207
0
W
Achilles
10,351
739
24
2
2
269,342
1
L
Chronos
8,662
619
73
5
4
240,994
3
L
Hercules
8,485
606
17
1
0
240,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role