Player Matchup

Xing Tian
Xing Tian
DERKis aBEAST
Xing Tian
Level 108
God Stats
9W - 10L
1,473 SR
Queue Stats
29W - 23L
1,533 Elo+
Party 1
Bastet
Bastet
LAMOKIMEMES
Bastet
Level 105
God Stats
2W - 1L
1,779 SR
Queue Stats
87W - 117L
1,365 Elo+
Party 1
Ra
Ra
Shinchobi
Ra
Level 109
God Stats
4W - 2L
1,628 SR
Queue Stats
98W - 110L
1,496 Elo+
Party 1
Team Averages
Level 107
1,627 SR
1,465 Elo+

VS

Team Averages
Level 78
1,471 SR
1,468 Elo+
Lancelot
Lancelot
Ahpau--
Lancelot
Level 103
God Stats
6W - 4L
1,403 SR
Queue Stats
170W - 150L
1,474 Elo+
Party 2
Charybdis
Charybdis
Ghostley78
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 156L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
fierce_unit_4791
Baron Samedi
Level 42
God Stats
22W - 21L
1,510 SR
Queue Stats
108W - 99L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DERKis aBEAST
Xing Tian
16
2 / 2 / 10
11,308
754
6,135
17,305
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
17
8 / 4 / 3
11,020
735
18,237
16,970
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 7
10,732
715
10,994
14,537
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ahpau--
Lancelot
14
7 / 4 / 5
10,738
716
17,328
19,133
10,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Ghostley78
Charybdis
15
6 / 5 / 6
10,717
714
15,827
14,406
6,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
fierce_unit_4791
Baron Samedi
13
0 / 4 / 9
9,111
607
8,504
12,687
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
13
Kills
13
13
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ahpau--
Lancelot
7
4
5
2.38
W
Xing Tian
DERKis aBEAST
Xing Tian
2
2
10
3.5
L
Charybdis
Ghostley78
Charybdis
6
5
6
1.8
W
Bastet
8
4
3
2.38
W
3
7
7
0.93
L
Baron Samedi
fierce_unit_4791
Baron Samedi
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,366
Damage
41,659
48,812
Taken
46,226
29,542
Mitigated
21,914
8,521
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ahpau--
Lancelot
17,328
3,837
0
3,424
19,133
10,023
586
8,022
10,649
0
39,388
W
Xing Tian
DERKis aBEAST
Xing Tian
6,135
662
0
892
17,305
17,356
188
3,807
13,084
19,859
0
L
Charybdis
Ghostley78
Charybdis
15,827
8,497
0
1,884
14,406
6,056
555
4,973
9,259
0
43,469
W
Bastet
18,237
5,075
0
3,768
16,970
7,001
1,190
2,874
13,955
0
36,372
W
10,994
1,450
1,275
2,586
14,537
5,185
68
1,482
12,841
35,447
0
L
Baron Samedi
fierce_unit_4791
Baron Samedi
8,504
989
1,298
3,815
12,687
5,835
557
4,373
8,037
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
30,566
130
Minions Killed
171
7
Camps Cleared
6
835,316
Distance Traveled
782,567
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,738
716
44
3
2
306,702
3
W
Xing Tian
11,308
754
31
2
1
294,959
2
L
Charybdis
10,717
714
65
4
3
214,810
1
W
Bastet
11,020
735
47
3
2
288,996
3
W
Ra
10,732
715
52
3
4
251,361
0
L
Baron Samedi
9,111
607
62
4
1
261,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role