Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AtonofBees
Fenrir
Level 143
God Stats
7W - 4L
1,721 SR
Queue Stats
257W - 234L
1,596 Elo+
Party 3
Mulan
Mulan
GraylySnow2006
Mulan
Level 88
God Stats
1W - 1L
1,278 SR
Queue Stats
20W - 19L
1,439 Elo+
Party 3
Team Averages
Level 97
1,500 SR
1,507 Elo+

VS

Team Averages
Level 124
1,619 SR
1,567 Elo+
Heimdallr
Heimdallr
AimIessMind
Heimdallr
Level 124
God Stats
1W - 1L
1,445 SR
Queue Stats
36W - 37L
1,566 Elo+
Party 1
Ra
Ra
DaddyDooDoop
Ra
Level 97
God Stats
3W - 3L
1,509 SR
Queue Stats
128W - 114L
1,549 Elo+
Solo
Lancelot
Lancelot
SisterCousin69
Lancelot
Level 129
God Stats
0W - 1L
1,788 SR
Queue Stats
32W - 22L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
TsuXiolong
Ah Puch
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
136W - 122L
1,538 Elo+
Solo
Mulan
Mulan
speilbergTTV
Mulan
Level 127
God Stats
5W - 10L
1,603 SR
Queue Stats
155W - 123L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 0 / 1
5,987
665
6,948
6,201
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
 
Ra
10
0 / 0 / 0
5,743
638
825
3,801
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
9
2 / 2 / 3
5,294
588
4,219
6,338
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
AtonofBees
Fenrir
9
3 / 2 / 0
5,529
614
4,312
8,186
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,509
612
4,261
8,091
5,151

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AimIessMind
Heimdallr
7
0 / 4 / 1
4,503
500
4,228
8,007
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,770
419
1,507
3,257
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
10
3 / 1 / 1
5,641
627
3,608
6,673
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TsuXiolong
Ah Puch
10
2 / 0 / 2
6,074
675
4,876
4,713
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
4,881
542
5,791
8,188
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
5
5
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
1
5.5
W
Ra
 
Ra
0
0
0
0
W
Anubis
 
Anubis
2
2
3
1.75
L
Heimdallr
AimIessMind
Heimdallr
0
4
1
0.13
W
Fenrir
AtonofBees
Fenrir
3
2
0
1.5
L
0
2
0
0
W
1
1
2
2
L
Lancelot
3
1
1
3.5
L
Ah Puch
TsuXiolong
Ah Puch
2
0
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,565
Damage
20,010
32,617
Taken
30,838
14,448
Mitigated
13,633
10,342
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,948
4,636
0
3,194
6,201
1,907
2,085
815
5,386
0
39,850
W
Ra
 
Ra
825
128
119
1,395
3,801
1,503
0
2,312
1,325
35,809
0
W
Anubis
 
Anubis
4,219
209
0
2,785
6,338
2,749
75
1,616
4,497
31,440
0
L
Heimdallr
AimIessMind
Heimdallr
4,228
2,094
0
2,291
8,007
2,093
0
865
7,142
0
27,240
W
Fenrir
AtonofBees
Fenrir
4,312
1,460
0
649
8,186
3,138
0
1,208
6,810
0
29,768
L
1,507
650
43
1,409
3,257
988
0
745
2,512
6,309
0
W
4,261
972
0
2,200
8,091
5,151
0
126
7,626
0
33,622
L
Lancelot
3,608
620
0
1,030
6,673
2,273
0
1,514
5,119
0
33,015
L
Ah Puch
TsuXiolong
Ah Puch
4,876
544
0
1,478
4,713
1,584
0
1,810
2,833
39,101
0
L
5,791
1,360
0
1,387
8,188
6,695
0
0
8,188
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
24,869
327
Minions Killed
254
0
Camps Cleared
0
922,601
Distance Traveled
797,886
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,987
665
73
8
0
169,231
4
W
Ra
5,743
638
93
10
0
170,607
4
W
Anubis
5,294
588
42
5
0
185,181
1
L
Heimdallr
4,503
500
43
5
0
163,581
2
W
Fenrir
5,529
614
55
6
0
216,588
1
L
Ra
3,770
419
6
1
0
71,826
2
W
Mulan
5,509
612
64
7
0
180,994
3
L
Lancelot
5,641
627
68
8
0
201,695
1
L
Ah Puch
6,074
675
95
11
0
186,849
5
L
Mulan
4,881
542
42
5
0
173,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role