Player Matchup

Fenrir
Fenrir
Handgun_Exorcism
Fenrir
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
thieft0722
King Arthur
Level 141
God Stats
2W - 2L
1,425 SR
Queue Stats
77W - 60L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
þastel
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,433 Elo+
Solo
Team Averages
Level 60
1,393 SR
1,470 Elo+

VS

Team Averages
Level 46
1,521 SR
1,321 Elo+
Erlang Shen
Erlang Shen
Typical zahi
Erlang Shen
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 310L
1,208 Elo+
Solo
Artemis
Artemis
VIKING-SKOL
Artemis
Level 29
God Stats
8W - 4L
1,724 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 1
Hera
Hera
VoiiCeZz-
Hera
Level 67
God Stats
2W - 2L
1,339 SR
Queue Stats
34W - 37L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,422
571
1,590
15,283
7,412
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
thieft0722
King Arthur
14
4 / 3 / 2
9,412
724
14,459
24,627
27,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
þastel
Baron Samedi
13
2 / 7 / 1
8,493
653
4,876
12,678
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Typical zahi
Erlang Shen
12
1 / 3 / 9
9,183
706
8,004
14,616
6,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
VIKING-SKOL
Artemis
15
4 / 3 / 7
9,864
759
14,046
9,855
5,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
17
12 / 0 / 5
11,529
887
21,306
6,735
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Erlang Shen
Typical zahi
Erlang Shen
1
3
9
1.83
W
Artemis
VIKING-SKOL
Artemis
4
3
7
2.5
W
Hera
12
0
5
14.5
L
King Arthur
thieft0722
King Arthur
4
3
2
1.67
L
Baron Samedi
þastel
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
43,356
52,588
Taken
31,206
42,187
Mitigated
15,075
1,730
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,590
603
0
151
15,283
7,412
0
5,418
9,865
0
10,634
W
Erlang Shen
Typical zahi
Erlang Shen
8,004
5,131
0
3,902
14,616
6,678
0
3,072
10,672
0
22,792
W
Artemis
VIKING-SKOL
Artemis
14,046
8,159
253
1,857
9,855
5,220
1,720
1,453
8,402
0
45,657
W
Hera
21,306
5,527
0
500
6,735
3,177
704
1,184
5,551
49,758
0
L
King Arthur
thieft0722
King Arthur
14,459
2,124
0
298
24,627
27,417
0
8,501
16,126
0
34,664
L
Baron Samedi
þastel
Baron Samedi
4,876
441
405
876
12,678
7,358
0
7,776
4,902
30,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
30,576
83
Minions Killed
136
3
Camps Cleared
8
644,816
Distance Traveled
738,428
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,422
571
13
1
0
207,944
0
W
Erlang Shen
9,183
706
20
2
4
242,377
1
W
Artemis
9,864
759
54
4
3
216,723
2
W
Hera
11,529
887
62
5
1
279,328
0
L
King Arthur
9,412
724
28
2
1
256,318
3
L
Baron Samedi
8,493
653
42
3
2
180,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role