Player Matchup

Lancelot
Lancelot
BlueisSacred74
Lancelot
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,585 Elo+
Party 1
Bastet
Bastet
Fluffycutecat
Bastet
Level 115
God Stats
17W - 7L
1,677 SR
Queue Stats
91W - 109L
1,440 Elo+
Party 1
Set
Set
QueenPepperDeath
Set
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 20L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Shortcake625958
Nu Wa
Level 26
God Stats
0W - 1L
1,394 SR
Queue Stats
19W - 19L
1,616 Elo+
Party 1
Shiva
Shiva
Th3miniman11
Shiva
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,738 Elo+
Party 1
Team Averages
Level 34
1,514 SR
1,555 Elo+

VS

Team Averages
Level 93
1,583 SR
1,559 Elo+
Lancelot
Lancelot
Kyoct
Lancelot
Level 121
God Stats
9W - 10L
1,558 SR
Queue Stats
81W - 60L
1,582 Elo+
Party 3
Khepri
Khepri
Playtex Sport
Khepri
Level 158
God Stats
15W - 7L
1,703 SR
Queue Stats
287W - 263L
1,626 Elo+
Party 2
King Arthur
King Arthur
Sagondeez7559
King Arthur
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 50L
1,390 Elo+
Party 2
Agni
Agni
TheBouncingBanan
Agni
Level 20
God Stats
33W - 21L
1,635 SR
Queue Stats
70W - 55L
1,582 Elo+
Party 3
Neith
Neith
xKiRBYS 4 5Hotx
Neith
Level 158
God Stats
7W - 13L
1,518 SR
Queue Stats
376W - 327L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
7
0 / 1 / 0
4,634
463
2,888
8,372
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 2 / 0
4,900
490
1,957
5,776
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,796
480
4,559
7,559
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 1
5,077
508
4,249
3,343
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
5,888
589
6,760
8,763
4,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kyoct
Lancelot
10
3 / 0 / 1
5,933
593
3,782
6,593
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 3
5,287
529
2,198
7,299
3,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sagondeez7559
King Arthur
11
1 / 1 / 0
6,103
610
5,219
10,205
6,989
Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
5,755
576
4,491
4,112
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 0
5,429
543
4,953
6,688
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
1
0
0
L
1
2
0
0.5
W
Lancelot
Kyoct
Lancelot
3
0
1
3.5
W
0
0
3
1.5
L
1
3
0
0.33
W
King Arthur
Sagondeez7559
King Arthur
1
1
0
1
L
0
1
1
0.5
L
1
1
0
1
W
1
0
3
2.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
20,643
33,813
Taken
34,897
15,126
Mitigated
16,815
11,458
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,888
792
0
2,810
8,372
4,372
0
3,280
5,092
0
10,174
L
1,957
293
0
2,096
5,776
2,003
0
1,370
4,406
0
20,674
W
Lancelot
Kyoct
Lancelot
3,782
721
0
2,924
6,593
2,544
0
900
5,519
0
36,396
W
2,198
277
1,333
2,297
7,299
3,742
0
1,404
5,548
18,484
0
L
4,559
2,270
0
2,106
7,559
3,582
0
1,259
6,300
0
26,402
W
King Arthur
Sagondeez7559
King Arthur
5,219
868
0
3,545
10,205
6,989
0
349
9,763
0
48,075
L
4,249
441
0
1,003
3,343
1,137
0
780
2,563
29,303
0
L
6,760
2,442
0
3,443
8,763
4,032
0
0
8,763
0
42,728
W
4,491
338
0
805
4,112
1,393
0
609
3,363
39,587
0
W
4,953
2,634
0
1,212
6,688
2,147
828
356
6,085
0
36,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
28,507
233
Minions Killed
331
0
Camps Cleared
0
983,691
Distance Traveled
981,225
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,634
463
18
2
0
206,287
3
L
Bastet
4,900
490
39
4
0
218,916
5
W
Lancelot
5,933
593
85
9
0
233,170
1
W
Khepri
5,287
529
25
3
0
191,985
3
L
Set
4,796
480
38
4
0
173,020
2
W
King Arthur
6,103
610
98
10
0
208,750
0
L
Nu Wa
5,077
508
57
6
0
190,768
2
L
Shiva
5,888
589
81
8
0
194,700
1
W
Agni
5,755
576
67
7
0
185,336
2
W
Neith
5,429
543
56
6
0
161,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role