Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eterna1Le9end
Neith
Level 109
God Stats
6W - 10L
1,275 SR
Queue Stats
416W - 501L
1,442 Elo+
Party 4
Ne Zha
Ne Zha
ImAFatKid
Ne Zha
Level 123
God Stats
4W - 7L
1,612 SR
Queue Stats
195W - 197L
1,459 Elo+
Party 1
Geb
Geb
LostGalaxiez
Geb
Level 45
God Stats
1W - 2L
1,715 SR
Queue Stats
158W - 192L
1,396 Elo+
Party 4
Sylvanus
Sylvanus
The xman Slayer
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 125L
1,424 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,444 Elo+

VS

Team Averages
Level 75
1,495 SR
1,443 Elo+
Thanatos
Thanatos
Amanda_Peon
Thanatos
Level 104
God Stats
2W - 6L
1,239 SR
Queue Stats
445W - 496L
1,441 Elo+
Party 2
Scylla
Scylla
Bonsai-gamer13
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CorvusFuror
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 200L
1,334 Elo+
Party 2
Hercules
Hercules
Unlaan
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,466 Elo+
Party 3
Horus
Horus
dafluffymoose
Horus
Level 50
God Stats
2W - 0L
1,738 SR
Queue Stats
25W - 27L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
8 / 4 / 15
12,831
755
15,770
15,704
8,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 13
12,788
752
35,075
21,750
13,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
ImAFatKid
Ne Zha
18
5 / 5 / 19
11,375
669
17,669
19,220
20,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 20
10,838
638
11,798
27,590
15,326
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
1 / 3 / 18
11,627
684
6,751
14,367
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amanda_Peon
Thanatos
20
9 / 4 / 11
13,342
785
20,625
13,949
9,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 14
13,665
804
28,910
12,800
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
CorvusFuror
Lancelot
15
1 / 7 / 11
10,170
598
6,076
19,386
11,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Unlaan
Hercules
20
3 / 4 / 15
11,587
682
16,036
30,869
48,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 7 / 16
11,249
662
8,478
28,030
31,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
27
Kills
21
21
Deaths
27
85
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
4
15
3.88
W
Thanatos
Amanda_Peon
Thanatos
9
4
11
3.63
W
7
5
14
2.8
W
Lancelot
CorvusFuror
Lancelot
1
7
11
0.93
L
11
5
13
3.5
L
Ne Zha
ImAFatKid
Ne Zha
5
5
19
2.9
L
2
4
20
3
L
Sylvanus
1
3
18
3.33
W
Hercules
Unlaan
Hercules
3
4
15
2.63
W
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,063
Damage
80,125
98,631
Taken
105,034
74,781
Mitigated
106,367
32,297
Healing
44,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,770
2,120
979
1,245
15,704
8,314
3,775
3,139
12,565
0
30,493
W
Thanatos
Amanda_Peon
Thanatos
20,625
3,179
2,136
12,360
13,949
9,020
2,207
2,730
11,219
0
42,951
W
28,910
2,139
454
1,173
12,800
6,482
2,719
1,609
11,191
61,793
0
W
Lancelot
CorvusFuror
Lancelot
6,076
1,294
0
2,620
19,386
11,125
1,605
3,895
15,491
0
13,467
L
35,075
13,948
914
3,430
21,750
13,036
1,996
6,979
14,771
0
56,554
L
Ne Zha
ImAFatKid
Ne Zha
17,669
2,406
2,784
4,104
19,220
20,223
1,158
6,703
12,517
0
41,714
L
11,798
757
1,842
6,790
27,590
15,326
1,325
9,182
18,408
18,488
0
L
Sylvanus
6,751
2,767
7,415
2,794
14,367
17,882
726
5,202
9,165
12,848
0
W
Hercules
Unlaan
Hercules
16,036
3,107
2,160
7,591
30,869
48,156
996
6,215
24,654
6,165
22,756
W
8,478
4,016
8,317
7,643
28,030
31,584
618
4,100
23,930
0
14,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
60,013
156
Minions Killed
159
0
Camps Cleared
0
1,352,021
Distance Traveled
1,407,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,831
755
40
2
0
276,589
0
W
Thanatos
13,342
785
44
3
0
333,222
0
W
Scylla
13,665
804
69
4
0
268,662
0
W
Lancelot
10,170
598
13
1
0
253,183
0
L
Neith
12,788
752
56
3
0
243,911
0
L
Ne Zha
11,375
669
25
1
0
292,816
0
L
Geb
10,838
638
20
1
0
256,823
0
L
Sylvanus
11,627
684
15
1
0
281,882
0
W
Hercules
11,587
682
25
1
0
274,669
0
W
Horus
11,249
662
8
0
0
277,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role