Player Matchup

Fenrir
Fenrir
Platinum II
beYameii
Fenrir
Platinum II
Level 84
God Stats
1W - 1L
1,666 SR
Queue Stats
29W - 14L
2,147 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 84
1,666 SR
2,147 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,581 SR
1,988 MMR
Zhong Kui
Zhong Kui
Platinum III
Zîlt
Zhong Kui
Platinum III
Level 148
God Stats
11W - 11L
1,581 SR
Queue Stats
145W - 170L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
beYameii
Fenrir
19
7 / 0 / 0
13,119
1,009
17,319
15,421
13,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnhurUllrPoseidonIzanamiAh Muzen Cab

VS

Bans
OlorunChronosBastetChironKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Zîlt
Zhong Kui
16
0 / 7 / 0
10,263
789
10,593
20,209
21,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Zîlt
Zhong Kui
0
7
0
0
W
Fenrir
beYameii
Fenrir
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
10,593
15,421
Taken
20,209
13,437
Mitigated
21,422
6,866
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Zîlt
Zhong Kui
10,593
2,042
0
6,902
20,209
21,422
0
244
19,965
53,059
0
W
Fenrir
beYameii
Fenrir
17,319
9,020
0
6,866
15,421
13,437
2,338
10,878
4,543
0
76,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,119
Gold Earned
10,263
129
Minions Killed
112
5
Camps Cleared
6
285,012
Distance Traveled
227,575
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,263
789
112
9
6
227,575
4
W
Fenrir
13,119
1,009
129
10
5
285,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role