Player Matchup

Arachne
Arachne
EddyFicio_777
Arachne
Level 112
God Stats
1W - 0L
1,260 SR
Queue Stats
91W - 66L
1,582 Elo+
Party 2
Medusa
Medusa
IYARO_DLT
Medusa
Level 160
God Stats
4W - 2L
1,375 SR
Queue Stats
170W - 151L
1,541 Elo+
Party 2
Chang'e
Chang'e
KingLouie1989
Chang'e
Level 155
God Stats
7W - 8L
1,424 SR
Queue Stats
524W - 548L
1,511 Elo+
Solo
Sol
Sol
SweetunicornLALO
Sol
Level 104
God Stats
2W - 1L
1,495 SR
Queue Stats
106W - 97L
1,516 Elo+
Party 2
Ares
Ares
WHISSYWHEELS
Ares
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,428 Elo+
Solo
Team Averages
Level 136
1,411 SR
1,516 Elo+

VS

Team Averages
Level 121
1,623 SR
1,619 Elo+
Chang'e
Chang'e
BastorDave
Chang'e
Level 87
God Stats
0W - 1L
1,596 SR
Queue Stats
6W - 3L
1,783 Elo+
Party 1
Xbalanque
Xbalanque
Bekuru
Xbalanque
Level 140
God Stats
0W - 1L
1,502 SR
Queue Stats
24W - 26L
1,497 Elo+
Party 1
King Arthur
King Arthur
Gothikia
King Arthur
Level 120
God Stats
2W - 1L
1,804 SR
Queue Stats
57W - 68L
1,492 Elo+
Solo
Rama
Rama
ItzRobo
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,685 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SHANESAL
Morgan Le Fay
Level 131
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 9L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
7 / 4 / 18
12,381
825
13,009
27,534
30,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
IYARO_DLT
Medusa
20
11 / 2 / 19
12,432
829
30,675
18,012
11,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
20
7 / 3 / 20
12,465
831
22,498
17,948
9,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 21
11,277
752
14,728
14,270
7,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 25
11,560
771
11,612
19,304
25,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BastorDave
Chang'e
18
4 / 8 / 8
10,643
710
12,112
21,402
13,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Bekuru
Xbalanque
15
1 / 6 / 10
9,354
624
21,480
15,794
8,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gothikia
King Arthur
18
1 / 5 / 11
9,946
663
6,056
31,191
29,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
ItzRobo
Rama
18
6 / 8 / 6
11,345
756
24,157
20,113
10,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SHANESAL
Morgan Le Fay
15
5 / 6 / 6
9,742
649
21,363
14,097
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
58
33
Kills
17
17
Deaths
33
103
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BastorDave
Chang'e
4
8
8
1
L
Xbalanque
Bekuru
Xbalanque
1
6
10
1
W
Arachne
7
4
18
4
L
King Arthur
Gothikia
King Arthur
1
5
11
1.3
W
Medusa
IYARO_DLT
Medusa
11
2
19
10.25
L
Rama
ItzRobo
Rama
6
8
6
1.13
W
Chang'e
7
3
20
5.67
L
Morgan Le Fay
SHANESAL
Morgan Le Fay
5
6
6
1.33
W
3
4
21
3.38
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,522
Damage
85,168
97,068
Taken
102,597
84,629
Mitigated
71,377
50,200
Healing
31,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BastorDave
Chang'e
12,112
515
6,537
3,745
21,402
13,984
0
12,659
8,743
23,298
0
L
Xbalanque
Bekuru
Xbalanque
21,480
10,165
854
2,263
15,794
8,950
0
7,369
8,425
0
47,602
W
Arachne
13,009
7,522
4,382
8,513
27,534
30,751
1,039
9,216
17,688
0
18,942
L
King Arthur
Gothikia
King Arthur
6,056
1,089
1,917
8,989
31,191
29,979
84
13,433
17,758
0
16,418
W
Medusa
IYARO_DLT
Medusa
30,675
13,837
1,450
4,473
18,012
11,103
4,346
5,289
12,383
0
64,578
L
Rama
ItzRobo
Rama
24,157
11,954
1,035
3,297
20,113
10,609
0
9,139
10,974
0
46,853
W
Chang'e
22,498
1,304
15,912
8,583
17,948
9,519
1,082
4,792
12,646
42,550
0
L
Morgan Le Fay
SHANESAL
Morgan Le Fay
21,363
1,571
684
1,752
14,097
7,855
0
6,238
7,859
30,623
0
W
14,728
4,648
789
3,029
14,270
7,402
1,675
5,508
8,344
34,509
0
W
11,612
548
2,217
852
19,304
25,854
979
6,311
12,388
13,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,115
Gold Earned
51,030
155
Minions Killed
191
0
Camps Cleared
0
1,320,486
Distance Traveled
1,117,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,643
710
41
3
0
242,955
1
L
Xbalanque
9,354
624
63
4
0
207,408
0
W
Arachne
12,381
825
8
1
0
258,048
0
L
King Arthur
9,946
663
10
1
0
255,819
1
W
Medusa
12,432
829
61
4
0
258,333
0
L
Rama
11,345
756
48
3
0
201,435
0
W
Chang'e
12,465
831
42
3
0
307,528
4
L
Morgan Le Fay
9,742
649
29
2
0
209,688
0
W
Sol
11,277
752
43
3
0
219,809
0
W
Ares
11,560
771
1
0
0
276,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role