Player Matchup

Morgan Le Fay
Morgan Le Fay
Black0ut
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,727 SR
Queue Stats
11W - 7L
1,454 Elo+
Party 1
Chaac
Chaac
LarryLarry420XXX
Chaac
Level 126
God Stats
1W - 1L
1,588 SR
Queue Stats
12W - 12L
1,561 Elo+
Party 1
Bastet
Bastet
LarryXXLarryXX
Bastet
Level 145
God Stats
1W - 0L
1,454 SR
Queue Stats
37W - 37L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
xLarryOnmxLarryx
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
xXLarryLarryXx
Gilgamesh
Level 96
God Stats
6W - 3L
1,637 SR
Queue Stats
18W - 10L
1,567 Elo+
Party 1
Team Averages
Level 108
1,581 SR
1,481 Elo+

VS

Team Averages
Level 73
1,457 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ItsKakuja
Ullr
Level 108
God Stats
1W - 1L
1,562 SR
Queue Stats
23W - 25L
1,444 Elo+
Solo
Loki
Loki
Rednaxela91
Loki
Level 54
God Stats
3W - 8L
1,270 SR
Queue Stats
104W - 130L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Samsquamnch
Kukulkan
Level 69
God Stats
34W - 44L
1,346 SR
Queue Stats
58W - 72L
1,363 Elo+
Solo
Anubis
Anubis
xSHINDOx
Anubis
Level 67
God Stats
11W - 10L
1,604 SR
Queue Stats
809W - 938L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Black0ut
Morgan Le Fay
17
3 / 1 / 16
11,091
1,109
23,307
8,645
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 12
11,510
1,151
11,867
10,365
9,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 12
11,765
1,177
20,101
14,249
5,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
17
10 / 2 / 7
11,698
1,170
19,445
11,584
5,397
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xXLarryLarryXx
Gilgamesh
17
2 / 2 / 19
11,643
1,164
9,193
12,530
13,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 4
9,327
933
7,724
9,806
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
14
4 / 7 / 1
10,242
1,024
10,057
32,885
13,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 1
9,963
996
4,983
17,743
7,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Samsquamnch
Kukulkan
15
0 / 6 / 2
10,058
1,006
13,557
19,406
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
xSHINDOx
Anubis
14
0 / 4 / 5
9,195
920
4,626
7,295
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
25
Kills
6
6
Deaths
25
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
4
2
W
Morgan Le Fay
Black0ut
Morgan Le Fay
3
1
16
11
L
Ullr
4
7
1
0.64
W
5
1
12
11
W
5
0
12
11
L
2
7
1
0.36
L
Kukulkan
Samsquamnch
Kukulkan
0
6
2
0.17
W
Xbalanque
10
2
7
6.75
L
Anubis
xSHINDOx
Anubis
0
4
5
0.63
W
Gilgamesh
xXLarryLarryXx
Gilgamesh
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,913
Damage
40,947
57,373
Taken
87,135
37,594
Mitigated
36,666
17,440
Healing
937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,724
1,677
0
576
9,806
3,744
0
1,642
8,164
16,881
1,718
W
Morgan Le Fay
Black0ut
Morgan Le Fay
23,307
1,477
510
2,297
8,645
4,329
0
4,264
4,381
50,524
0
L
Ullr
10,057
2,387
0
67
32,885
13,190
0
12,331
20,466
0
16,948
W
11,867
1,882
0
5,545
10,365
9,265
0
3,529
5,726
0
31,466
W
20,101
3,910
0
4,851
14,249
5,360
0
6,514
5,476
0
35,668
L
4,983
1,252
0
173
17,743
7,791
0
3,211
14,532
0
10,574
L
Kukulkan
Samsquamnch
Kukulkan
13,557
978
77
34
19,406
8,414
0
4,795
14,611
48,094
0
W
Xbalanque
19,445
12,570
0
1,442
11,584
5,397
0
6,082
5,502
0
33,485
L
Anubis
xSHINDOx
Anubis
4,626
192
0
10
7,295
3,527
0
1,328
5,967
7,005
0
W
Gilgamesh
xXLarryLarryXx
Gilgamesh
9,193
2,456
1,393
1,402
12,530
13,243
0
4,928
7,602
0
19,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
48,785
202
Minions Killed
154
8
Camps Cleared
5
1,118,169
Distance Traveled
795,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,327
933
21
2
1
154,605
0
W
Morgan Le Fay
11,091
1,109
54
5
0
225,899
0
L
Ullr
10,242
1,024
18
2
0
176,981
0
W
Chaac
11,510
1,151
42
4
3
228,053
0
W
Bastet
11,765
1,177
32
3
4
250,243
0
L
Loki
9,963
996
15
2
3
191,674
1
L
Kukulkan
10,058
1,006
96
10
0
188,352
0
W
Xbalanque
11,698
1,170
46
5
1
184,432
0
L
Anubis
9,195
920
4
0
1
84,030
0
W
Gilgamesh
11,643
1,164
28
3
0
229,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role